The Citadel Council in 168澳洲幸运5开奖网:Bioware's sci-fi RPG, 168澳洲幸运5开奖网:Mass Effect, is a group of three (or four) representatives from the most powerful races in the galaxy. Their official mandate is to "keep the peace," so much of their time is spent mediating disputes between races, passing judgment when a member race violates council law, and generally acting g♛overnmental.
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Mass Effect had three full games to explore the dealings of these three leaders, and the players have tons of lore to dig through about the Council's past, present, and future. However, a few things don't rꦚeally add up when one does take all the lore into account. These are some that players may not have noticed during their run of the trilogy.
9 ✃ There Are Only A Few Races On The Main Council
The biggest, most annoying question of all is why the Council is made up of only three races when dozens have been discovered! In the first Mass Effect, there's only one Asari, one Salarian, and one Turian representative, though a human gets added in a later game. The in-game justification is that these three or four races are the most powerful, and thus the most qualified to mediate and protect everyone else. How꧑ever, their processes seem somewhat democratic; why has no species other than humanity arrogantly declared that they deserve a place on the Council and won?
8 How They've Remained In P🅰ower So Long
The Council was formed around 500 BCE, by the human calendar. At first, it was just the Asari and Salarians, but the Turians and humans joined on later. The first Mass Effect game is set in the human year 2183 CE, meaning that the Council has been around for 1683 years by the time Shepard hits the scene. No human government has ever lasted so long. It se♛ems strange that no other species has managed to drastically alter the system, or dismantle it altogether, in all that time.
7 🍒 Member Races Don't Vote On The Iꦅssues They Bring To The Council
Species that have sufficient space travel and an established government can set up an embassy on the Citadel. These races aren't partꦕ of the Council but they are considered a Council "member race," which provides political advantages but ties them to the Council's authority and laws. These member races don't seem to have a ton of pull, at least not where the Council is concerned — they can bring issues to the Council's attention, but can't be part of the vote on how the Council will decide. It's totally up to their discretion.
6 They 𓄧D꧙on't Pay The Spectres
The Spectres are a group of specially trained soldiers that answer exc🍬lusively to the Citadel Council. They take on missions that are highly classified — almost no one has access to what they're do𓄧ing, where they're going, or why they've been given a mission.
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Despite the crucial role these Spectres play in galactic politics, they aren't funded by the Council. Some small funding must come in, but players will remember all-too-well having to save up enough credits for the best gun. No wonder 168澳洲幸运5开奖网:Saren defected to Sovereign's side.
5 The Genophgage Vs. The Ci🍎tadel Conventions
The Council might be interested 💯in "peace," but it's always on their terms. When the Krogan started to occupy planets in Citadel space, a war known as the Krogan Rebellions started. In response, the Salarians developed the Genophage, a weapon that was never meant to be used: it greatly increases ꧑the chances of Krogan women having miscarriages, thus thinning their numbers.
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The Turians had different plans. They only encountered the Citadel Council for the first time during the Krogan Rebellions and were a militaristꦗic race whose combat strength helped win the war. However, they also unleashed the Genophage. After the Rebellions, the Turians were added to the Citadel Council, and the "Citadel Conventions" (akin to Earth's Geneva Convention) were written — which, hypocritically, outlaw biological warfare.
4 Most Of Their Fleet Is Turian 🌺
After the Krogan Rebellions, the Turian military ships became a huge part of the Council's "peacekeeping forces" (fleets of ships controlled by the Citadel Council). In fact, the Turia𒁃ns make up a huge part of the Council's military. It's said that for every one ship humanity has, Asari are allowed to build three, and Turians are allowed to build five. The races are supposed to work in harmony, as a multi-racial unit, but there's more than enough evidence to show that Council members prioritize the needs and wellbeing of their own race before they help anyone else. It seems like quite a risk to allow the Turians to have such a huge fleet compared to everyone else.
3 They're🐽 Pretty Mad About Shepard's Cerberus Ties
During Mass Effect 2, Shepard is brought back to life after a terrible accident by a private corporation called Cerberus. Cerberus is made up ent🦄irely of humans and is openly xenophobic against aliens. So, one might underst⛎and the anxiety that the Citadel Council feels when Shepard returns from the dead under Cerberus' flag.
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The Council openly critiques Shepard for their methods. It's only strange bec💯ause of the fact that Spectres are openly encouraged to access whatever resources they can in order to maintain peace. Tela Vasir, another Spectre, works with the Shadow Broker (a criminal info-dealer) in exchange for his information — and it's Shepar🐼d who ultimately takes her down, not the Council's rules.
2 🐻 The Salarians Gather Their Information
Just as the Turians are military specialists, Salarians ꦆare infiౠltration and information specialists. One branch of the Salarian military is the Special Tasksꦚ Group (STG), a highly trained group meant for reconnaissance, sabotage, infiඣltration, and more that's often deployed by the Citadel Council. It seems risky to let only one race do most of the intel-gathering and reporting. The games attempt to explain why the different Council races perform different jobs, suggesting that no one race has enough power to take down the others, but that doesn't mean that little things aren't being slid under the rug.
1 𓃲 What Exactly Their Prerogative and Authority Is
What problems the Council involves itself in and what they deem to be out of their jurisdiction is vague at best. When the Reapers invade Earth, humanity pleads to the Council for military aid. They deny the request, concerned about Reaper invasions on their own planets. Coul♑d they be doing more to help the Quarians fight the Geth or find a homꦫeworld? Do they have a moral duty to aid the surviving Krogan, dealing with the Genophage? It's not really clear what they'll involve themselves in.
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