The Nintendo 64 was Nintendo's main console at the time the Internet was starting to appear in homes across the world. It's for this reason that many Nintendo 64 games had urban legends spre🌸ad about their deleted content and secrets that could only be accessed thro🧜ugh difficult means.
There are games like GoldenEye 007, Super Mario 64, and The Legend of Zelda: Ocarina of Time that had entire websites dedicated to the fake secrets that had been spread about the game, such as the All-Bonds mode in GoldenEye (though this was based on a cut concept), the presence of Luigi in Super Mario 64, and being able to find the Triforce in Ocarina of Time.
I💝t turns out that there was more truth to these urban legends than people realized, as the classic games in the Nintendo 64 library are filled with cut content that was never finished and wasn't discovered until years later.
We are here today to learn the secrets of the hidden content within the best games on the Nintendo 64 - from the mystery of the Citadel in GoldenEye 007, to the spaceship that is hidden within Ocarina of Time.
Here are Twenty Amazing Things Deleted From N64 Games (That Would Have Changed Everything)
20 GoldenEye Has A Cut Multiplayer Le�🤪�vel That Took Years To Find
Fans of GoldenEye 007 discovered the name of an unused level within the code of the game. This level was called the Citadel and there didn't seem to b🍌e a way to access it through normal means or through cheats.
The people at broke down the mystery of the Citadel, as fans d🥂iscovered a way to load it using a cheat device when it was discovered that you needed to load the assets 📖of the level into the Crucible stage.
The Citadel was revealed to be𒁃 an early test level for the multiplayer that was scrapped by the developers bu𒊎t was left within the code of the game in an unfinished state.
19 🗹 R♕are Included A Feature Into Several Of Their Games That Would Have Involved Swapping Cartridges
Rare🔥 was one of the most prominent third-party developers for the Nintendo 64 and they were given early access to the hardware of the system.
The original intention for the Nintendo 64 was that cartridges could be swapped in order to unlock content in different games. Rare planned to include this feature into Banjo-Kazooie, where it was known as and would unlock con𝓡tent in other Rare g♛ames.
The hardware of the Nintendo 64 was revised so that cartridge swapping was no longer allowed, but elements of Stop 'n' Swap remained in Banjo-Kazooie and went unused in Banjo-Tooie and even Donkey Kong 64.
18 Body Harvest Has A Cut Ali🦋en Tank
Body Harvest is an action-adventure game that is notable for being one of the earliest games ever made by the people who would go on to create the Grand Theft Auto series.
The story of Body Harvest involved a time-travele💟r who was sent back to the present day to stop an alien invasion, which meant fighting alien vehicles.
It was intended for the player to be ablꦜe to ride around in an , which would have had hovercraft capabilities, but it was never fully coded into the game and can only be used in an incomplete state.
17 ♚ Banjo-Tooie Had A Cut Multiplayer Mode
Banjo-Tooie almost had an extra mode called that would have alloᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚwed a second player to join the game.
Bottle's Revenge would allow the second player to possess enemies in the game world so that they could attack Banjo. If they defeated Banjo, then they would take ove𝔍r his body and ꦓbe able to continue the game, with the other player now being able to possess enemies.
T🐎he developers weren't able to finish Bottles' Revenge in time, but it can still be accessed in a mo🎀stly complete form using cheating devices.
16 Command & Conquer Has Cut Levels (Some Of Which Were Exclusive To Other Systems) 𒉰
You would think that the Nintendo 64 would be unsuitable for strategy games, but it received some great ports of Command & Conquer and Starcraft.
The various ports of Command & Conquer had unique l🦹evels in order to entice playe🐻rs to double dip.
It turns out that the Nintendo 64 version of Command & Conquer includes all of the from the PlayStation version of the game and all of the levels from the Covert Operations expansion pack th꧋at was only released for the PC versio✤n of the game.
15 Conker's Bad ♚Fur Day Showed Pikachu Being Dealt With By The Mob
Conker's Bad Fur Day parodied numerous movies and video games, most notably Saving Private Ryan, but there was one cameo that was too much for the people at Nintendo and they forc♒ed Rare to remove it from the game.
There was originally going to be a scene where🐲 a mobster beats up a Pikachu, which is obscured from view except for its tail. When it runs away, the mobster talks🔴 about having to catch them all.
It was believed that this scene had been totally removed from the game, but fans managed to pie🥂ce it .
14 Diddy Kong Racing Was Meant To 💧Feature Sea Monsters
Mario Kart has ruled the kart-racing genre for years now, but Rare attempted to challenge the biggest kart-racing franchise on its home machines with the release of Diddy Kong Racing, which tried to feature more vehicle types and more modes than offered by Mario Kart.
There is an for a sea monster within the files of Diddy Kong Racing, which suggests that they were planned for one of the 🐠Sherbet ꦦIsland stages.
13 Donkey 😼Kong 64 Has Unused Bonus Games
One of the main complaints about Donkey Kong 64 is that there are far too many bonus games and collectibles to fin✃d, as well as numerous backtracking with different characters.
Donkey Kong 64 almost included even more unnecessary content, as there are of all of the bonus games hidden within its files. These maps may have come from an earlier stage in development, as some of them include varying difficulties of the stages that appea🍷red in the game, so they may have been used for testing purposes.
12 ꦚ F-Zero X Has All Of Th𒊎e Content From The Disk-Drive Expansion
The Nintendo 64DD was an add-on for the system that was intended to be able to expand the content of the Nintendo 64 library. The failure of the system in Japan led to the demise of several games, most notably the original version of Mother 3.
F-Zero X had a 64DD add-on game called F-Zero Expansion Kit, which had new vehicles and a track creator.
Fans have discovered that all of the new content from the F-Zero Expansion Kit was in F-Zero X and all the Expansion Kit did was enable it.
11 💯 GoldenEye Hꦛas A ZX Spectrum Emulator Built Into It
The ZX Spectrum was a popular home comput𝓀er in the UK that also had the capacity to play games. Rare used to be called "Ultimate Play the Game", and they developed multiple titles for the ZX Spectrum.
One of the developers at Rare wanted to know if the Nintendo 64 could emulate the ZX Spectrum (possibly for some sort of game collection in the future) and managed to build one into GoldenEye 007. The emulator is but games can only be added thrꩵough homebrew methods.
It's impossible to access the ZX Spectrum emulator in GoldenEye throu🐷gh normal means, but it can be loaded with the﷽ aid of a cheating device.