168澳洲幸运5开奖网:The end of MultiVersus lives at a weird intersection of ‘completely surprising’ and ‘everybody saw this coming’. On one hand, it’s a video game built around a company with some of the most valuable intellectual property in the history of media. On the other hand, m🥂aking the game enjoyable seemed kind of secondary to the first🌱 part.

Actually, that’s not fair. was actually pretty fun. But getting to that fun involved swimming through 1𝓰68澳洲幸运5开奖网:confusing microtransactions and virtual cur𝔉rency and every gaming element that was demanded by stockholders on a quarterly call. Not to mention the fact MultiVersus outright disappeared for a while like a dad that went out for a pack of cigarettes and j🦄ust didn’t come back.

Related
I Wish I Cared More About MultiVersus Going Offline A𓂃gain

MultiVersus was once my favourite live-service game, but its demise was simply ꧒i🅘nevitable.

1

The Bittersweet Existence Of MultiVersus

multiversus-payed-skin-controversy.jpg
multiversus paid skin controversy

There’s something a bit bittersweet to me about MultiVersus. There were clearly people working on the game who loved the characters and coming up with interesting ways to play them. Tom & Jerry, for ex💯ample, were surprisingly fun and loyal to their whole “two🍌 characters who hate each other” shtick.

Behind all the timed content and paywalled characters and ever-changing release status, there was a pretty good game in t๊here that could’ve done something interesting. Batman fighting LeBron James is weird, but 168澳洲幸运5开奖网:that’ll all just൲ happen in Fortnite now anyway.💦 It’s not like customers are turned off by IPs converging. That ain’t what went wrong.

But, in a way, the end of MultiVersus makes me miss the other big swing (and mi🦩ss) IP mashup fighting game: PlayStation All-Stars Battle Royale. I know it’s been thirteen years, but I think about that game at least once a moꦫnth. Not because it was a particularly good game. Don’t get me wrong, it was… fine. It was alright.

It wasn’t the first game to ﷽try its hand at cloning but it definitely felt like the biggest attempt at another ‘all the characters we own are here to fight!’ To be clear, I’m excluding from this since both MultiVersus and PlayStation All-Stars were trying to♌ eat ’s lunch here.

PlayStation All-Stars Battle Royale Walked So MultiVersus Could… Also Walk

Parappa the Rapper's Level 3 in PlayStation All-Stars Battle Royale.

That’s not important. The important part is that, like MultiVersus, PlayStation All-Stars Battle Royale was overtly trying to be Smash Bros.. It was almost co𝔍mical for both. One of the wildest tricks that Super Smash Bros. is able to pull off is making it seem oddly natural for all these weirdo characters to be fighting each ♌other.

They’re obviously from different series, they obviously have different looks, but it doesn’t feel wrong in the flow of the game for them to be in the same space. Link hitting Solid Snake with a Poke Ball is normal. You don’t t🌳hink about it because, as much as the charac🧜ters call attention to themselves, they’re all designed to appear together.

MultiVersus and PlayStation All-Stars Battle Royale, however… I dunno. There’s a little too much winking at the camera. It’s funny that Smash Bros. let𓆉s you play so many different characters from different IP. But that’s never the big focus. The game knows you know it’s goofy and leaves it at that. Simon Belmont and the dog from Duck Hunt get the same amount of gravitas.

MultiVersus and PlayStation All-Stars Battle Royale, however, almost carried this weird embarrassment. A kind of theme park-y ‘Isn’t this wild?!’ element. ‘Wouldn’t it be cool to have Arya Stark figജht Scooby Doo?’ is an easy question to answer ‘yes’ to. The harder gameplay question to answer is ‘Why?’ There’s more shoehorning and ‘Be sure we get this one in for the convention audience! They’ll love it!꧂’

PlayStation Needs Its Magic Back

PlayStation All Stars Battle Royale

So why does this make me miss PlayStation All-Stars Battle Royale? Well, because I feel like it fell into many of the same problems as MultiVersus.ꦡ At least, it did 13 years ago. After , there’s now the sense that Sony has a better handle on how to make its IPs interact and punch each other.

In 2012, on the 168澳洲幸运5开奖网:PlayStation 3, PlayStation All-Stars Battle Royale felt a bit weird and out of place. There was more than enough good PlayStation IP, but the game still felt like it was scraping around the entire Sony universe to find some decent characters to fight each other. I’ve got nothing against Fat Prince🅘ss, but I’m glad they have a few more top line franchises to choose from now.

MultiVersus seems to be shuttering for two reasons. One: people are tired of live-service games with confusing marketplaces, and they’re especially over live-service games that disappear for a year and then come back. Two: a crossover fighting game needs to have as much confidence in the ‘fighting game’ part as it does in the ‘crossover’ part. In my f🍰lawed, unjustified opinion PlayStation All-Stars Battle Royale struggled for the second reason. It was fun second, an IP showcase first.

But it doesn’t have to be anymore. Again, Astro Bot has shown us that Sony i🔯s stepping up on the IPs. Whether or not you enjoyed the nostalgia bath of those characters, you have to admit that there’s more pride in the history present than a simple🔯 need for that history to be acknowledged.

Sony is past the stage of hopefully asking us to think their series are cool and established; its series are now just cool and established. So maybe that’s a chance to make a new Pla☂yStation All-Stars Battle Royale. One that’s built with the same smooth confidence and joy in the console’s history like Smash Bros🍨..

Do I think it would be better than Smash Bros.? Not really. But I don’t make it a habit of thinking that every game I buy is going to become the greatest game of all time. If I did, I wouldn’t have spent my own money on MultiVersus and PlayStation All-Stars Battle Royale. All I want is something that gives the same nostalgia ofꦫ Astro Bot with the same deep fighting game nuance of Smash Bros.. Is that too much to ask? Probably. But it would be nice.

Next
168澳﷽ꦚ洲幸运5开奖网: Cosmic Collapse Is a $5 Brain Massage

Cosmic Collapse costs just $5,🔴 and is calmingly sim𒅌plistic.