In a game series known for its punishing difficulty and unforgiving mechanics, we've seen close to 30 years of 168澳洲幸运5开奖网:Fire Emblem's infamously challenging antics. This tactical-RPG series focuses on war-like scenarios𒉰 in which you control various units to seize victory 🍷on the battlefield.
Fire Emblem sticks out among other tactical-RPGs for its focus on its story and characters, in which it has some of the best of both worlds. To make things less confusing, we'll be looking at the Normal Modes of all listed titles. From Shadow Dragon to Three Houses, which titles provide the greatest challenge🥃s to youಌng tacticians around the world?
14 Fire E⭕mblem Awake𒐪ning
Awakening’s sense of difficulty may pay a heavy tribute to the nature of the series before its release, as Awakening 🦹was intended to be a final gambit to either revive the series or movꦫe on from its unfortunately pitiful sales.
Luckily, the game was a huge hit and single-handedly brought Fire Emblem intಌo the mainstream. To appeal to new fa🅠ns, this game is far easier than others, with main characters like Chrom, Robin, and Frederick having a little too much plot armor, becoming absolutely unstoppable beasts on the battlefield.
13 Fire Emblem Fates: Birthright 🍨
The Fire Emblem Fates games released in a sort of Pokémon fashion, where the two titles used the same exact engine and assets, but are two different experiences. Birthright is undoubtedly th💃e easier of the two, with its missions being very straightforward with🤪 some highly overpowered units.
Like Awakening, a viable strategy is to wait for enemies to inevitably approach, only to be slaughtered by power𝔉ful units like Ryoma or Corrin.
12 Fire Emblem: The Sacred Stones 𝓡 🐲
Sacred Stones also suffers from some overly buff main characters, as well as some particularly low enemy stats. The game does provid꧒e a decent challenge at timeꦐs, however, namely within Ephraim’s route.
The ma🥀p designs were a large improvement from the previous GBA title, adding a bit more strategic elements to the mix to spice things up. Overall, though, a notoriously easier e🎃ntry.
11 Fire Emblem: Path of R𝔉adiance
When this GameCube entry was brought to the west, Japan must ⛦have had some low co꧅nfidence in the other regions, and removed their Maniac Mode to instead put in an Easy Mode. Even when talking about Normal Mode, however, it still compares to the others as a less challenging adventure, with a few issues in enemy balancing.
Don’t be deceived by th෴e first few chapters, however, as some later maps in the game can dish out some surprisingly difficult challeng🤡es.
10 ⛦ 🌟 Fire Emblem: Shadow Dragon
This is a DS remake of the first game in the series, Shadow Dragon and the Blade of Light. This game nicely modernizes the archaic gameplay from the Famicom, while adding in some fresh new twists that would become essentials w🥂ithin the series.
The game features💟 a wide range of Hard Modes, but its Normal Mode is a pretty strai༺ghtforward ride that doesn't do much to deviate from the norm.
9 Fire Emblem: Shadows of Valentia ꧃
Fire Emblem Gaiden changed up a ton of mechanics from the first game, and Shadows of Valentia keeps its title as the black sheep of the franchise. With sꦡome action-RPG elements, differing map mechanics, and the lack of a weꦉapon triangle, this game would forever steer the series in a new direction.
The challenge presented is fairly standard, with an unfo🥀rtunately grind-heavy Hard Mode that’ll push most players towards Normal. It’s a fairly challenging romp, with some maps forcing fﷺrequent usage of Mila’s Turnwheel.
8 Fire Emblem: New Mystery of the 🐻Emblem ⛎
Like Shadow Dragon is a remake of the first game, New Mystery of the Emblem is a remake of the third game in the series. This entry is similar in difficulty to Shadow Dragon on the DS, while providing just a bit more variety to spice up the gameplay🦩.
New Mystery of the Emblem added new things like a customizable main character to set i🔥t apar𒉰t from its Super Famicom counterpart.
7 Fire Emblem: Three Houses 🙈
The newest edition to the ongoing Fire Emblem series has rapidly become one of the best selling games in the franchise. With 168澳洲幸运5开奖网:Persona-Esque character interactions and extremely customizable builds, Three Houses has a huge focus on personalizing every member of your army, and any character can💦 become a potent threat.
Units like Dimitri are absolute beasts on the battlefield, as you𝔍 can throw him into a horde of enemies and watch them be picked off one by one.
6 💧 ﷽Fire Emblem
The west’s first introduction to Fire Emblem came with 2003’s Fire Emblem for the G📖ameBoy Advance and served as a fantastic entry into the franchise’s coined difficulty level with it standing right in the middle of the series.
Better known as Blazing Sword, this entry has fairly balanced difficulty, ramping up quite quickly and making it known to the player to not leave any ✃unit left behind.
5 Fi🏅re Emblem: The Binding Blad꧑e
Featuring the mysterious swordsman from 168澳洲幸运5开奖网:Super Smash Bros. Melee, The Binding Blade was the last game to remain a Japaꦰnese exclusive.
As a predecessor to Blazing Sword, this title has some quirks that were later ironed out in the next game, like just how laughably weak Roy is as a lord. The units are pretty unbalanc💙ed in this game, as some of them will be doing little to no damage during chapters.