Quick Links
168澳洲幸运5开奖网:Octopath Traveler 2 isn't afraid to get a bit shocking, even at the start of a character's story - Temenos begins his journey thrust into the world of conspiracy, with the Flamechurch Cathedral pontiff murdered and the whole thing being quite... suspicious.
Temenos resolves to investigate, heading to Canalbrine, which is the last known location of the theologian Lucian, who had a meeting with the pontiff shortly before his death. Now that he's made his way to Canalbrine, there seems to be another commotion to investigate - will this plunge Temenos into even further danger and mystery?
Town Phase: Canalbrine
After the opening scenes of the chapter, you are prompted to go investigate what the commotion nearby is. Naturally, as yo♒u might have guessed from the very first scene, Temenos stumbles upon another murder sce🍒ne.
After the scene in which the guard tells people to back off, talk to the two people with green speech bubbles over their heads to learn that an apothecary has been killed. After the scenes in which you reunite with Crick, the Sanctum Knight you befriended in the first chapter, you're tasked with making your way to Lucian's house.
From the moment you're given control again, head south and then to the left, using your canoe to get into the canal. Lucian's house is the one just across the way. As soon as you reach the door⛦, another scene will play out.
Detective Phase: Lucian's Death
As in the previous chapter, this short sequence will involve examining the right clues. Find Lucian's Notebook on the back wall, and then the Prayer Handbook near the door. Finally, the Prayer Order near the stack of books w♎ill reveal the truth of the matter.
After the scene, it's time to head to the second floor of the Tavern. Before you do that, though, be sure to nab the red chest beside Lucian's house for a Resistant Nut.
Once in the Tavern, change the time to night if it isn't already, and then Coerce the hooded figure closest to the stage. This is the one you need, and you'll get The Culprit's True Identity as a result.
The hooded figure has a weakness to Staff attacks and cannot deal much damage at all in return. Just hit him a few times until he has only four Break points remaining, and then blitz him with a fully-boosted regular Staff attack.
After the following scene, you'll need to pursue Vados. Enter the church at the northern end of the town and use the exit to the right to reach the dock. Board the ship.
Dungeon Phase: Sacred Guard Ship
First things first, enter the door right in front of you and open the chest to get a Mace, and then climb down the ladder to the right of that room to get an Inspiriting Plum (M). The Mace is a nice upgrade for Temenos if you haven't been shopping or exploring much yet.
On the second level of the ship, take the lefthand door - there is nothing behind the righthand door. There is a chest in the middle of the bunk beds to the left that contains a Dark Amulet, an accessory that reduces Dark damage - v🌠ery 𓃲handy for fights against evil bosses, of which there are many.
Leave the room using the lefthand exit to the front and open the nearby chest to get an Empowering Lychee (M). Run across the top of the deck 🤪to the right to ൩confront Vados.
Boss Phase: Vados
Enemy |
HP |
Weaknesses |
Steal |
Vados |
14,000 |
Spears, Daggers, Ice, Light |
Energizing Pomegranate (L) |
Red Wisp |
1,800 |
Swords, Bows, Ice, Lightning |
Nothing |
Black Wisp |
1,800 |
Axes, Staves, Lightning, Light |
Nothing |
The main gimmick that Vados employs during this fight is to summon Wisps from time to time. The first time he does it, he'll summon two Wisps but will summon a larger amount on subsequent summons. These Wisps don't do much on their own, but Vados will eventually consume them to perform very strong attacks, so it's a good idea to kill the Wisps when they appear, don't ignore them.
When he's been damaged enough, Vados will 'begin chanting' and will glow with the usual purple aura that you should be used to by now. This will block off two of his weaknesses, making it more difficult to interrupt his ultimate attack - save Temenos's Latent Ability for this period so you can use it to reduce his Break Points regardless of what attack you're using.
If Vados is able to pull off his ultimate attack he will instead summon two large Elementals, which have more HP and different weaknesses from their wispier counterparts. If Vados is 🐟allowed to use these Elementals in a big attack, it will deal a very large amount⛎ of damage.
Since they have so much HP and a lot of Break Points, the best thing to do if you somehow allow Vados the time to summon the Elementals is to heal up and Defend with your squishier characters.
Overall, though, Vados isn't too tough. His big attacks take a lot of setup and can be prepared for easily, and his regular attacks aren't too threatening. Keep the pressure up with his weaknesses and you'll have an easy time.
There are quite a few scenes to watch after beating Vados, but this is the end of the chapter. From here, you have two routes to take: the Crackridge Route or the much higher-level Stormhail Route.