If you’re at all in tune with the world of video games, you’ve probably heard of Fortnite, Epic Games’ dynamic, engaging contender into the burgeoning Battle Royale game genre. And, if you haven’t heard of it, I’m willing to bet you’ve heard of PlayerUnknown's Battlegrounds, the game of which Fortnite is, to put it nicely, extremely derivative.
That hasn't hampered the game’s success though, and despite legions of defensive fanatics and thinly veiled legal threats from other developers, the game has flourished. With success, however, comes even more controversy and critique, and though Fortnite may have many upsides, i♌t has been plagued with odd and va💫ried issues which drive us absolutely nuts.
There seems to be a theme amongst these new Battle Royal games: they almost always launch in early access with tons of bugs and performance issues. Sure, when you’re buying an early access title, you should definitely expect that kind of thing, and Epic Game’s smash hit hasn’t experienced the strife of similar games like the Crytek’s Hunt: Showdown or the aforementioned PUBG.
Yet, while no game is perfect, there are things that we just can’t ignore about Fortnite. You may enjoy it, and, if you do, more power to you. Games exist to entertain, not to generate hatred and debate. That said, with the game launching sometime in 2018, we’d like to express some of our criticisms in the hopes that these grievances won’t make it to the full release. We might love the game, but here are 25 things in Fortnite that drive us up the wall.
25 Playe✃r Unknown
First and foremost, the game is really, really similar to the popular Battle Royale titan PlayerUnknown's Battlegrounds. While there are a few vital gameplay differences between these two titles, the games are so similar and released in early access ♛so close to each ot𓆉her that they are, for better or worse, inseparable in the minds of gamers.
Threats of legal action have been tossed around for a while now concerning which developer’s property may have been stepped on.
But, in the eyes of many, that seems like Coke trying to sue Pepsi on the grounds that its product is too similar. Plus, neither of these games can claim to be the inventors of the genre, as games like The Culling, Day Z, and even certain aspects of Minecraft could be thought of as early prog🐈enitors of the genre🀅. That said, it’s annoying that Epic Games will never quite shake the stigma.
24 ꦦ Scammer Or Scapegoat?
In a🉐n effort to reduce cheating in their online space, Epic Games has taken to sueing players identified as having violated the game’s End User License Agreement, or, in😼 the case, modding the game.
While it is nice to know that the devs are interested 𒅌in preserving the integrity of their title, many in the community believe that they overstepped when they who has been accused of modifying the game. What’s more, Epic Games claims that his actions constitute copyright infringement, which seems like a tenuous claim at best.
What happened to just banning unwanted pla𝓰yers? I understand that Epic Games wants to make an example of the people they take to court, but this seems very much over-the-top, and it has honestly damaged my interest in 🌼their product.
23 𒊎 Community Concern 𝄹
I’ve mentioned that ambiguous legal threats have been thrown around in the Battle Royale space, but things got kind of weird when Bluehole, the guys behind PUBG, issued a vague and semi-ridiculous “” in September of 2017. This was regarding the obvious similarities between their game and Fortnite.
While the statement never really issued any profound allegations or declared any definite legal action, the whole thing left players feeling a bit aggravated.
Bluehole doesn’t ✅really seem to have a leg to stand on legally, and, by issuing this vague threat, they’ve made themselves out to be the aggressors in this struggle for genre supre🐎macy.
All in all, this endless talk of litigation has reduced the reputation of both titles, and we hope to hear of a finite resolutiꦅon soon.
22 ⛦ Fortnite Mobile? Perhaps Fort-Not…
Playing FPS games on a phone has always been something of a contentious proposition. Some games, like the oft-lauded Dead Trigger or Modern Combat games, have seen success on the platform, but their awkward and clunky control schemes are miles apart from the precision offered by a keyboard and mouse setup. Taking aim in Fortnite Mobile is borderline impossible, and gamers have been quick to ridicule those desperately attempting to get their Batt𒁏le🌄 Royale fix on the go.
Wrapping my hands around my phone’s screen as I try in vain to assail my virtual opponents is nothing short of uncomfortable.
The whole affair seems like a very far cry from the console and PC versions of the game. I’m aware that they make controllers that are compatible with some phones, but I’d sooner give up on the g൲ame than resort to buying a controller for my mobile device.
21 ✃ Keep Your Battle Away From My Battery 🙈
The whole idea of shoving an epic Battle Royale game onto a mobile phone is just kind of ridiculous. This may be more of a personal preference, but I truly don’t see the point in grappling with all the shortcomings of a mobile phone-oriented Fortnite experience—I’m just notꩲ that invested. Players who are d💃evastatingly hooked on the title may derive some pleasure from the port, but I don’t understand it.
PlayerUnknown's Battlegrounds also recently released on iOS and Android devices, bu🍸t I can’t imagine that the rush to fit such a massive game in p♊layer’s pockets is anything more than a cash grab, an exploitation of the genre’s recent surge in popularity.
You’re free to do what you want with your time and battery l𓂃ife, but count me out.
20 The Fortnite Roulette ꦿ
Again, this one is largely based on experience, but many players have complained about the weapon balancing in Fortnite. Sure, no game is perfect when it comes to balancing, and issues of this sort date back to the inception of online play. Yet, for such a massive title, Epic Games cou🧜ld be making more of an attempt ꦡto reduce frustration.
The obvious retort here would be something like “well, just get good, scrub.”
I’ll admit to not having the greatest internet connection, but, for me, the game seems to be a very hit and miss affair, pun intended. I’ve often found myself bested by weapons that had no purpose bettering my load-out, and I’ve lost confrontatioꦍns in which I really thought I had the upper hand. It’s a common complaint from the game’s hardcore fans, but the combat feels like a total gamble, much more often than it should.
19 Toontown
Does anyone remember Disney’s Toontown? It’s a cartoon, Magic Kingdom-esque MMORPG about, um, cartoons, I guess? I don't know that the game is actually still up and running, but you can register for an account right now—with a parent’s permission, th🀅at is.
I bring this up because, though Fortnite probably doesn’t play a whole lot like Disney games, it sure looks like one. Again, this is a totally subjective thing, but Fortnite’s visuals r🦂eally seem to lack polish and m💯ake the game feel like it’s intended for children.
Graphics of this nature aren’t inherently bad, and games like Borderlands are all the better for their goofy artstyle. Fortnite, on the other hand, looks like a Skylanders expansion pack, and I d💞on’t want to have to ever think about that g❀ame again.
18 ൩ Behind Theℱ Vault Doors
As I’ve said, properly balancing a game as nuanced as Fortnite can’t be eas🎶y, and I wouldn’t begrudge the developers for it if the game’s balance didn’t ღdramatically impede on my enjoyment of the game.
In an attempt to mitigate some of these issues, Epic Games has taken to rotating the weapon selection available in the game at any one time. This means that certain weapons will only be available for a certain amount of time before returning to the vault—a mythical wonderlan🦄d full of awesome gear that you’re not allowed to use.
While I definitely understand the motives behind this change, locking my favorite gear behind an ꧟imaginary vault door in the name of weapon balance feels like taking one step forward and two steps back.
17 🔜 Fallen Far
Though still a work-in-progress, Fortnite has enough quirky bugs and wonky glitches to frustrate ♉an avid player, and nothing is worse than a promising game coming to an end thanks to s🗹ome really strange occurrences.
Though it isn’t necessarily prevalent in every singl🐽e match, the damage dealt by falling from a great height often feels inconsistent. It isn’t easy to determine exactly how much harm a fall from a given height should inflict, it often feels like two players could jump from the same distance an💎d take unequal amounts of damage.
Worst of all,ꦬ damage dealt fro♑m sliding down a hill is absolutely ridiculous, and I’ve had matches come to an end because the game determined sliding a few feet down a hill to be physically insurmountable. Yes, it’s an early access game, but that doesn’t make this any less annoying.
16 I Think I’ll (༒Battle) Pass…
An unfortunate side-effect of gaming in the internet era would be publisher’s ability to eas🅷ily manipulate pricing structures. While this initially took the form of DLC, the industry quickly graduated to micro-transꦐactions, and we’ve been spiralling out of control ever since.
Though it initially utilized the dreaded loot box system, Epic Games has since implemented their Battle Pass method, a system by whi🌠ch you can slowly unlock cosmetic items via in-game progression. Though the package only costs a tenner, it doesn’t last forever, as passes will expire once their season ends.
While innovative, Fortnite is just o෴ne of a growing list of games that want you to shell out for content that would have otherwise been♋ included. Epic Game’s juggernaut title doesn’t ask for money up front, though, as you can play the Battle Royale mode without ever spending a dime.