Summary
- I was a bit mixed on MultiVersus' Season 1 characters at first, but they're necessary for its success.
- After tons of datamines, Player First Games needed to come out the gate with some surprises, which it's definitely done.
- For the sake of MultiVersus' future, the number of characters per season is also perfect and ensures there's more to come back for.
Going into the relaunch, I had a nearly endless list of who I ✱wanted ♐to see when I opened up that character select screen. Daffy Duck, Samurai Jack, Rigby, Mad Max, Static Shock, Walter White (168澳洲幸运5开奖网:w𒁏ho is🦄n’t as unlikely as you think), literally anyone🅰 else from Stevenജ Universe - I could go on, but I’m just reading from Warner Bros. Wikipedia page at this point so I’ll get on with it.
It was a given that at least one or two of the more obvious picks from above would make it into MultiVersus Season 1 168澳洲幸运5开奖网:alongside the already-announced Joker, so you can imagine my surprise when I saw that the long-awaited𓂃 newcomers are Jason Voorhees from Friday the 13th, Bana🌠na Guard from Adventure Time, and a bit later in Season 1, Agent Smith from The Matrix.

𒁃 MultiVersus Season 1 Previe🦄w - That’s Not All Folks
MultiVersus has🎃 a lot to prove after going offline last year, but exciting roster additions and gameplay tweaks have me confident in its🀅 relaunch.
Jason stood out as a pleasant surprise I would have never put on my wishlist considering how dark his movies are, but I wasn’t as jazzed about the other picks at first. I love Adventure Time, but there are so many characters from the series that fans have been begging for t✃hat putting a joke charact💃er like Banana Guard in, no matter how funny that joke may be, felt like bad optics that were bound to go down poorly.
You're Not The One
Then there’s Agent Smith, who is a cool pick and a nice change of pace from going with the obvious choice of Neo or Trinity, but was still disappointing since he’s not even in the game yet. Combine all that with the first character being the Joker, who was wide🐼ly reported to be coming to MultiVersus before it went offlin🐲e in 2023, and it was more of a fizzle than a bang.
I spent the first hour of my time with MultiVersus Season 1 feeling conflicted about the new fighters and knowing that, aside from Jason, it was going to result in a lot of backlash from a community that 168澳洲幸运5开奖网:already felt like it was 𒁃being teased too🍌 much. I’ve wanted MultiVersus’ return to do well for ꦯso long now that it was like watching a car crash in the making.
That all changed when I spent time with each character. I’ve gone🌠 into detail about how t🌃hey play in my preview, but Joker and Jason quickly became some of my favourite fighters. Joker is fast-paced and tricky like a mixture of a Mage and an Assassin, while Jason is an absol𝄹ute tank who is as powerful as Superman but feels more flexible than some of the roster’s other heavy hitters. Not getting to try Agent Smith out the gate was a bit disappointing, but I’m going to be busy enough grinding out those two to even notice for a good while.
I’ve still not quite turned around on Banꩵana Guard just yet since I’m not a huge fan of his moveset, but I appreciate a good joke cha🌟racter and I can see the vision.
MultiVersus Desperately Needed Surprises
What really turned me around on MultiVersus’ Season 1 fighters is how out of left field they are. I know that’s a problem for a lot of fans who were expecting the obvious picks, but it’s a much better outcome than just getting everyone we knew was coming. Even before it was officially announced, MultiVersus was one of the most datamined games out there, and we knew more than ten characters who were planned for the game, from Joker and 168澳洲幸运5开奖网:Beetlejuice to Wicked Witch and 168澳洲幸运5开奖网:weirdly ✤enough, Stranger Things’ Eleven.
Those are all interesting picks that I want to see in MultiVersus someday, but I’m much happier jumping into something brand new that hasn’t alrea📖dy been spoiled. I doubt that’ll continue into the game’s future since so much of the roadmap is out there (as well as how much was teased in the launch trailer), but it’s nice to be surprised by the big comeback.
I had a similar epiphany when it comes to the number of characters too, something that I was initially disappointed with. After a whole year away, only adding four new characters at launch, including one that is incredibly obvious and another that won’t show up until later in the season, wa💜s a bit deflating.
Four Characters Is More Than Enough For Season 1
The more I thought about it, though, the more sense that it made. I’ve realised that it’s the only way for MultiVersus to survive. , one of the main reasons that the open beta went offline in the first place is be𒁏cause Player First Games was a small team that couldn’t figure out a satisfying content pipeline.
We saw this in Season 1 when they chucked out new characters like they were going out of fashion, something that was great at the time but then clearly impacted the development of Season 2 which only had one new cha🐷racter. By slowing things down and releasing them with some time to🌠 breathe, which Huynh said is the new plan, it gives the developers time to work on characters and keep players coming back for more.
As much as I would have loved to come into a bigger, better MultiVersus with Daffy Duck by my side, the simple fact is that all the obvious picks that you want in the game are almost definitely in the pipeline and coming in the future. MultiVersus needed to come back by capturing everyone’s a💙ttention, and that’s exactly what these weird but wonderful new additions have done.

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