With the evolution of consoles over 🐓the last few decades came many innovations to help enhance your experience while enjoying the system. Along with enhanced graphics and smoother runtime, changes to how we play games also came about. A grea🍷t example of this is the introduction and normalization of motion controls.
The movement into using motion controls in gaming started to gain steam with the introduction of the Wii Remote for the Nintendo Wii 🔯in 2006. Since then, many companies have created controllers with somꦗe form of motion-sensing within them.
8 Joy-Cons
While the Nintendo Switch Joy-Cons are far from perfect, the motion controls they offer are a great addition to the console. As motion controls have become less important in Nintendo's identity since the Wii was released, it makes sense to create a controller that makes them a secondary function, rather than designing the controllers around it.
The Joy-Cons are essentially a standard controller that can be detached into two mini-controllers, each of which has motion controls included. It imitates the feel of a Wii Remote and Nunchuk very well, and while the motion capabilities aren't as impressive, they still get the job done for many Wii-like games on Switch, like Nintendo Switch Sports, Super Mario Galaxy, and The Legend of Zelda Skyward Sword HD.
7 ღ 🍸 Steam Deck
While calling the entire 168澳洲幸运5开奖网:Steam Deck a controller may be a bit of a stretch, this portable gaming computer has some motion control capability packed ღinto it, offering some console-like motion controls on the go. The steam deck has a gyroscope baked into the device, allowing players to move the device around and control the camera witho⭕ut using the control sticks.
This is a great feature for certain games, such as shooters, giving you more range of motion than a control stick offers. While you're not going to be swinging the Steam Deck around as you play, its motion capabilities shouldn't be overlooked.
6 Kinect
Let's take a detour into the camera department, as motion-detecting cameras are also a part of motion-based gameplay. The Xbox Kinect used technology developed by Primesense which included infrared projectors and a microphone array that could help recognize a player's gesture, speech, and body movement.
All of this was a recipe for success for Xbox as they have not stepped as heavily into 🐭the VR department as other🔯 hardware developers. While the future of Kinect is uncertain as of now, the camera was a big step forward to controller-less gameplay.
5 Swit🍒ch Pro Controller
Although it isn't the primary controller of the Nintendo Switch, it might as well be considered knowing how many fans seem to prefer it to the Joy-Con. While the Joy-Cons may be easier to move around, the Pro Controller also has a built-in accelerometer and gyroscope that allows players to smoothly move their controller around if need be.
The controller also has HD Rumble, the haptic feedback system that was implemented into the Joy-Con. It's a comfortable controller all-around that fits all the standards needed to play Switch games and even some PC games.
4 Wii Remote 🅘
The controller that started the craze is still one of the most influential gaming controllers of all time. Known as the "Wiimote" for short, the 168澳洲幸运5开奖网:Wii Remote was built with an accelerometer and gyroscope in order to detect movement and gesture recognition. There is also an infrared sensor built into the remote that allowed for the pointing mechanics of the device to be used along with the Wii's sensor bar.
The remote was never perfect and dealing with the sensor at times was annoying, but it was innovative for its time and the various attachments that people could get for the Wiimote🧜 helped give people more versatility in how they played.
3 DualSense
The 168澳洲幸运5开奖网:DualSense has made its mark on gaming as one of the greatest controllers ever made. While the motion sensing is secondary to a lot of its excellent features, it's pretty solid and is showcased well in games like Astro's Playroom.
On top of this, the controller has haptic feedback through voice coil actuators and a built-in microphone. Plus, developers are able to program their game so the triggers on the controller become more restrictive. It's because of all these features that the DualSense has become one of the highlights of the next-gen cycle.
2 Wii🥂 Remote Plus ෴
About halfway through the Wii's life, the Wii Remote was in need of an upgrade, and Nintendo delivered with the Wii Motion Plus accessory. The accessory was a Gyroscope that attached to the Nunchuk slot of the Wii Remote, and gave it significantly more accurate motion control capabilities. Some games like Wii Sports Resort and The Legend Of Zelda Skyward Sword required this accessory, as the gameplay in those titles relied on highly accurate motion control recognition.
While the accessory was a great step forward for the Wii, the Wii Remote Plus took it to the next level by putting the new gyroscope inside the controller, bypassing the need for an external accessory altogether. These upgrades not only make it the definitive Wii Remote, but one of the best motion controllers ever created and a necessity for any Wii owner's setup.
1 𒐪 PlayStation Move
Combine the versatility of the WiiMote and the detection of the Kinect, and you get the best motion controller out there. The PlayStation Move has been around since the PlayStation 3 and has two key e💯lements to it that make it work so well. The motion-sensing include a three-axis accelerometer and also a three-axis angular rate sensor, which help detect movement and rotation.
It has a magnetometer to help correct any errors in placement detection and the Playstation Eye helps in knowing how the controller is positioned. It isn't a perfect device, but its accuracy makes it the best out there right now.