Unlike many other games in the monster-taming genre, 168澳洲幸运5开奖网:Monster Sanctuary's monsters are just as useful at the beginning of the game as they are at the end of the game, largely due to how each monster has its own niche use in battle that doesn't focus solely on damage dealing.

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That being s🌄aid, there are some monsters that are more useful than others, either due to their buffing or debuffing capabilities or their innate stats being better for their role than other monsters. Some also have use outside of battle and their overworld effects are good at every point in the game.

Updated April 28, 2023: With another new update on the way for Monster Sanctuary, we've gone over this article to make sure the advice and information contained within is accurate and useful.

Specter

specter monster stat and info screen in monster sanctuary
  • Role: Primarily magic damage, with the potential for buffing and off-healing

Specter is a spirit occult mage, one that glows an ethereal purple color and has the visage of a skeleton floating through the air. Specter is located in the Blue Caves area of the game, an area that you will happ♏en upon during the opening hours of the game.

Specter's Ignite ability allows it to burn through vines, activ♏ate torches, and fire orbs while exploring.

While Specter is mostly good for dealing damage, it's a good one to have in your party for its Auras. Specter has an Aura that increases the damage dealt by damage-over-time status effects, and even turns Chill into one of them.

Crackle Knight

crackle knight journal entry in monster sanctuary
  • Role: Physical damage, shielding

The Crackle Knight monster is found somewhat early on in Monster Sanctuary, specifically in the Stronghold Dungeon zone. You'll find yourself there pretty early on.

The Crackle Knight is a spirit construct warrior and specialises in physical damage, though it has some magic attacks too. Crackle Knight's use of the Shock status makes it a powerful ally if you have other monsters that benefit from this. Later on in the game, this monster can gain the ability to equip two different weapons, further improving its physical damage output..

Vaero

Vaero Journal Monster Sanctuary
  • Role: Wind damage, critical hits, buffing

Located in the opening area, Mountain Path, this fairly standard-looking bird monster is nothing to write home about, but once you get a good look at its skill tree, it's clear to see why it is one of the best-dedicated buffers in the entire game.

With the ability to grant the entire team Power, Sorcery, Sidekick, and Barrier at the drop of a hat, it can get the ball rolling in 168澳洲幸运5开奖网:more difficult fights🍸,♓ particularly Keeper Duals, much faster than other monsters. It is also no pushover in battle either; with a decent Attack stat, high Critical Chance, and Critical Damage, it isn't just a one-trick pony.

Grummy

Grummy Journal Monster Sanctuary
  • Role: Debuffing, healing, shielding

Where Vaero excels in buffing the team, Grummy's strengths are in its ability to inflict debuffs, carry around some healing, and even provide shielding to the party. Grummy can be found in both the Blue Caves and Stronghold Dungeon.

Its main status effects are Armor Break and Poison, so it's got range. Grummy's Dark Shifted form also grants it Debuff Mastery, which allows additional stacks of Armor Break and Poison, turning this early-game nuisance into a real powerhouse.

Catzerker

Catzerker Journal Monster Sanctuary
  • Role: Critical hits, bleed

Vaero and Grummy are both great support monsters, but they need someone to help dish out the damage after all their buffing and debuffing. This is where Catzerker comes into play; with great Attack, Critical Chance, and Critical Damage, as well as both single and multi-target attacks that can inflict bleed stacks, it's a monster that is useful all the way through the game.

While it is severely lacking in the HP and Defense department, when combined with a decent shielder or its Dark Shifted ability, Assault Shield (which adds a shield based on 30 percent of a critical hit's damage), this becomes a non-issue. Like Vaero, Catzerker can be found in the Mountain Path.

Catzerker's main strength is how easily it is able to land critical hits, so ensuring its equipment makes its job even eas꧑ier should be the first step for monster tamers.

Manticorb

Manticorb Journal Monster Sanctuary
  • Role: Magic damage, status support, critical hits

This elusive monster can be seen fleeing into a hidden area high above what is reachable in the Mountain Path. However, once you have obtained the double jump bootꦡs, it is worth makin𒁃g a beeline back here to obtain it as it is the only place in the game where it spawns.

Manticorb functions like a magical Catzerker, with high damage output and Critical Chance, it can deal a lot of damage very quickly if left unchecked. Its Dark Shifted form also has the Critical Apex ability that boosts its Critical Chance of it uses attacks that hit more frequently, which all of its best attacks do while also inflicting debuffs like Shock, Burn, and Chill.

This makes Manticorb a good partner for Specter, listed above.

Fungi

Fungi Journal Monster Sanctuary
  • Role: Poison and Weakness, shielder

It would seem fair for someone to ignore Fungi entirely, as both its name and its design don't exactly scream "useful." However, beneath this toadstool's cap lies one of the deadliest debuffs in the game. Although it is something of a one-trick pony with its sole use being around inflicting Poison, it can do thisꦕ better than many late-game monsters like Arachlich or Thornish.

Fungi's strength lies in its ability to get Multi Poison, Poisoned Nerves, Toxin, and Initial Poison. These make it a Poison machine, which is fantastic when paired with Saboteur's Shield, which ensures it gets a ton of shielding from its shenanigans.

Frosty

Frosty Journal Monster Sanctuary
  • Role: Magic damage, Chill spreading

Of all the debuffs in the game, Chill may be the most useful due to its ability to halt Mana regeneration for the opposition, preventing them from usin✃g their more powerful attacks. When it comes to inflicting this debuff, Frosty may not be the best, but it is definitely a good early-game option.

Found in the Blue Caves, Frosty is one of the earlier monsters that can be obtained that is capable of inflicting the Chill debuff, though its main use is not in taking advantage of the Congeal ability since it can't learn it itself. It's more in using multi-target attacks to stack on the Chill debuff for other monsters.

Frosty may be best utilized for its ability to inflict Chill on just about everything, but that doesn't mean that it can't dish out some massive damage when it needs to, particularly when paired with other monsters that utilize Chill.

Caraglow

Caraglow Journal Monster Sanctuary
  • Role: Healer, support damage

Like Catzerker, Caraglow is a fairly unassuming cat monster that doesn't seem like it would be overly useful due to the design of the other monsters around the Snowy Peaks where it is found. That being said, it is easily one of the better healers in the game, something that is needed from around the halfway pಞoint of Monster Sanctuary.

Not only does it have multiple healing moves with Heal, Restore, Healing Wave, and Revive, it also has a great Critical Chance and Critical Damage stat that allows it to use its sole offensive moves, Claws, and Shred, to the best of its abilities when healing isn't required.

Monk

Monk Journal Monster Sanctuary
  • Role: Physical damage

Although this monster can be obtained in the Blue Caves, it can be beaten and obtained as a Champion monster in the Mountain Path. While it lacks the debuffing aspect of Manticorb, it does have the same wide movepool, Critical Damage, and Critical Chance at i🌠ts disposal, allowing it to hit most enemies for incrౠeased damage.

Monk can also function as a buffer and healer, with access to Heal and Quicken to add the Sidekick and Agility buffs, while also allowing the stacking of Sidekick to deal additional hits and making it a great option for i൲ncreasing the combo meter before a bigger hit.

Monk's entire use is in dealing as much damage as fast as possible early in the round, taking advantage of its🤪 high Critical Chance and Damage to carve through enemies like butter.

Yowie

Yowie Journal Monster Sanctuary
  • Role: Chill, tanking, healing

If Frosty is a great choice for inflicting the Chill debuff, Yowie is one of the best for taking advantage of it. Alongside the Congeal passive ability that deals damage to enemies inflicted with Chill, Yowie also has Fatal Upkeep, which increases the damage dealt by Burn, Poison, and Chill debuffs by 20 percent. This alone makes it a monster 🅷that should be held on to should you choose to use one, as damage over time effects are some of the most powerful debuffs in the game and should be tak🅺en advantage of.

With its high health and the Taunt ability, Yowie also makes f🥂or a fantastic Tank, taking hits meant ♋for other monsters.

Yowie is one of the few early-game monsters that doesn't need to focus on Critical Chance or damage output, as its main strengths are its high health, the combination of its Congeal and Fatal Upkeep abilities, and its ability to serve as backup s💛up🐼port.

Your Spectral Familiar

Spectal Familiar choice Monster Sanctuary

It should go without sayin﷽g, but no matter which Spectral Familiar you begin the game with, you should invest 𝓡in using them for most of the game.

  • Spectral Wolf and Eagle are particularly devastating when it comes to dealing high damage through critical hits.
  • Spectral Toad is a tanky healer with Poison abilities if you would prefer a giant frog instead of whatever the hell Grummy is.
  • Spectral Lion is, for the most part, a decent alternative to Catzerker, with access to Forge and both the Claws and Shred attacks to take full advantage of Bleed stacking.

Since they'll be with you throughout the entire game, it's a good idea to examine their skill trees closely and see where their strengths lie. It's a good idea, at the beginning of the game at least, to try building a team that synergises with your Familiar's strengths.

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