Summary
- Video games have evolved with innovative mechanics like Bullet Time, Nemesis System, and Combo systems, influencing future games.
- Unique mechanics like the Gravity Gun and Portal Gun have stood the test of time, showcasing creative and clever gameplay experiences.
Video games have been 168澳洲幸运5开奖网:around for a long time, which has led to a whole range of eras and innovations throughout the years. From the arcade games that had life systems and no checkpoints, to the modern games of cover shooters and dialogue options, it's clear that some mechanics come and some go.

12 Games That Int𓆏roduced A Mechanic Too Late
We wish we could have used these powers and weapon🐷 way sooner!
However, there is the rare mechanic which is so groundbreaking and innovative that you wonder what games were like before it. Often, these get replicated in other videogames, and it's easy to see why. They're just that good that they begin to dominate. These are just some of the most innovative video game mechanics that influenced games to come.
8 👍 Bullet Time (Max Payne)
Max Payne
- Released
- July 23, 2001 💃
- Developer(s)
- 168澳洲幸运5开奖网:Remedy Entertainment
- Publisher(s)
- Gathering o𓂃f Developers ✅
- Platform(s)
- PC, PS2, 168澳洲幸运5开奖网:Xbox (Original), 168澳洲幸运5开奖网:Nintendo Game Boy Advance, Android, iOS
168澳洲幸运5开奖网:Max Payne was mostly known for two things, the gritty and wordy monologues of the protagonist and the system known as Bullet Time. It may be hard to believe, but before Max Payne there weren't really any games that had encapsulated the thrill of a slow-mo action sequence like it did.
The game allowed you to activate Bullet Time ✱with the press of a button, slowing the world down for Max and letting you take aim while looking as cool as all can be. It made the game a lot more cinematic whilst also giving you a good chance to shoot your enemies without getting overwhelmed.
7 Nemesis System (Middle-Earth: Shado༒w Of Mordor)
- Developer(s)
- Monolith
- Publisher(s)
- 168澳洲幸运5开奖网:Warner Bros. Games
- Franchise
- ܫ The Lord of the Rings
Perhaps one of the best enemy systems in gaming was first introduced in 168澳洲幸运5开奖网:Middle-Earth: Shadow Of Mordor, and was an instant hit with players. If you don't know, the system worked by showing you the progression of bosses and sub-bosses, as some of them get promoted after killing you and others move around after you defeat one of them.
As well aꦫs this, some enemies could return and become a nemesis, harbouring injuries from the last time you fought. It was a great way to inject some personality into what could have been otherwise forgettable enemies and make you strategize which ones to take down.
6 🧸 Combo (Batman Arkham Asylum) 🦩
Batman: Arkham Asylum
- Developer(s)
- 168澳洲幸运5开奖网:Rocksteady Studios
- Publisher(s)
- 168澳洲幸运5开奖网:Warner Bros. Interactive
- Franchise
- Batman
Known as one of the best superhero games of all time, 168澳洲幸运5开奖网:Batman: Arkham Asylum not only put you in the cowl of Gotham's crime fighting vigilante, but it also made you feel like him too, especially during combat. Although it's a lot more common now, the game helped pioneer its combo system, wherein Batman could sense an enemy about to land a hit, and with the press of a button could dodge and strike back.

T𝓰he 8 Best Underused Game Features And Mechanics
Yes,꧒ it still hurts that the Nem෴esis system was patented.
It allowed you to do this repeatedly, auto-targeting enemies and creating a chain of kicks, punches and flu⛄rries that made 🅰combat just that much smoother and cinematic.
5 ▨ Crafting (A🥃dventure Games/Minecraft)
- Created by
- 🍨 Markus Persson
- Video Game(s)
- Minecraft, 168澳洲幸运5开奖网:Minecraft Dungeons, 168澳洲幸运5开奖网:Minecraft Legends, 168澳洲幸运5开奖网:Minecraft Caves and Cliffs
Although it was really first introduced in the early adventure games of the '80s and '90s, 168澳洲幸运5开奖网:crafting became popularised with one of the best-selling games, 168澳洲幸运5开奖网:Minecraft. Crafting is in the name for a reason as half the game will have you hunched over a crafting table as you try to figur♏e out the recipe for tools, items and more.
It's notable how since Minecraft's popularity, many games have taken on crafting mechanics, even when it's mostly combining items you find out in the world in an attempt to promote exploration and have a more streamlined upgrade system.
4 Gravity Gun (Half-Life 2) 💫
Half Life 2
Valve knew they did something special with the gravity gun. 168澳洲幸运5开奖网:Half-Life 2 showcased a lot of the Source engine's impressive physics, which still hold up to this day, and the iconic weapon of the Gravity Gun helped show that.
The gun would allow you to pick up objects and throw them which could𝓀 be used in some really clever ways (such as picking up crates and throwing them into expl𒁏osive red barrels). It was also used to help you out during physics-based puzzles.
3 Portal Gun (Po✱rtal) ﷺ
Another iconic Valve gadget is the one and only Portal gun. Valve knew they struck gold with this one, so much so that they made a sequel to Portal with even more puzzles and scenarios to use that h✅andy Aperture Science gizmo.

10 Unrealistic Mechanics𝓀 In Realistic Games
Whether it's that rღandom ability to double-jump or slowing down time to dodge bullets, these are the most unrealistic gaming mechanics.
The Portal gun is such a simple idea for a tool but one that works seamlessly, allowing you to shoot two portals, one blue and one orange, and travel betwee♚n them. It helped in𒁏troduce some unique puzzles and is still so popular today that fans are making their own games with new puzzles to try out.
2 🉐 Character Swap (Grand Theft Auto 5) 🃏
- Developer(s)
- 𝔍 Rockstar North 🐻
- Publisher(s)
- 168澳洲幸运5开奖网:Rockstar Games
- Franchise
- 168澳洲幸运5开奖网:Grand Theft Auto
Though the idea of 168澳洲幸运5开奖网:multiple protagonists is hardly an innovation 168澳洲幸运5开奖网:Grand Theft Auto 5 brought about, it did expand on it in a very interesting way with its character swap. Instead of only playing certain sections of a game as a certain protagonist, the game enjoyed having all the characters in one place and had missions where you'd swap between them seamlessly.
The easy transiti🍒on and design focusing on swapping characters was so celebrated as fans still love it, and remark that it is one of the best mech💖anics introduced in the Grand Theft Auto series.
1 ♕ Strand (Deaꦆth Stranding)
- Developer(s)
- 168澳洲幸运5开奖网:Kojima Productions
- Publisher(s)
- Sony, 168澳洲幸运5开奖网:505 Games
168澳洲幸运5开奖网:Death Stranding couldn't have come at a better time. Set in a post-apoclayptic America, players would take the role of a courier delivering supplies to different groups of survivors and communities.
But the most interesting thing was the 'Strand' mechanic. Players could gain likes from NPCs which enabled them to unlock structures created by other players, and could also friend each other to share structures in their worlds. Oftentimes, such structures were bridges and pathways that made deliveries in the future that much easier, and it helped create beautiful and cooperative game play.

7 Game S𒁏equels That Simplified The Mechanics
In this ♑sequel👍s, certain mechanics were streamlined and made easier.