In 168澳洲幸运5开奖网:Neo: The World Ends With You, abilities come in the form of Pins you collect throughout your journey. Pins are obtainable by defeating enemies and bosses, 168澳洲幸运5开奖网:completing missions and chapters, and are available for purchase from 168澳洲幸运5开奖网:seveဣral stores scattered around ✃the city.
Through Neo: The World Ends With You's Pin system, you will be able to chain together different abilities with your Party and even take advantage of the enemy's weakness. Most Pins will have an elemental trait attached, allowing you to mix and match them with other Pins you assign to your teammates, creating exhilarating combat encounters filled with over-the-top action and flashy moves.
14 🔴 Best Early/Mid-Game Pins ꧃
There are many robust Pins in Neo: The World Ends With You. Some will help you dominate the early game but fall short in the later🤪 parts of the game, while some will stay in your rotation throughout your adventure.
Some Pins have phenomenal stats that only get better when upgraded or against specific enemy types, allowing them to always be an option even in late-game situations. However, most of the Early and Mid-Game Pins will fall short compared to ones found in the end-game portion of Neo: The World Ends With You and even more so whꦛen playing on the Ultimate Difficulty.
13 🌠 Glitter Beam - Early/Mid-G✨ame
The Glitter Beam Pin is an Electric powerhouse in the early going of the game and will provide excellent damage potential through the mid-game.
In addition to its electric Affitiny, Glitter Beam also offers the Forced Rounds Psych, which allows its user to launch projectiles at the enemy in rapid succession, piercing their armor and pushing them back.
Glitter Beam has five levels and a maximum power output of 505, making it easily one of the strongest Electric Affinity Pins in the early outings of the game. Glitter Beam has 16 uses before its relatively long 9.6-second cooldown period, which is this Pins only downside.
12 Garbage Gattling - Early/🅷Mid-Game
While not necessarily the most damaging Pin on this list, the Garbage Gattling more than makes up for its lack of power with its Shrapnel Rounds Psych.
Shrapnel Rounds allows you to throw trash at the opponent in waves of four with a chance of having large objects thrown in the mix that will knock the enemy back, which mixes well with the Pin's Kinesis Affinity.
As touched on briefly, the Garbage Gattling has a weaker damage output of 365, but due to its ability to hit multiple enemies at once with the possibility of pushing them back, it gets a pass. Unfortunately, it does have another slight downside with only ten uses before going on a 6-second cooldown.
This Pin's max level is three.
11 Watch Your St🌳ep - Early/Mid-Game ⛄
In a similar vein to the Garb⛄age Gattling Pin, Watch Y൲our Step also fails to deal significant damage to the opposition but makes up for that with its crazy abilities that put the enemy in a tricky situation.
Watch Your Step has the Kinesis Affinity and the Psychokinesis Psych, allowing the user to pull in random objects and spin them violently at the enemy, dealing damage with each hit and sending the opposition flying.
Watch Your Step's Max Level is five and has the maximum power output of 365, which seems low at first, but it adds up fast since you're rapidly hitting the enemy with objects.
Where this Pin fails the most, however, is it only has six uses before its incredibly long 9.6-second cooldown.
10 𒈔 Got Your Back - Early/Mid-Game
One of the very few Darkness Affinity Pins in the early going of Neo: The World Ends With You is the Got Your Back Pin, which is 🌠also one of the best Pins you can have in the early and mid-game!
What makes this Pin unique is its Assassin Strike Psych, which allows its user to continuously thrust a spear at the enemy, knocking them back and having a chance to Confuse them.
The Got Your Back Pin, while only having three levels, has a pretty substantial max power stat of 442, which only gets escalated by each continuous thrust of the spear. Unfortunately, this Pin has a drastic downfall in its uses and cooldown, having only four attacks before going into its ridiculous 14.4-second reboot.
9 🅺 A Mysterious Gift - Early/Mid-Game
The A Mysterious Gift Pin is, perhaps, the best pin in the entire early game of Neo: The World Ends With You and will be an excellent choi🎐ce for the late-game if need be.
A Mysterious Gift is a solid Poison Affinity Pin with an even stronger Grenade Launcher Psych, which allows you to launch bombs at the opposition with a chance at Poisoning them or knocking them back with a charged bomb.
A Mysterious Gift evolves from the Mom's Secret Pin and has a max level of five.
While this Pin deals absurd damage with the max power of 644, it has a rather disappointing amount of uses and cooldown. A Mysterious Gift can only get used twice before its 8-second reboot kicks in, which isn't terrible considering its damage output.
8 ♏ The Breezy Ovine Wind - Early/Mid-Game
The Breezy Ovine Wind is the best mid-game Wind Affinity Pin in Neo: The World Ends With You, and that's due to its absurd power output and incredible abilities.
The Breezy Ovine Wind Pin possesses the Whirlwind Psych, which has the user spin into a tornado and tosses any enemy caught within it into the air with great force.
With seven levels, The Breezy Ovine Wind Pin will have the incredible max power output of 999, which is unmatched in terms of all the other Early and Mid-game Pins. The Breezy Ovine Pin lasts for 4.8-seconds when cast but has an enormous cooldown of ten seconds.
While the reboot process is long and only has one use before recharging, its r🅷aw damage potential more than makes up for it.
7 Best Late/End-Game Pins 𝓀
Unlike the previous Pins listed, the upcoming ones will focus on Neo: The World Ends With You's late and 168澳洲幸运5开奖网:end-game content, which is quite challenging and requires the best Pins 168澳洲幸运5开奖网:and even Threads to keep up with everything going on.
While some Pins from the early game can be competent in the later stages, we strongly recommend you choose one of the following Pins to make the challenge much more fair and far less frustrating. Every Pin listed below is considered "Uber Pins" and is in🌞heဣrently more robust and offers better stats and bonuses when compared to standard Pins.
6 Be Of Two Mines - La🍃te/End-Game ꧑
One of the best late-game Burst Affinity Pins in Neo: The World Ends With You is the Be Of Two Minds Pin, which deals absurd amounts of damage and offers the Minefield Psych.
The Minefield Psych allows the Pin's user to place a row of five bombs in front of them, knocking enemies back hit by the explosion.
While the max level of the Be Of Two Mines Pin is Level Three, its power is tremendous and sits at an incredibly large 1,388! However, where it falls short is the Pin only has three uses before its 8-second cooldown, but that's a sacrifice worth making with that kind of damage!
5 Sh꧟ot In The Dark- Late/End-Game 🌟
The Shot In The Dark Pin offers incredible potential with its serious damage output, Poison Affinity, and unique Homing Rockets Psych.
The Homing Rocket Trait will allow the user to launch up to ten rockets at the opposition, enabling you to lock on to multiple targets by charging the shot and changing your lock-on target.
While the Shot In The Dark Pin has a devastating 1,121 power stat, it will enter an insanely long 21-second cooldown after each use of it. Howeveꦆr, firing off ten Homing Rockets that deal that much damage, with a chance of poisoning the target, is a significant tradeoff.
The max level for this Pin is ten.