168澳洲幸运5开奖网:MultiVersus is a platform fighting game, but it does differentiate itself in one key way: its core focus is on team play. That is why the support character class is such an interesting one. While a number of characters work well on their own, the support class is really geared towards helping the team as a whole. Then there💛 is Velma. Is she a support character? Absolutely. But if you think she isn't a threat in her own right, then you may be in for a rude awakening.

Related:168澳洲幸运5开奖网: MultiVersus: Beginner Tips

Velma has a number of tools for helping the team, ranging from reducing her partner's cooldowns to increasing their speed with her projectiles. She is also great at providing long-range support using her many potent projectiles. Oh, and she has some surprisingly powerful melee attacks as well. We're going to go all-in on an in-depth breakdown of this incredible character.

Updated September 8, 2022: We've updated this guide to include a video that breaks down how best to play as Velma in MultiVersus.

Ability Overview

MultiVersus, Velma After Ringing Out An Opponent

Velma is officially categorized as a support character. But don't let that designation fool you; she also has a moveset that would fit a mage class character comfortably. Which is to say that she has a number of excellent projectiles. She is classified as being a horizontal attack specialist, which, at first glance, makes sense. Most of her special moves do hit horizontally. However, she has both an excellent attack that hits overhead, and a fantastic attack that spikes. This means that 🦹she is quite capable of getting ring-outs on all four sides of the screen.

Velma has a unique evidence-collecting mechanic. Most of her special moves will have a chance of generating evidence. Once you gather enough evidence, you will be able to call the police and "arrest" one of your opponents. If they aren't able to break out in time, the police car will drive them off the platform. Even if your opponent escapes, it will put them out of commission for a few seconds. This is a great opportunity to gang up on their partner. Or you can hit them when they are in the car. Your choice.

Grounded Attacks

Name

Command

Image

Additional Properties

Description

Supportive Words

Attack

MultiVersus, Velma, Neutral Attack

Targeted, Hastens Allies, Heals Velma

Supportive Words is a projectile attack that homes in on a target. The fi꧂rst🤡 opponent you hit with supportive words will be the aforementioned target.


Targeting your teammate is a great way to use this attack. As it will help you get opponents off of them no matter where they are, as these will home i🉐n on them. It will a𒊎lso hit anyone in between the two of you. Also, it grants your partner haste.


This is easily one of the best projectiles in the game. As such💞, it does 𒊎have to cool down.

Quip Master

Forward + Attack

MultiVersus, Velma, Forward Attack

This is a very standard combo attack sequence. It has no bells and whistles. However, it does have okay range and decent knockback. When everything is on cooldown, Quip Master wiജl🤪l do.

Bright Idea

Up + Attack

MultiVersus, Velma, Up Attack

Chargeable

This is an anti-air that is frightfully quick and has a huge hitbox. Why did they give this to Velma? No one will ever know. However, what is known is that you should 🍰use this incredible attack.

Calculated Victory

Down + Attack

MultiVersus, Velma, Down Attack

Chargeable, Generates Evidence

This is another one of Velma's projectiles. It is pretty slow-moving. If you fully charge it, the hitbox of the final attack is decently large. ♛This probably isn't an attack you will use often.

Motivational Speaker

Special

MultiVersus, Velma, Neutral Special

Weakness, Targeted, Heals Allies

This projectile fires a beam that will do continuous damage. If you fire it at an ally, it will heal them. This attack also applies targeted to the opponent it hits, so you can follow up w⛦ith your Supportive Words attack.


The final hit of the attack applies weakness. Unless the final hit is on your ally, at 🍌which point it will cause the beam꧋ to fire from them.


This is another incredibly powerful projectile in Velma's arsenal. Fire it right at your partner and let them♔ become a vessel for it.

Fast Thinker

Forward + Special

MultiVersus, Velma, Forward Special

Chargeable

This is a pretty versatile move, you charge Velma's run. Once you release the button, she will sprint across the screen, scoop up the first enemy she encounters, and take them to the edge of the platform. If you run into 🙈another enemy along the way, you will deal dama𝓀ge to them using their partner.


Your partner can also choose to jump into your arms, and you will batter your opponent with them instead. This paired-up version does increased damage.

Toxic Concoction

Up + Special

MultiVersus, Velma, Up Special

Freezing

Velma throws down a vial of a liquid that shatters and forms a puddle. Any enemy who stands in this puddle will receive stacks of freezing.

Spread The Knowledge

Down + Special

MultiVersus, Velma, Down Special

Educated

This is a buff for Velma and her teammate. Using this will give both of you the Educated buff. This will severely reduce your cooldowns.


This is an excellent move, but it also has a super long cooldown, so make sure to pick your shots with it. Pop it when you and your partner have a number of moves on cooldown.

Aerial Attacks

Name

Command

Image

Additional Properties

Description

Supportive Word

Attack

MultiVersus, Velma, Aerial Neutral Attack

Targeted, Hastens Allies, Heals Velma

This is the exact same move as the grounded✤ vꦗersion.

Light 'Em Up

Forward + Attack

MultiVersus, Velma, Aerial Forward Attack

Chargeable, Generates Evidence

Here Velma uses a flashlight to illuminate her opponents. It has okay range and okay knockback. However, you probably won't be turning to this mo🎀ve too often🤪.

Bright Air-Dea

Up + Attack

MultiVersus, Velma, Aerial Up Attack

This is the same move as the grounded version, but it isn't chargeable. However, it still has its incredible hitbox and is more than capable of ringing an opponent out.

My Glasses!

Down + Attack

MultiVersus, Velma, Aerial Down Attack

This is Velma's spike attack and... it's not bad. Far from it. It has a surprisingly good hitbox. You will absolutely get kills with this spike.

Motivational Speaker

Special

MultiVersus, Velma, Aerial Neutral Special

Weakness, Targeted, Heals Allies

This is the exact same mov🐼e as the g🦩rounded version.

Hit The Books

Forward + Special

MultiVersus, Velma, Aerial Forward Special

Generates Evidence

If you have spent any time with Harley Quinn, this move may appear familiar to you. This aerial special propels Velma in the direction of the input and damages any enemy that is behind her.


So, if you press left and special in the air, you will move to the left while attacking to your right. This makes it a great recovery tool and definitely gives Velma a smidgen of aerial maneuverability.

Shutterbug

Up + Special

MultiVersus, Velma, Shutterbug Special

Weakened, Armor Breaking, Generates Evidence

This move does a lot for Velma. Not only does it break armor, but it also applies weakness. Surprisingly, it hits above Velma as well (despite shooting the camera downward).


In fact, the move sorta hits all around Velma, though its range is best when hitting opponents above her. Doing it close to the ground will cover a number of options.


It is also a pretty good tool for delaying your descent and screwing with your opponent's timi✱ng.

Spread The Knowledge

Down + Special

MultiVersus, Velma, Aerial Down Special

Educated

This is the exact 𝓰same move as the grounded versio♏n.

Related: 168𒁃澳洲幸运5开奖网:MultiVersus: How To Unlock Every Character

Battle Strategy

MultiVersus, Velma Landing Her Beam Attack

Okay, so distance is generally your friend. Starting with your Motivational Speaker attack to get an enemy targeted is a good first step, then hit them with a barrage of Supportive Words, which will home in on them. Try to drop the freezin🍒g puddle close to where the main melee is occurring with the Toxic Concoction attack. Finally, pop that Spread The Knowledge attack to help decrease your cooldown times.

MultiVersus, Velma Ringing Out Two Opponents With A Single Bright Idea

When enemies get close, keep them away using your Quip Master combo attack. It has a decent amount of range and isn't bad at keeping opponents off of you in a pinch. You can also use your Shutterbug special, which pretty much hits all around you (just do it close to the ground). Keep in mind that if opponents are above you, your Bright Idea attack is absolutely incredible at batting them away. It hits way above you, so unless they are armored you will win♌ most ground-to-air exchanges.

Throughout the battle, make sure to grab the evidence that your moves generate. Eventually, you will generate enough to call the cops. Don't worry if the police are able to KO your opponent or not, either way, it is worth generating to help create another concern for your enemies. You can attack the car to deal damage to the enemy inside as well. When dealing with opponents who are at a lower percentage, you will probably get more out of attacking the car.

Also, you can quickly sprint to the other end of the screen using your Fast Thinker attack. You may even scoop up an enemy along the way. Basically, you want to kill time in between your cooldowns. Then, once your ranged attacks are available again, hit your enemies with a barrage of potent projectiles.

MultiVersus, Velma Spiking Garnet

For killing attacks, just remember that Velma has an excellent spike, so you can very effectively spike opponents trying to get back on the platform. And if you have an enemy targeted while they are off the platform, while also having access to your Supportive Words attack, then they are completely screwed, as you will be able to home in on them. Remember, you can🍃 target them 🅘by hitting them with your Motivational Speaker attack. Supportive Words is also great a knocking out enemies close to the top of the screen who are at higher percentages.

Velma's Progression Unlocks

Mastery Level

Image

Reward

Description

One

MultiVersus, How To Unlock Characters, Velma

Default

Default.

Two

MultiVersus, Velma, Deadshot Perk

Perk: Deadshot

Your team deals five percent increased damage with projectiles.

Three

MultiVersus, Wonder Woman Progression, Toast

Currency: Toasts x Five

Four

MultiVersus, Finn Progression, Painted Target Perk

Perk: Painted Target

Your team deals five percent increased damage when hitting enemies that are in hitstun.

Five

MultiVersus, Wonder Woman Progression, Gold

Currency: Gold x 100

Six

MultiVersus, Wonder Woman Progression, Equip Ally Perk

Perk: Equip Ally Perks

Unlock the ability to use an ally's 🐠perks in꧑ team games.

Seven

MultiVersus, Harley Quinn Progression, Slippery Customer Perk

Perk: Slippery Customer

Your team receives a ten percent longer dodge invulnerability window.

Eight

MultiVersus, Velma, Studied Signature Perk

Signature Perk: Studied

Velma Spawns with one piece of evidence ꧃already coll🥂ected.

Nine

MultiVersus, Wonder Woman Progression, Perk Training

Perk: Perk Training

Unlo♑cks the ability to train ANY perk in the game.

Ten

MultiVersus, Velma, Knowledge Is Power Signature Perk

Signature Perk: Knowledge Is Power

Velm꧂a's ally receives seven grey health for a few seconds after picking up evidenc⛦e.

Eleven

MultiVersus, Velma, Shirt Cannon Sniper Perk

Perk: Shirt Cannon Sniper

Yoওur team's projectiles deal seven percent increased damage to far away victims.

Twelve

MultiVersus, Velma, Ice To Beat You Perk

Perk: Ice To Beat You!

Your team's projectiles deal one stack of ice if the🐻y knock enemies back.

Thirteen

MultiVersus, Finn Progression, Hit Me If You're Able Perk

Perk: Hit Me If You're Able

Your team deals five percent increased dodge speed.

Fourteen

MultiVersus, Velma, Clues

Profile Icon: Clues

Fifteen

MultiVersus, Velma, Velma Wins

Badge: Velma Wins

Velma's Signature Perk Overview

MultiVersus, Velma Signature Perks

Neither of Velma's signature perks are really that game-changing. Her Studied perk will start you with a piece of evidence, which does mean that you can summon the police quicker. If you are playing a style of Velma where you are trying to generate evidence as quickly as possible, and get the police on the screen as frequently as you can, this would obviously help with that. We think her Knowledge Is Power is her best Signature Perk, though. It makes acquiring evidence a way of helping grant your partner additional survivability as it generates gray health for them.

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