If you’ve played a 168澳洲幸运5开奖网:Monster Hunter game, you’re bound to have a favourite monster. What’s yours? Mine changes every month or so. Sometimes it’s the majestic Malfestio, or the graceful Mizutsune (who will be arriving in Wilds with its first title update which I am thrilled about), while on occasion I’m basic and favour Rathalos.ꦏ It’s a cool red dragon and I’m Welsh, sue me.

Low Ran💖k story spoilers and High Rank monster spoilers ahead.

One thing I’m grateful for, though, is how 168澳洲幸运5开奖网:Monster Hunter Wilds doesn’t rely on the old favourites to invest you in the new world it’s building. The Forbidden Lands are, in comparison to older titles, devoid of returning beasties. Congalala and Nerscylla show up in their usual forms, and Rathalos and Odogaron are there as some fancy schmancy subspecies, ♒but t💦he rest are all totally new.

Newcomers Never Lose The Spotlight

The aforementioned subspecies returners, Odogaron and Rathalos, are even used fantastically to illustrate a very important plot point regarding the Keepers’ Guardian monsters. They’re man-made monsters, given extra powers by their creators that make them stronger and, more importantly, cooler than the original forms.

Not only does this ensure they’re still novel experiences even though they come in familiar packaging, it ties them well into the more complex narrative that Wilds is going for that del𒁃ves into the consequences of interfering with nature.

A cutscene about Arkveld and its impact on the ecosystem in Monster Hunter Wilds.

This is a dynamic that World also executed really well, but something Rise floundered with. Populating the main narrative (I’m talking about Low Rank, which is what most people will consider the ‘story’ section of a modern Monster Hunter) with totally new monsters gives us a sense of adventure an🌄d discovery, with each well-telegraphed new monster appearing to awe and fascination, rather than easily captured and bland hype. Rise, in comparison, sends you up against a Great Baggi and Kulu-Ya-Ku within the first hour, something thꦬat kinda nullifies the excitement that’s supposed to come with a grand new world to explore.

I could have even done with fewer returners than we ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚreceived - Congalala is as much of a gross meme monster as Khezu, and learning that I’d be hunting one so early on in the game made me roll my eyes. Nerscylla, I’ll hand you, is nothing but aweso🐼me.

Compare this to the postgame (I’m now talking about High Rank, which is really just the main game that technically occurs after a credits scene) and there’s a stark difference. One of the first quests you get upon unlocking High Rank is a hunt for a Gypceros, a true classic that first appeared in the very first Monster Hunter. More monsters that you’ve seen before appear in droves.

Related
Monster Hunte🎶r Wilds: 7 Best Returning 💦Monsters

Here are the best returning monsters in Mo🗹nster Hunt🍒er Wilds!

Rathian, Yian Kut-Ku, Blangonga, Gravios, the mighty Gore Magala; High Rank is a who’s who of hype. This campaign is a welcome departure from the heavier themes of Low Rank’s story and instead provides an exciting cavalcade of climactic hunts against classic monsters꧟ that we get to experience using our weapons’ new movesets, the new locales, and the new hunting infrastructure.

I really appreciate the disconnect between the narrative newcomers and the returning excitement-bait. It gives Wilds and its newfound focus on the🌞 story room to breathe and develop its own world, while still holding back some fan-focused love for the people who will play the game for more hours than is necessarily healthy. Cough.

monster-hunter-wilds-tag-page-cover-art.jpg

Your Rating

168澳洲幸运5开奖网: Monster Hunter Wilds
Action
Adventure
Systems
Top Critic Avg: 89/100 Critics Rec: 95%
Released
February 28, 2025
ESRB
T For Teen // Violence, Blood, 𝕴Crude Humor
Developer(s)
Capcom
Publisher(s)
Capcom
Engine
RE Engine

WHERE TO PLAY

DIGITAL