Unfriendly Competition is one of the earliest quests you can do in 168澳洲幸运5开奖网:The Elder Scrolls 4: Oblivion, and that's still true in the Remastered edition. It's a fairly straightfoಌrward quest that's more about waiting around and talking to people, but there is a tricky bit of combat near its end worth mentioning. However, the reward is more than worth the hassle and struggle.

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We'll go over everything you need to know about completing Unfriendly Competition here to save you s🔜ome time and ensure you're prepared for its one tough fight.
How To Complete Unfriendly Competition
You'll complete the entire Unfriendly Competition questline in the Imperial City at the center of the map, mainly in the Market District.
The quest's single fight takes place in a mausoleum in the Arboretum district, and pits you against an armored enemy and one with a magic sword that drains both Willpower and Endurance.
The other tricky bit about the quest is that it has one "stealth" section, where you need to sneak into a character's house and through two locked doors. You can either sto♌ck up on Lockpicks or pick the c♓haracter's pocket for the keys.
How To Start Unfriendly Competition
Starting the Unfriendly Competition quest is simple. While in the Market District, visit one of the four following stores and speak to their owners:
- Three Brothers Trade Goods. Speak to Tertullian Verus.
- The Gilded Carafe. Speak to Claudette Perrick.
- The Main Ingredient. Speak to Ogier Georick.
- Jensine's "Good as New" Merchandise. Speak to, well, Jensine.
When you meet the vendor, select the dialog option "Thoronir," which prompts the vendor to explain that a new shop has just opened and is selling its goods at prices that undercut what other stores can offer. If you spoke to vendors other than Jensine, they'll tell you to mꦕeet witꦍh her.
You can fast-track the quest by simply meeting Jensine in her store during business hours and talking directly to her about Thorornir. Select "S🌼tart from the beginning" when🧔 prompted.
Casing Thoronir
Your first task once you accept the quest is to follow Thoronir after he leaves his shop to see where he goes. As with all other vendors in the Imperial City, Thoronir closes up at 8:00 PM.
After a few minutes, he'll leave the store and wander his way to the Merchant's Inn. There, he'll sit and relax until about mid𓂃night before leaving. Continue following him.
Don't worry, there's no s𝔍teꦗalth requirement here, and you can even talk to him as you follow with no repercussions.
Thoronir will eventually make his way to the small garden with the well on the northwest edge of town. His mysterious cont❀act, providing him with cheap goꦇods, is waiting there. Wait around for them to begin talking.
Humorously, you can be right next to the two when they have their "secret" meeting, and they'll speak as if you're hiding in a♓ shadowy corner.
Either way, your next task is to follow the contact, a shady man named Agarmir, back to his home.

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Following Agarmir
Here's where things get tricky. You'll need to follow Agarmir as he wanders the moonlit city back to his home in the Talos Plaza district. Once he's inside, th📖e quest will progress and ask that you sneak into his house and ꧙investigate.
Agarmir spends a lot of time in his home, and he bars the door from the inside, so you can't simply pick the lock to get in.
Instead, you'll need to wait until dusk, specifically around 7:45 PM. In our playthrough, we had about two full days pass before his house was availꦗable to break into.
Agarmir's house has an average-level lock, so if you aren't super skilled at 💃breaking locks yet, you'll want a𓆏 fair few lockpicks to get in. You could have also picked Agarmir's pockets for his house keys.
Once inside, you'll need to make your way into Agarmir's basement, also blocked by an Average difficulty lock.
In the back corner, you'll find a book called the Macabre Manifest,🐈 which details Agarmir's graverobbing acꦍtivities and how he's funneling the illicit goods through Thoronir.
You'll next need to head back to Thoronir during business hours 🌟and tell him where he's been getting his cheap items.
When speaking to Thoronir, select "Taken from the Dead" twice, then "Help me catch Agarmir," and finally, "Don't worry, I'll stop him."
Thoronir will be rightly appalled and will swear to stop selling them immediately. That leaves Agarmir.
Stopping Agarmir's Graverobbing
Leave Thoromir's shop, turn right, and take the gate into Green Emperor Way. Head southwest until you reach the graveyard, and continue toward the door on the outer wall below the blue roof.
This door leads to the Trenitus Family Mausoleum, and you'll get a quest update card as you ge🎃t close. Head൩ inside.
The mausoleum is a small room where Agarmir and an armed and armored guard await you. Speak to Agarmir, and a fight will ensue. There'🐲s no negotiating here.
How To Beat Agarmir
The biggest threats in this encounter are the small space and Agarmir's sword, which drains Willpower and Endurance with each hit.
You'll have a harder time regenerating Fatigue a𒀰nd Magicka the more he hits you.
His guard has a full complement of Steel armor and a . During our playthrough, we were around level six for this fight and spec'd into Conjuration and Destruction magic. Summoning is a fantastic way to split Agarmir from his guard. Even a simple skeleton will draw one away, letting yo🍬u kite the other around the columns in the room.
Keep your best-damaging attacks and spells coming, and if you have a summon to use, keep it active. You'll also want to have potions to restore your Health, Fatigue, and Magicka to keep Agarmir's weapon from causing too many problem🦹s.
When Agarmir and his guard are dead, you can loot the short sword from his body, 🐷a four🍬-damage light weapon that drains ten Endurance and Willpower per hit for 20 seconds.
Finally, grab Agarmir's Shovel from near the open grave and return to Thoronir. When prompted, respond to his question with "Yes, here is his shovel."
For your troubles and for keeping Thoronir from making any more costly mistakes, he'll award you with a Weatherward Circlet. It's a ring that grants 15 per♏cenꦿt resistance to both Fire and Frost damage.
Sadly, Thoronir doesn't immediately give you a discount at his store, 𝓡nor a better selling price, but the ring is very nice.
You're almost done now. Return to Jensine and hand over the Shovel and the Manifest to put a bow on everything. For your trouble, you'll have Jensine's thanks and a tidy sum of 200 gold for your troubles. Sti🐲ll no better p💟rices or better disposition, but gold is also quite nice.

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