168澳洲幸运5开奖网:No Man's Sky launched in 2016 to a rough reception, to say the least, but over the years has made its way to the forefront of service titles. Now, the game continues to receive regular expansions and updates, and it seems like Hello Games isn't quite done yet.
However, with so many updates, it can be hard to remember each of them and what exactly was changed about the game. Here's every big update that we have received for No Man's Sky, and what it brought to the experience.
Updated on August 24, 2023: Following on the narrative from Interceptor, and marking the just-passed 7th Anniversary of No Man's Sky, Echoes is one of the biggest updates we have seen. A whole new race, new factions, and new stories to uncover, as well as so many tweaks and improvements to this behemoth of a game.
Every No Man's Sky Update: Release Log |
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Foundation Update
Release Date |
November 2016 |
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Biggest Additions |
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With the first real update to No Man's Sky, it received the 168澳洲幸运5开奖网:inclusion of base-building elements. These were simple and could only be done at sites where an alr🀅eady esta🌃blished base was, but at the time was a big improvement over the lack of habitation.
The update also introduced a lot of general changes and tweaks to the overall game, making the experience t𓄧hat mu🌼ch better than its initial state.
Pathfinder Update
Release Date |
March 2017 |
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Biggest Additions |
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With the Pathfinder update, we saw the introduction of vehicles into the game. As part of the base questline, you could learn how to build different vehicles and use them to traverse a planet's surface.
The update also included features such as base sharing, support for the PlayStation 4 Pro, permadeath mode for saves, and ship/weapon specializations, alongside a whole host of smaller improvements.
Atlas Rises Update
Release Date |
August 2017 |
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Biggest Additions |
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Atlas Rises was a significant update at the one-year anniversary of No Man's Sky, and brought a new, overhauled central storyline to the game. With this, players could now follow a more structured st൲oryline and explore more lore than ever before.
On top of this, we also saw the inclusion of portals, procedural missions to undertake, improvements to the trade systems in the galaxies, changing economies within star systems, and many more additions.
NEXT
Release Date |
July 2018 |
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Biggest Additions |
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After a long wait, No Man's Sky NEXT was a massive update to the game. NEXT introduced full multiplayer - the most d𝐆emanded feature at the time - as well as removing many of the limitations for bas🏅e building.
It also added the command of freighters, complete visual overhauls, a third-person camera you could now switch to when on foot or flying a starship, and character creation - a game-chaꦺnging update,🐓 in the most literal sense.
The Abyss Update
Release Date |
October 2018 |
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Biggest Additions |
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A smaller, spookier update in time for Halloween, The Abyss update overhauled the oceans and underwater environments of No Man's Sky, as well as improvements to the variation in flora and fauna and the visuals in general - and of course, some scary underwater entities.
The update also introduced underwater base-building modules and the submarine, alongside a ques🅺tline that would take you through some 𓄧of the oceanic planets in the game.
Visions Update
Release Date |
November 2018 |
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Biggest Additions |
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The Visions update focused on a lot of the planetary variation and interest you would have in exploring. There came new biomes, creature types, and effects such as rainbows and exotic trophies, among many more tweaks.
It also brought salvageable scrap and bones - certain planets would have areas you could dig to uncover ancient fossils and scrap that could be sold for a high price. We also got shared community mission progress, to make unlocking rewards easier and🎃 more community-focused.
Beyond
Release Date |
August 2019 |
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Biggest Additions |
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Another big update for the game brought along a fair few additions, with a main new feature being virtual reality support. On both PC and PSVR, No Man's Sky can be played in its entirety, offering a 168澳洲幸运5开奖网:unique VR experience unlike any other.
Alongside this, Beyond brought an overhaul to the base building systems and NPCs, the Space Anomaly Nexus as a hub, and more overhauls for general gameplay and Discovery functions. This was yet another bi🌌g turning point for the game.
Synthesis
Release Date |
November 2019 |
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Biggest Additions |
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The Synthesis update improved many aspects of the game, making for a list of general overhauls and tweaks to how things work in the game, alongside a few extra additions, such as the ability to upgrade and salvage starships.
Synthesis also overhauled the terrain manipulation system, added the ability to save custom presets in the outfit modifier, an improved star map in your ship cockpit, and many other improvements.
Living Ship
Release Date |
February 2020 |
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Biggest Additions |
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With this update, the main addition was the Living Ship itself. To get your hands on this living starship, you would have to follow a new questline in order to 168澳洲幸运5开奖网:hatch a mysterious egg, and then fly around in your gross new ship with organic technology on the inside. Don't think about it too much.
On top of this, the Living Ship update also added space encounters, where you could come across deep space objects and strange lifeforms that could potentially communicate or offer even more lore. You could also now encounter other NPCs in space who might need help or want to trade.
Exo Mech
Release Date |
April 2020 |
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Biggest Additions |
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With the Exo Mech update came The Minotaur - a large new mech that you could craft, summon, and pilot in order to traverse or shelter yourself from hazards. There were also general improvements and additions to existing Exocraft, and an Orbital Exocraft Materialiser you could build on your freighter, which would allow you to summon your Exocraft any🍰where a💧s long your freighter was present in the system.
Aside from this, there were yet more quality-of-life improvements, including resolution scaling, powerline management for your base, and the option for console players to disable the complexity limit of bases.