One of the best things about Marvel Snap i𝐆s that it's made by a relatively small team able to implemen🙈t changes rapidly. The developers have shown they're listening to player feedback and responding to it quickly, and it's helping ensure people are pushed away due toꦯ little annoyances. One♚ such coming change is a nerf to Leader that Ben Brode, the game's chief development officer, said the team is "working as quickly as possible."

Leader is the most hated card 𝐆in the game, according ♌to a recent poll on ResetEra. The 6-cost 4-power card copies every card your opponent played this turn but on your side. When played agaꦦinst you, your final turn win condition is quickly used against you, and his 4-power is often enoug﷽h to tip the scales just enough to see him able to eek out a win that feels thoroughly undeserved.

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Brode and the rest of the team have been🐭 gooꦯd at keeping people updated ahead of the updates via tweets and YouTube videos. It seems that there was a leak going around that Leader's nerf was just his power being dropped by one, which isn't much of a nerf considering how much he's dominating the meta.

Brode wrote that this is just a temporary solution, "We are taking a bit of power away from him for now, and exploring further changes to the card in the future." That means, ꦰ"we are determining exactly which change to make." So fear not, he will be further nerfed, they're just thinking of the best way to do it.

As , "Balancing Leader but keeping his i🅘dentity is hard. Too low a power and Mr neg loves him." If he's nerfed to 1-power, any Mister Negative dec൩k can run a 1-cost 6-power Leader, making him even more deadly, and no one wants that.

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