168澳洲幸运5开奖网:Mass Effect might be a role-playing game (RPG), but it sure doesn't skimp on the combat. There are a variety of enemies to take on and each type has its own specializations🌳, attack patterns, and weaknesses. Krogans love to charge, Asari prefer to use biotics, and machines have heavy armor that you'll need to cut through.

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To help you combat the myriad of opponents you'll discover, the first Mass Effect allows players to equip ammo upgrades that alter the kinds of rounds that you're shooting at the enemy. They're especially important if you choose to play on a high difficulty — 168澳洲幸运5开奖网:the highest and hardesꦉ♌t being "Insanity" mode. Here's every ammo type and when you should use it for 🧸quick reference during your experience in the game.

9 🧸 Explosive Ammunition ♛

Mass Effect - Shepard Looking at enemy who is on fire due to Explosive Round

Explosive ammunition is self-explanatory: it blows up. It causes immense heat, damage, and impact force that can sweep opponents off their feet. The major drawback? It overheats your weapon. Guns in Mass Effect can become overheated from any type of ammo, but these explosive shots cause it to happen much more quickly. When your weapon does overheat, you're left with a cooldown pe🎶riod before you can shoot again.

Players should use these rounds on shotguns. They can improve their ability with shotguns in the talent menu and one talent — called Carnage — allows them to shoot with perfect accuracy o꧂ver long distances. While Carnage is active, their weapon also won't overheat, making it peꦗrfect for these chaotic rounds.

There's only one type⛦ of Explosive Ammunition༺ in the first Mass Effect:

  • High Explosive Rounds

8 Anti-Biotic/Anti-Tech Ammun🐓ition

Mass Effect 1 Split Image of Tali holding omi-tool on left and Liara doing biotics on right

Using this type of ammunition will cause biotic and tech abilities to have a slower recharge once they've been used. While tech abilities rely on the person's skill with their computers and omni-tool, biotics are (usually) a naturally occurring ability due to exposure to element zero. As a result, 168澳洲幸运5开奖网:some races are more♚ talented at it than others due to their generational exposure.

You'll want to take advantage of this ammo whenever you know you're going up against an enဣemy with powerful biotics or tech abilities, but if you're not sure, it's a good rule of thumb to assume that Asari enemies will be talented with biotics and Quarian enemies will 𒁃be talented with tech abilities.

There's 𒉰only one ammo type thꦦat fits into this category:

  • Radioactive Rounds

7 🥂 Incendiary Ammunition ღ

Mass Effect Legendary Edition Urdnot Wrex

No matter which incendiary ammo you choose, it will do two things. ꧂First, it causes a certain amount of damage per second for 5 seconds after the round makes contact with the enemy. Second,🃏 it will reduce your target's accuracy with their weapon.

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These rounds are known to be effective on a variet꧋y of enemies, but consider using them especially when going up against Krogans. Krogan enemies can regenerate their health, but in꧟cendiary ammunition will stop them from doing it.

The two kinds of Incendiary Ammunition are:

  • Incendiary Rounds
  • Inferno Rounds

6 💞 Shield Piercing Am🥂munition

Mass Effect Fem Shepard pointing weapon at Geth Trooper with Shields

Shield piercing ammo is exactly what it sounds like: ammo that can more easily take out an enemy's shields. As you progress throuౠgh the g🎶ame, you'll have a better understanding of which enemy types use shields and, by extension, which missions you need this type of ammo for.

However, you should keep in mind that these ammo types typically do less actual damage to health than the average round would. Be sure to bring a squadmat𒁏e with high DPS, or switch out your weapons as need be.

The two kinds of shield-piercing rounds are:

  • Phasic Rounds
  • Proton Rounds

5 ⛦ Anti-Organic Ammunition

Mass Effect 1 Split Image of Rachni Queen on left and Thorian Creeper on right

The anti-organic ammunitions are very simple. They provide bonus damage when used against organic (living) opponents. Since that's all that they do, there's really no reason not to use theℱm — until, that is, you unlock better ammo later in the game. For the beginning of the game, though, feel free to take advantage of🌜 this small buff.

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It's especially helpful because several of the early quests involve fighting organic non-human opponents. There are the Thorian Creepers, for example, on Feros. Or there's the mission on Noveria in which the player must fight Rachni and 168澳洲幸运5开奖网:decide the fate of the Rachni queen. 

Anti-Organic Ammunition includes:

  • Anti-Personnel Rounds
  • Shredder Rounds

4 Cold Ammunitꦫion

Mass Effect - Shepard, Ashley, and Garrus on Noveria Walking next to the Mako

There are two types of cold ammunition and each one has a particu🔯lar benefit:

  • Cryo Rounds
  • Snowblind Rounds

💎If you shoot an enemy with any cold round, that enemy's weapon accuracy will drop. However, whi♏le the Cryo Rounds are particularly good at bypassing shields, the Snowblind Rounds will massively increase your weapon damage.

There's a catch, though — Snowblind Rounds cause your rate of fire (how quickly you can shoot) will take a massive hit. It means that your weapon will never overheat, but the pros don't always outweigh the cons. While the C🃏ryo Rounds may continu🍸e to be useful throughout the game, Snowblind Rounds give such a minimal improvement that it's better to just use a different type of ammo once you've unlocked higher level upgrades and/or equipment.

3 ꦜ Toxic Ammunition

Mass Effect - Shepard shooting at a Krogan Warrior on Virmire

Toxic ammunition isn't like fire or cold o🦋r other types of ammo — it doesn't do sustained damage over time, nor does it cause your allies to do more damage on each attack. Instead, toxic ammunition prevents the enemy from healing. They have to heal through the toxic damage first before they can actually heal their health bar.

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Since most enemies in Mass Effect don't heal themselves, these ammo types aren't incredibly useful — except on Insanity difficulty. On Insanity, enemi꧟es do heal themselves, so you should absolutely take advantage of toxic ammo.

T💛here are two kinds of rounds that fall under Toxic Ammunition:

  • Chemical Rounds
  • Polonium Rounds

2 𒐪 High Impact Ammunition

Mass Effect Gameplay Screenshot of Male Shepard With Wrex And Two Other Krogans Who Angry At Him
via u/thelazt1 on Reddit

High impact ammunition doesn't increase the amount of damage from e🌊ach round; it causes push-back that often knocks your enemy off their feet ent♓irely. These rounds are best used to stun or forcefully stop an enemy who is in the middle of an action. For example, enemies that charge for you — like Krogans — can be stopped in their tracks by high impact ammo. Players love to use these rounds in Shotguns but they are effective in nearly any weapon.

The two types of High Impact Ammunition are:

  • Hammerhead Rounds
  • Sledgehammer Rounds

1 🦹 Anti-Armor/Anti-Synthetic Ammunition 🐟

saren geth mass effect

These ammunitions are made from tungsten, a type of metal that can be found on Earth naturally but is extremelyꦓ rare. In Mass Effect👍, it's used to make rounds that can pierce other metals — namely, an opponent's armor or a metal enemy.

The Mass Effect trilogy features a long conflict between the Geth and the rest of the universe — one which Shepard must ultimately resolve however they see fit b🐻y the end of🌠 the third game. These opponents appear often in the first Mass♎ Effect game as soldiers for Saren. Any time you expect to go up against the Geth, bring this ammo with you.

There are two types of🀅 this armor piercing ammuniti𝓀on:

  • Armor Piercing Rounds
  • Tungsten Rounds

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