168澳洲幸运5开奖网:Monster Train is an 168澳洲幸运5开奖网:indie game developed by Shiny Shoe and released in mid-2020 to solid reviews. It sits at an aggregate score of 86 168澳洲幸运5开奖网:on Metacritic, with 27 different gaming outlets posting scores for the game. The game was originally released on ꦐPC via Steam but later came to Xbox platforms by the end of 2020.
In terms of gameplay, the game is an amalgamation of strategy and deck-building genres but features 168澳洲幸运5开奖网:plenty of roguelike elements that make it feel fresh and stand out among its contemporaries in the genre. Monster Train provides its players with plenty of mechanics and strategies that can be tweaked and customized to fit a specific player type or playstyle preference. The game has tons of synergistic abilities, but it's important to know which of them stand above the rest.
7 🐬 Multistrike/Rage 😼
Multistrike is as it sounds, an effect that allows you to attack an additional time each turn. This means that any sort of enhancement or multiplier can be ultra-effective as it can drastically escalate damage output on your opponent. Rage is a buff in Monster Train that adds a +2 attack per stack, though it decreases every turn. You can see how wild it can get when you're adding to your attack power, while also being able to attack an additional time each turn. This combination is rather simplistic, but that doesn't mean it isn't effective.
6 💖 Attuned/Magic Power Boost
When you sit down and look at the power of multiplication, it's clear that it can get out of hand rather quickly in terms of how large numbers can get in a short amount of time. The Attuned and magic power boost combo in Monster Train showcases this in the form of a deღck-building game.
There are spells in the game that increase the amount of damage dealt by magic, and when paired with Attuned which multiplies magic power by 5, it's evident just how nasty and brutal the combination can be.
5 Burnout/Reform ꦑ
To many players, the Burnout effect may seem useless casting on your units as it kills them. It turns out there's a synergy with the Reform unit effect that. Reform on its own will return a friendly unit, once defeated, back to its owner's hand. If that unit is inflicted with Burnout it receives a buff of +5 to its attack and +5 to its health. The combination raiseꦦs the usefulness of both of these effects to the next level and showcases how Monster Train is designed in a way where the sum o൩f the parts can outshine the parts themselves.
4 Regen/Spikes ꦡ
When it comes to video games, the concept of regenerating health is pretty standard. Monster Train is no different and has a buff named Regen that heals 1 health per stack at the end of each turn, with it also decreasing each turn. Another buff in the game is called Spikes, which inflicts 1 damage per stack when ꩲthe unit with Spikes is damaged. Pairing a unit with Spikes with the Regen buff makes it so the unit is self-sustaining and both of its buffs can aid one anothe🌠r in their overall power and usefulness.
3 Multistrike/Damage Increase 𒁃
This next combo is arguably the most straightforward and easy to understand of the bunch. By pairing Multistrike, which adds an additional attack each turn, with damage increases, you're reigning down pain on your opponent.
Striking once with increased damage is solid on its own, but adding in the factor of attacking an𝔍 additional time each turn can quickly overwhelm your opponent. This strategy is best for players who lack patience or simply prefer doubling down on their damage output.
2 ꧑ 🔴 Frostbite/Sweep
Frostbite is a debuff effect that instills 1 damage per stack to a target at the end of a turn. The stack number decreases per turn, but the free damage it does is hard to match. Pairing this with the Sweep effect makes it so all enemy units are attacked. This means that you can attach the debuff known as Frostbite to all of your opponent's units in one move. Each turn, the opponent's side of the board will take small increments of damage that add up over time, and can exponentially grow depending on the built-up stacks.
1 ꦕ 🔜 Summon/Endless
In various deck-building games, the 168澳洲幸运5开奖网:idea of zombies, or units that regenerate is always seen as a popular strategy. Monster Train is no different in this way, and its combo for this has to do with the card effect labeled Endless, and the trigger effect known as Summon. Endless is an effect on some units that makes it so, when the card dies, it is placed 💖back on top of the draw pile. The Summon trigger activates when something is played. This means that these two in tandem allow the player to continuously trigger the Summon effect since they can play the same unit every time it dies, as it never hits the graveyard and resurfaces to the top of their draw pile. It creates a never-ending threat, that also triggers somethi🧸ng else to happen, depending on what the Summon trigger is on.