168澳洲幸运5开奖网:Ni No Kuni: Wrath of the White Witch is a 2011 fantasy JRPG, from the development team Level-5, that is uniquely remembered for its beautiful cutscenes which were designed by none other than Studio Ghibli. While the animations and majestic musical score have aged like a fine wine, the actual gameplay stirs an eclectic range of opini🃏ons from the🌸 player base to this day.

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The chief concern stems from a combat system created with the intent of standing out in an oversaturated market. Combine that with the fact that the game developers inundate the player with an extensive tutorial phase, and it's understandable that some are left frustrated with the final product, 168澳洲幸运5开奖网:even in the remastered version. It can be confusing to settle into a familiar groove and simply enjoy the game when the systems in place are drastically unfamiliar. We've compiled some helpful tips which should truncate the vital information into a more digestible format.

10 🤡 Ni No Kuni Blends Real-Time And Turn-Based Action Into Something New

Combat screenshot in Ni No Kuni

Wrath of the White Witch opts for a mixture of elements from both real-time brawlers and turn-based RPGs. When an encounter begins, the player is first asked to select the character they wish to start the battle with (if more than one is available at the time), and then the real-time functionality kicks in, where the player physically steers their chosen avatar around the arena. From there, it's a constant stop and start of motion as the wheel is jerked from the player's hand whenever an action other than character mobility is required.

9 Breaking Down The Combat Menu🧸, Magic Points, And Recharge Meters

Esther takes the lead in Ni No Kuni

Everything combat-related is relegated to an easily readable menu that encircles an image of the character the player is currently using. The basic options are as follows:

  • Attack
  • Defend
  • Run Away
  • Provisions

While these options do exactly what their names imply, it's important to note that these actions (aside from "provisions") have a cool-down period after each usage. There is no spamming in Ni No Kuni. More advanced actions, such as magic and special attacks, are portion controlled by the implementation of a magic meter. Anything above the basic functions will cost magic points t♓hat the player must k🐈eep an eye on, lest they deplete.

8 There Are Three Character Classes (With An E♈ndgame Fourth)

Swaine, Oliver, and Esther in Ni No Kuni

As the journey unfolds, the player's character roster opens up from just Oliver to include Esther and Swaine. In any given battle, provided the plot hasn't removed them briefly, all three are playable options. Oliver serves as the primary offensive magician, Esther as the healer (with defensive magic and status inflictions as well), and Swaine as the ranged physical combatant. The player may begin any battle as any of the trio and may also switch between them at any given time while the battle rages on. Just before the endgame swings into full gear, a fourth playable character is unlocked, Marcassin, who operates as a solid mix of Oliver and Swaine. Unfortunately, only three characters are allowed in the party at a time, so someone will be sidelined.

7 🐼 Underst꧑anding The Basics Of Familiars

Ni No Kuni Lagoon Naiad

Ni No Kuni offers another way to battle in the form of Familiars. Familiars are essentially Pokemon that the player accrues over the course of their adventure. Each human character can have 168澳洲幸运5开奖网:three Familiars in their immediat✅e party, and th𝓰en three additional Familiars may be kept as a backup roster which the player can access outside of combat.

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If the player acquires any more than that, the Familiars are sent into storage, where they may accessed from specific locations on the map. They operate similarly enough to the human characters, except their choices are more simplified. Every option available to them is directly on their immediate menu wheel. Over time and extensive grinding, they learn different moves, which may be switched out for tꦫhe older ones.

6 🧸 Familiars And How To Level Them Up (Or Metamorphose Them)

NNK Familiar
The metamorphosis menu for Ni No Kuni

168澳洲幸运5开奖网:Familiars, like the human characters, level up and gain stat increases by accruing experience points through victory in combat. They also can copyright safe "metamorphose" into larger, stronger Familiars if given certain items, which are collected through exploration, enemy drops, alchemy, and purchases. When a Familiar is metamorphosed, its level resets to 1, along with its stats. While the stats will be higher than its lower-tiered version at the same level, it will undoubtedly take a stat drop from whatever level it was last at. The key to keeping the stats higher through each metamorphosis is to max out a Familiar's level before initiating the change.

5 🍰 Matching Familiars With the Best Character Class

Ni No Kuni familiar holding sword

Familiars operate on a paper-rock-scissor-gun system. Moon sign Familiars beat Star signs, Star signs beat Sun signs, and Sun signs beat Moon signs. Planet signs are the proverbial "gun" that beats all. There are also "double signs", which are indicated by two of the same symbol instead of one next to the Familiar's name, and they're considered to be stronger stat-wise.

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Aside from a Familiar's sign, they also have a class designation as well. Signs are not limited to a specific class, nor classes to a specific sign. Each human character has a brief list of classes that they "prefer," which translates mechanically to a mild stat boost for the Familiar if matched correctly.

4 Beware Your Companion's AI

Characters from Ni No Kuni standing on grass

The characters who are not actively being steered by the player take a serious dip in IQ points. For instance, Esther will easily run out of the MP required for her party healing abilities very quickly by frontloading her Familiar's special attack options in battle. Perhaps to offset this, the player has the option to command the NPC's by selecting "tactics" from their menu. These commands are limited, however, to "all-out attack" and "all-out defense." The easiest way to maintain a healthy level of balance is to fight fast and switch between characters often. Stockpiling MP replenishing provisions is not a bad idea, either, but these hardly offset the AI's eagerness.

3 Th🃏e Defend Action Will Be Your Best Friend

Combat against Porco Grossa in Ni No Kuni

Wrath of the White Witch is one of those rare games where the "defend" action is critical to victory. If the player runs out of MP, or is waiting on the attack meter to recharge, defending becomes a lifesaver. More importantly, it's the only way to survive the onslaught of overpowered special moves that each of the bosses comes equipped with. While using the "defend" action does not fully negate the damage from any given attack, it greatly depletes it. Be wary, however, as bosses will cycle through their (blessedly telegraphed) special moves almost as quickly as the "defend"⛦; action takes to replenish.

2 Keep꧟ An Eye Out Fo𒈔r Glims

Ni No Kuni RPG screenshot of dragon flying over countryside

During combat, enemies (and Drippy, your sidekick who watches every fight from the sidelines) will drop glowing orbs known as Glims. Green Glims heal, blue Glims refill the magic meter, and golden Glims act as a power-up that triggers a Miracle Move. Miracle Moves can drastically turn the tide of a battle, as they deal incredible amounts of damage. The problem is that the AI companions want these drops as much as the player does, and will practically race towards them, cutting the player off from much-needed help. They're easy enough to spot, but when juggling everything else that Ni No Kuni adds to the fight, they can easily get stolen by "friends."

1 Up-To🎶-Date Gear Is Critical ♕

Ni no Kuni Wrath of the White Witch Promotional Image

If the player is leveling up their characters and still struggling with combat, there's a chance that their gear is not up to date. Wrath of the White Witch insists upon a massive weapons and armor catalog that must be maintained for not only the human characters but the Familiars as well. New gear may be purchased at shops in major cities, but it also may be found through exploration and through the use of the alchemy forging system. Outside of the human characters' primary weapon, equipment does not visibly alter any of the avatars, so it will be down to the player to remember whether or not something requires improvement.

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