Continuing the Thieves Guild quest line in 168澳洲幸运5开奖网:Oblivion Remastered w♓ill lead you to Turning A Blind Eye, the first in a series of quests you'll be performing explicitly for t♏he Gray Fox. You finally earn the right to meet the mysterious man himself in a secret location.

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All of your work stealing and selling goods to ꦕyour fences has prepared you for this key moment, so prepare your lockpicks and Chameleon items to give you the best🙈 chance here. It's time to raise the stakes with some of the most important jobs you'll do for the Thieves Guild.

How To Start Turning A Blind Eye

After you 168澳洲幸运5开奖网:finish the Taking Care of Lex quest, there will be a short delay between assignments.

During the downtime, ensure you've sold 600 gold or more worth of stolen gold to Thieves Guild fences, then head to any Imperial City District and wait for about 24 hours, at which time Methredhel will approach you.

You can also go to Methredhel, 🎐but that will take roughly the same time.

When you speak with her, Methredhel will tell you to meet the Gray Fox at Helvius Cecia's house in Bruma.

Head to Bruma and go to the south end of town, to the same corner where Ongar's house is, and you'll find your destination marked by Helvius, who beckons you inside.

Get ready to meet a legend. As you s🍷tep inside, go down the stairs and enter into conversation with the Gray Fox, the infamous head of the Thieves Guild, who will tel💛l you about your task of stealing from an ancient order of monks.

The monks at the te🐬mple are blind, so there will be extra emphasis on keeping quiet while you sneak around the Blind Moth Priests.

Your orders are to steal Savilla's Stone from the underground catacomb♐s near the🐻 Temple of the Ancestor Moths.

After the Gray Fox gives you a warning not to spill innocent blood and clarifies that you can kill the stone's guardians, the Gray Fox will mark your map and send you off.

Bring plenty of lockpicks and prepare to 168澳洲幸运5开奖网:break open several locks.

How To Infiltrate The Temple Of The Ancestor Moths

Head to the northeastern section of Cyrodiil between Azura's Shrine and the border to Skyrim, where you'll find the temple.

As you arrive, your marker will shift to the Monk's Quarters, which is sealed by an average lock, bꦦut you won't incur a crim🐈e for breaking the lock.

Find Brother Holger (he might be in the catacombs, so wait if he is) and peꦍrs♎uade or bribe him until his disposition is 80 or above, then ask him about the Savilla's Stone.

Once Holger spills what he knows, you'll need to follow him to your destination, but be careful not to attract attention. Now is a great time to sneak and use Chameleon spells, potions, or armor.

Keep close to Holger as he guides you🔴 through the Ancestor ⛦Moth Crypt and unlocks the Temple of the Moth Halls.

From here✱ on, you can kill any of the guardians who stand in your way, but you can also steal the keys to the doors from them and continue without harming anyone.

Go inside and then left through a door to enter the tunnels and follow the northern path by bearing to your right, then continuing down the hall to the north.

At the first junction, turn right, and the marker will be directly in front of you. Break the average lock on the door in front of you, and be very careful of any Blind Moth Pri𒉰ests in this room if you're staying𝕴 stealthy.

Break the lock to exit the room through the opposite door, then turn right at the first opportunity to reach an Old Wooden Door to the Catacombs of the Temple of the Moth.

Make a right at the end of the first hallway and pass through the monk's barracks area, heading northeast through a door with a hard lock leading to The Caverns of the Moth.

Look out for the tripwire traps as you come to the💞 first major junction, and loot the chest here♛ before continuing down the northeastern path, where you'll encounter a Skeleton Hero. Dispatch it and move on.

Continue following the path and go northwest, where you'll need to jump over some spikes on the ground.

Kill the wraith, then follow the northwestern path further to find a hard-locked door to the Shrine of the Moth.

Progress into the large shrine in front of you and claim Savilla's Stone from the altar next to the Moth Prelate performing some sort of ritual.

Oblivion Remastered Turning A Blind Eye Instructions Note 13

Follow your marker northeast and loot the chest on your way out for some extra loot and some ve🧜ry important info🤪rmation about the Gray Cowl, the Gray Fox's signature headgear.

With that, head back to Bruma to report your success, and also ask the Gray Fox more about the cowl when you see him.​​​​​

What Rewards Do You Get From Turning a Blind Eye?

Oblivion Remastered Turning A Blind Eye Reward 15

After you learn the true nature of the cowl and its curse, talk to the Gray Fox about Savilla's Stone to end the quest, rewarding you with 500 gold.

You'll be contacted again soon once you've fenced at least 700 gold. When you do, you should head to the Imperial City and wait for Amusei to approach you to begin the Arrow of Extrication quest.

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