Physical prowess is a crucial quality for 168澳洲幸运5开奖网:characters in medieval settings; after all, duels and extended adventures are common occurrences. In 168澳洲幸运5开奖网:Mount & Blade 2: Bannerlord, the Athletics skill represents this facet. High skill in this category can improve your character's durability, damage, and speed.

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This skill also 🐼has some of the most specialized perk choices among others in the game. Each perk🐻 has its uses for certain play styles, and you need to pick and choose which ones fit your gameplay best.

10 🐭 Well Built 𒁃

+5 hit points. +5 hit points to foot troops in your party.

A few perk choices in the Athletics pꦬerk tree come down to your preference between speed or durability, and the choice between Morning Exercise and Well Built is one of them.

Morning Exercise gives a nice bonus to your and your troops' movement speed, which can be useful on certain playstyles where you pick multiple speed perks. But Well Built is a more generally valuable perk, as the extra hit points are always helpful.

9 Fury

+10% weapon handling while on foot. +10% weapon handling to foot troops in your formation.

The second perks in this tree are slightly less impactful. Form Fitting Armor reduces your armor weight, which can slightly improve your movement speed if you are wearing significantly heavy armor. But it doesn't have a noticeable effect on your own.

Fury gives a ten percent increase to weapon handling for your character and the troops in your formation. While weapon handling is one of the less critical weapon stats and is 168澳洲幸运5开奖网:only useful🎶 for more experienced player🅰s, it still directl🅷y impacts your gameplay more than the other option at this level.

8 I꧒mposing Stature

+30% persuasion chance. +5 party size.

The third choice in the Athletics tree is an easy one. Imposing S🐷tature gives you a decent bonus to your persuasion chance, but more importantly, it increases your party size by five. Both these bonuses make this the better pick for almost all situations.

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You can only consider the Stamina perk if you are solꦆely focusing on smithing to max out that skill and get rich. Even in that case, you are better off changing it to Imposing Stature while you get to the late game.

7 Powerful

+4% damage with melee weapons. +2% melee damage by troops in your formation.

As its name suggests, the Powerful perk is a powerful and effective option as it increases your damage with all types of melee weapons. It's the 168澳洲幸运5开奖网:better option e♒ven if you focus ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚon ranged weapons, as you occasionally have to switch to melee.

Sprint, on the other hand, is so restrictive that it's not worth the speed bonus that it offers. You shouldn't have a shield or ranged weapons equipped for this bonus to take effect, and giving up on these will leave you vulnerable or ineffective in many situations.

6 Braced

-50% charge damae taken. -50% charge damage taken by troops in your formation.

If you focus all the perk choices in Athletics and other weapon skills on your speed, then Surging Blow can become a powerful perk to reward your🌼 high movement speed with an impressive speed bonus to your damage.

It requires a lot of commitment to a specific playstyle to make Surging Blow effective, but the Braced perk is useful for any character not on horseback. The biggest threat to foot troops is charging cavalry, and halving the charge damage ca🐻n help your survivability greatly.

5 ꦕ Walk It Off

+10% hit points regeneration while traveling. +3 daily experience to foot troops while traveling.

A Good Day's Rest and Walk It Off have similar effects but in different conditions. A Good Days Rest boosts your healing and increases your troops' experience gain if you are waiting in a settlement, and Walk It Off does the same if you are traveling.

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Whil☂e Walk It Off has less experience bonus, it does offer the same healing increase, and in most playthroughs, you are likely to spend more time trav🤡eling across the map rather than waiting in one settlement.

4 Durable

+10 Endurance attribute. +1 daily loyalty in the governed settlement.

There are a handful of perks in Bannerlord that give you extra attribute points, and durable is one of those, giving you one extra point in Endurance. Attribute points are extremely valuable f🔯or training your 🍰skills faster, making Durable an excellent pick for maximizing your experienc🔜e gain in Endurance skills.

Energetic can be situationally useful for trading large amounts of goods between settlements, but even considering the governor perks at this level, Durable is the bette🌃r option as it gives your settlement daily loyalty increase.

3 Strong

+1 Vigor Attribute. +5% party speed by foot troops in your party.

Steady and Strong are both great perks as they increase one attribute point each. Steady increases your Control, which is more valuable to characters who focus on ranged combat, and Strong increase🍃s Vigor, focusing on melee weapon combat.

If you don't have a particular preference between ranged and melee combat, Strong's secondary benefit can be the deciding factor as it increases your party's travel speed. Steady, on the other hand, offers a governor perk as its secondary benefit that is not as useful for the player character.

2 🍷 Strong ꦅArms

+5% damage with throwing weapons. +20 throwing skill to troops in your formation.

Strong Arms is a great perk if you use throwing weapons, and it even increases the throwing skill for your troops. It's not as useful as some of the other perks in the Athletics skill tree, but its counterpart, Strong Legs, is even more useless.

Strong Legs reduce your fall damage and increase your kick damage, both niche effects. You rarely fall from heights in Bannerlord, as most battles take place in open fields, and kicking deals so minor damage that even doubling that amount wouldn't make enough of a difference.

1 ♊ Ignore Pain

+10% armor while on foot. +5% armor to foot troops in you formation.

The final perk choice in the Athletics skill is between Ignore Pain and Spartan. Spartan increases your stagger threshold and reduces food consumption by your party. The stagger threshold in Bannerlord is considerably low, and even increasing it by 50 percent won't make too much of a difference, and food consumption is rarely a concern once you reach the later stages of the game.

Ignore Pain is an incredible perk in the late game o🎶nce you gear yourself with the best armors in the game. The ten percent increa🌜se to your overall armor can make you an unstoppable force on the battlefield, making Ignore Pain one of the best late-game perks in the entire game.

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