Nearly since the dawn of the medium, video games have always adapted famous comic book characters. Insomniac's recent Spider-Man game is not only the best of the bunch, but also one of the best games of 2017. characters did not always have such fortune in gaming, however❀.
In fact, a solid handful of games 168澳洲幸运5开奖网:never saw the light of day. One of these cancelled projects is , developed by 5𝐆000ft Inc and published by Encore. Despite its nearly finished state, the project never made it to shelves. However, a surprising amount of details have since surfaced around the game, which was originally slated to come out in 2003.
10 ﷽ The Name And Plot
While the name comes from a Frank Miller comic, the plot was to more closely adapt the Elektra Lives Again story, also written by Miller.
Kingpin was to also play a major role, whos⛦e apparent death triggered a power vacuum among the city's criminals. Ultimately, the death was a fake and all a rouse by the criminal to get the๊ underworld to slaughter each other and more easily take control of the city afterwards.
9 The Movie
The game was conceptualized before thꦰe movie came into production as a small-scale homage to the beloved, albeit niche, comic book character.
However, shortly into production the publisher caught wind of the movie, which turned the game into a 168澳洲幸运5开奖网:tie-in product, though with its own story. This also sign🐼ificantly expanded the scope of 👍the project.
8 The Devel♏oper
5000ft Inc was still relatively green by the time they started work on Daredevil. Prior to it, they mostly worked on spin-offs to Army Men games.
They landed the Daredevil game after publisher Encore bought the rights to many Marvel properties, including Daredevil and Captain America. The studio w🌞as already a fan of the character,🗹 so they jumped at the chance to adapt him for consoles.
7 The Genre
While initially a smaller-scale action game, the movie enlarged the studio's ambitions. Now it was to be an 168澳洲幸运5开奖网:open-world action game set in Hell's Kitchen. At the time, open-world games were just starting to become a reality, with Grand Theft Auto III blowing the doors off the genre.
With the action happeꩲning almost exclusively in Hell's Kitchen, it was set to be a smaller, more focused world. The protagonist would also run into random crimes while exploring the city which he would have to deal with.
6 Traversal
In addition to simply walking from place to place, the character would have been able to expedite his movements by grinding on rails and swiಞnging his trademarkඣ club.
The former was a response Spider-Man's criticized web slinging in the first movie's adaptation, where Peter Parker simply shot webs in the sky and swung from thin air. The latter mechanic took influence from the 168澳洲幸运5开奖网:Tony Hawk's Pro Skater Games' grinding tricks.
5 ♔ Game Engine
Originally, the developer wanted to use RenderWare engine made by Criterion Software. Notable games which ran on the engine include Grand Theft Auto III and its PS2 sequels, the Burnout Franchise, and Black.
After the publisher was unwilling to pay the licensing fee, the developer decided to build their own engine. Unfortunately, this move contributed to the project's downfall later in develo🌺pment.
4 Sony And Microsoft's Invꦡolve♓ment
At the time, both 168澳洲幸运5开奖网:Microsoft and Sony had committees which oversaw third party developers making games for their respective console. By all accounts, Microsoft was hands off while Sony investeꦜd more interest in the development.
They contributed many ideas, including the grinding mechanic. This caused s൩ome friction with Marvel, who did not always appreciate Sony's input. Particularly⛎, they saw the grinding as something completely incongruous to the character.
3 Shadow World ꦿ ♈
Shadow World was a feature intended to repli🍨cate the way the character views his environment. Players would see the world as most others would during normal gameplayℱ.
However, by activation Shadow World, most of the environment would turn blue and let the player see through walls, hear enemy footsteps, and even reveal weaknesses on powerful adversaries. This feature in particular was ahead of its time, as things like this would not become the norm until the following generation with games like Batman: 168澳洲幸运5开奖网:Arkham Asylum and 168澳洲幸运5开奖网:The Last of Us.
2 💎 Problems Around Development 🎀
Games are usually cancelled for a reason, and several large issues crushed the pꦯroject. Firstly, conflicts within the company took a toll on morale and productivity. Mainly, a drug problem allegedly ran rampant through the studio, with some workers allegedly showing up to work having just used illegal substance🐼s.
Additionally, the engineering team fought for more and more con🌠trol over the whole 𒀰project. A third major nail in the coffin were technical issues with the game's size and the engine.
1 Last Ditch Effort And Cance🅰llation
In an effort to salvage the project𝕴, the open-♕world gameplay was scrapped, and the map was divided into different levels. This caused a delay in the project, though miraculously work was still continuing.
Hired consultants eventually headed the project after senior staff members exited the company. Ultimately,🐈 its cancellation lies in Marvel reneging the license after feeling the project strayed too far away from the source material. This is ultimately seen as a result of the studio taking too much of Sony's advice instead of Marvel's.