Transitioning from the standard controls in other platforms brawlers like the Super Smash Bros series or something more indie like Brawlhalla to 168澳洲幸运5开奖网:Nickelodeon All-Star Brawl is something that takes a bit of time. But, that's sort of par for the course with any fighter, as they all have their own quirks and gimmicks when it comes to their controls.

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NASB tries to add some unique mechanics to the formula, such as strafing, and air grabs, proving 💖itself to be more t🐭han just your standard platform brawler. So, with that in mind, let’s go over all the different controls, what their defaults are on each platform, and a few little aspects you probably don't know about.

All Inputs For Nickelodeon All-Star Brawl

Nickelodeon All Star Brawl - All-Star Brawl Platform Cases For All Major Platforms

First up, let’s just list out all possible inputs you can do. These🍨 include all your offensive, defensive, and movement inputs.

  • Attack
  • Strong attack
  • Jump
  • Special
  • Grab
  • Strafe
  • Defend
  • Taunt

Now, some things to note about some of these i🧜nputs:

  • Attacks, Strong Attacks, Throws, and Specials are all impacted by your directional input when pressing the button/key.
  • There are no "Tilt" Attacks in this game like in Smash, rather, you just have your Attacks and Strong Attacks, as well as a Running Attack.
  • Pressing the Defend input in the air will cause you to Air Dash in the direction your control stick is pressed. When proper timing and usage, 168澳洲幸运5开奖网:you can Wavedash like a pro and even Dash Cancel certain moves.
  • Strafe allows you to attack in one direction while moving in the other.
  • Each character currently has only one "Taunt" compared to Smash Ultimate's four taunts. There are also no character costumes in NASB, but according to a datamine, that shouldn't be the case for much longer.

Default Buttons/Keybinds On Each Platform

Nickelodeon All Star Brawl - Custom Controls Options On Character Select

Now that we know all the possible inputs, how are they assigned by default on each platform? Of course, you can customize (most) of your inputs in All-Star Brawl, but this is where they're assigned when you start up the game:

PC

PlayStation

Xbox

Switch

Attack

A

X

A

A

Strong Attack

Q

Circle

B

B

Jump

W

Triangle

Y

X

Special

S

Square

X

Y

Grab

D

R1

RB

R

Strafe

Right Ctrl

L2

LT

ZL

Defend

E

L2

RT

ZR

Taunt

T

L1

LB

L

Extra Tidbits Of Useful Info

Nickelodeon All Star Brawl - Jump Prompt Tutorial

There are actually quite a few nuances or aspects of the controls in Nickelodeon All-Star Brawl that the game either poorly explains or just doesn't tell you at all. So, let's talk about a few key things.

  • There’s no Tap Jump in this game and no way to assign it, either. Maybe it'll get added in a future patch since the devs 💧a𒅌t Ludosity are so responsive to fan feedback, but for now, button jumping is the only way.
  • You can't assign controls to your right stick (on a controller), which is odd. This is actually because Strong Attacks are auto-bound to the right stick as an alternate way to unleash them, meaning you can still technically only use one button for Attacks and one for Specials, with the right stick serving as your Strong Attack input.
  • You don’t “save” your controls to your name as you would in Smash Ultimate. You can make a name for yourself like in Smash, but the controls are modifiable in the character select screen and are then “set” to that input, whether it's controller or mouse and keyboard until the game is restarted or the input is unplugged. This can make switching controllers between players in a face-to-face setting a bit awkward, but it's very quick and easy to bring up the control menu in character selection and modify them.

MORE: 168澳洲幸运5开奖网: Nickel🐼ode𒅌on All-Star Brawl: The Best Characters