168澳洲幸运5开奖网:Marvel Snap remains a fun experience for people since they can make decks and find strong combinations. Since the game only has you build 12 cards per deck, you won't have as much trouble balancing it and making a solid deck to defeat your opponents.
However, developing an ideal deck can seem challenging, especially if you don't know what cards work well together. If you want to cut down on the testing, or make it easier by going through various options, you should try a Squirrel Girl Kazar deck. As you use these c🍸ards together and find other options to synergize, you can develop strategies to win more matches.
Squirrel Girl And Kazar
As you look at the two cards and their abilities, you'll quickly see how they synergize.
Card Name |
Cost And Power |
Special Ability |
Squirrel Girl |
1, 1 |
You summon a squirrel at the otღher two locations. They also have one cost and power. This works On Reveal. |
Kazar |
4, 4 |
Kazar boosts the power of all one-cost cards by one. This is an Ongoing effect. |
That means you'll want to play Squirrel Girl early in the game to get three one-cost cards with a single energy. After you play Kazar, he'll boost each of their power, allowing you to increase your power by three.
This works well together since it maximizes your moves while giving you a chance to boost other cards. That means you have a few approaches you can take at this point: play more one-cost cards to boost the points further or utilize other cards that interact with Ongoing effects to boost your power further.
This combo works well since it brings the most one-cost cards in a single turn possible. You can use Kazar in a weaker area or one you want to secure to boost the power further. It makes it harder for the enemy to defeat you since they must worry about all three locations rather than stopping you at one.
Deck List
If you want a solid deck to help you perform well, you can add these ten cards to your deck to help you win some matches. Remember that the three suggested one-cost cards automatically synergizeജ with Kazar, giving them additional power if you play them.
Card Name |
Cost And Power |
Ability |
Why It Works |
Ant-Man |
1, 1 |
If you have three cards at one location, Ant-Man gains three power. |
Since you'll be filling locations quickly, Ant-Man can get his ability activated. |
Hawkeye |
1, 1 |
You gain two power if you play a card at Hawkeye's location next turn. |
If you plan to play another card there, you'll get a nice boost for a low cost. |
Agent 13 |
1, 2 |
You get a random card added to your hand. |
You can use this card to get a new one and react accordingly. It works as a backup plan if you don't get Squirrel Girl early. |
Mister Sinister |
2, 2 |
You get a Sinister Clone added to the location with the same cost and power. |
It's a nice boost of four power if you don't have other cards to play early in the game. |
Ironheart |
3, 0 |
Increase three of your cards by two power. |
If you played Squirrel Girl, you'll get the maximum effect and potentially boost your one-cost cards. It also synergizes well with Mister Sinister. |
Hulk Buster |
3, 4 |
Combine this card with another one at the same location. |
Hulk Buster will give a large boost to a card, ℱnot take up space, and potentially make your one-cost card stronger. |
Jessica Jones |
4, 4 |
If you don't play a card here next turn, gain four power. |
Jessica Jones is a strong stand-alone card, especially if you don't plan to play anything there that turn. |
White Tiger |
5, 1 |
A seven-power tiger gets played to a random location. |
It's a strong card that stands on its own. You can play White Tiger in a strong spot to strengthen another area. |
Blue Marvel |
5, 3 |
All other cards get one power. |
It synergizes with Kazar's ability by boosting every card in play. Even if you play more cards later, you can boost it further. |
Onslaught |
6, 7 |
All Ongoing effects at the same location double their effects. |
This will activate with Kazar and Blue Marvel to boost your cards 🐻further. |
In short, the deck is designed to overpower the enemy with sheer numbers.
Substitutions
If you don't have those cards, or you want to try something different, you have some substitutes you can add to your deck.
Card Name |
Cost And Power |
Ability |
Why It Works |
Quicksilver |
1, 2 |
You start the game with it in your hand. |
The one cost works with Kazar. |
Angela |
2, 0 |
Every time you play a card at the same location as Angela, she gains two power. |
It's good if you can get her to a location first, and you plan to stack it. The card synergizes well with Ant-Man. |
Wolfsbane |
3, 1 |
You gain two power for each card at this location. |
If you start to fill a location, you can use this one to get a laℱrge increase with a lꦉow-cost card. |
Jubilee |
4, 1 |
Add a card from your deck to the location. |
If you aren't getting the cards you want, you can use this to try and draw out Kazar or Squirrel Girl. |
Klaw |
5, 4 |
Give six power to the location to the right. |
It's strong on its own and can help a struggling area. |
Odin |
6, 8 |
Activate the On Reveal cards at this location again. |
I🦹t works well if you plan to use On Reveal cards rather than Ongoing. |
If you want to know which cards to remain weary of or how to counter the deck, you should look out for Elektra and Killmonger. Elektra removes a one-cost card from the location while Killmonger destroys all one-cost cards on the field, maꦚking you lose at least six points between 🌠Squirrel Girl and Kazar.
Playing The Deck
The deck has more one-cost cards than standard decks, so you increase the number of cards that can utilize Kazar's ability. If you start the game with Squirrel Girl and draw Kazar early, you have a general game plan to follow.
Turn |
What You Should Do |
Why You Should Do It |
1 |
Play Squirrel Girl |
You'll set yourself up to play Kazar and maximize your power. |
2 |
Use two one-cost cards or a two-cost card. |
It's better to play two one-cost cards when possible to maximize Kazar's ability. |
3 |
Use Ironheart or Hulk Buster. |
Prioritize Ironheart if you have three cards in play. However, Hulk Buster works as a solid boost if an area needs help, but you want to play other cards there later. |
4 |
Play Kazar in an area with three slots. |
If you have Squirrel Girl in play with two or three other one-cost cards, you'll get four power from Kazar and five to six power from the others. |
5 |
Play Blue Marvel next to Kazar. |
Blue Marvel will boost every card on the board while setting you up for an Onslaught play. |
6 |
Play Onslaught next to Blue Marvel and Kazar. |
Onslaught will activate both cards again, making it almost impossible for your opponen♍t to win if you spread your power across t😼he area. |
Since you won't always get the cards you want, you have a few backup plans you should utilize with the standard deck.
- If you can't get Kazar, use Squirrel Girl and Ant-Man to fill a location.
- Blue Marvel is another solid choice for power boosts across the field.
- If things don't go your way, try to use Agent 13 to find a new card, Jessica Jones to boost your power, and White Tiger for a quick turnaround.
- Onslaught's still a powerful combination with Blue Marvel if you don't draw Kazar.