Quick Links
168澳洲幸运5开奖网:Outriders: Worldslayer has introduced multiple new progression systems to keep players busy in Expeditions and the new Trial of Tarya Gratar endgame dungeon. One of the first new systems you'll be introduced to is your class' second skill tree, known in-game as your PAX Tree.
Each class in Outriders has access to a second, unique skill tree that provides some build-enabling benefits. While it's smaller than your standard character tree, the choices you make in your PAX Tree can fundamentally make or break a build in higher Apocalypse Tiers. Here is a complete guide to Outriders' PAX Tree system.
What Is A PAX Tree?
A PAX Tree is a secondary skill tree you unlock during the Worldslayer campaign. Every class in Outriders has access to a unique PA𝓡X Tree that branches into two distinct paths. Each node in a PAX Tree is significantly strongeಞr than a typical skill tree node, providing effects on par with Legendary sets and T3 mods.
As strong as these nodes can be, you may only have five nodes allocated in your PAX Tree at a time. Respeccing your PAX Tree can be done at any♐ time for no cost.
168澳洲幸运5开奖网:Return to Quick Links
Unlocking Your PAX Tree
Your PAX Tree unlocks upon completing the "Trepedition" quest during the Worldslayer campaign. By default, you'll only have access to one PAX Point, acting as this tree's version of skill points. Subsequent PAX Points may be earned by completing the following Worldslayer quests:
- Pilgrimage
- Shards
- Wrath
- Trial of Tarya Gratar
A maximum of five PAX Points are available in Worldslayer. All of these quests are tied to Worldslayer's main questline and endgame activity, so don't worry about missing any during your playthrough.
168澳洲幸运5开奖网:Return to Quick Links
Devastator PAX Tree
Wrecker
Starting Diamond |
|
Hunting Season |
Increase you🍸r Weapon Damage by 30% and your magazine size by 50%. |
Harvester |
Increase your Weapon Leech by 10%. Additionally, increase Weapon Leech by 2% for eve꧑ry enemy in Close Range up to 10%. |
Hardened |
Increase your Damage Mitigation by 5%. Additionally, increase Damage Mitigation by 2% for every enemy in Close꧅ Range up to 10%. |
Finishing Touch |
Increase your Weapon Damage by the p𓆏ercentage of ꦦammo missing from your magazine. Killing shots replenish 35% of your magazine. |
Top Branch |
|
Armored Division |
Increase your Arm💖or Piercing by 20%. Reduce your Kinetic skill Cooldown by𒅌 50% of your Armor Piercing value. |
Against Devastating Odds |
Damaging at least 3 enemies with a Kinetic skill grants ꦡyou 30% Armor Piercing for 4 seconds. Damaging fewer enemies makes your shots Critical Shots for 4 seconds. |
Middle Branch |
|
Come One, Come All |
Your Kinetic skill removes Effect Resistance from hit Elites. This effect has a 7-second co𓄧oldown. |
Elitism |
Shots on Elites reduce incoming damage from Elites by 15% and 𒁏increase damage against Elites by🔥 30% for 5 seconds. 5-second cooldown. |
Bottom Branch |
|
Strange Surgeon |
Your shots inflict Bleed. Killing an enemy afflicted with Bleed in 🧸Close Range reduces ongoing cooldowns for Protection skills by 1.5 seconds. |
Overwhelming Force |
While a Protection skill is active, you release seismic impulses every 2 seconds that deal dam༺age equal to 40% of your arm🔯or. |
Tectonic Shifter
Starting Diamond |
|
Impact Point |
Your Seismic and Kinetic skill damage is increased by an additional 30% of your Anomaly Power. Bonus damage is split among all ♍damaged enemies. |
Puncture |
Your Seismic skills inflict ꦓBleed. Anomaly Damage to ene❀mies afflicted with Bleed is increased by 10%. |
Obliteration |
Increase your Anomaly Power and Resistance Piercing by 6%. Each damaged enemy increases the bonus by 3%,෴ up to an additional 9% for 3 seconds. |
Earthen Shell |
Damage dealt with skills is converted to Shield. |
Top Branch |
|
Upheaval |
Enemies damaged by Seismic skill become Upheaved for 2 seconds, storing 10% of da♐mage received during that time and releasing it once the effect ends. |
Multistrike |
30% o🐲f damage dealt by Seismic skills is stored and added to your next Seismic skill. The ef💛fect resets every time you release your stored damage. |
Middle Branch |
|
Richter Rising |
Enemies damage🥀d by both Seismic and Kinetic skills within 4 seconds receive 15% more damage for 4 seconds. |
Energy Transmission |
Each enemy damaged by your Kinetic skills increases the damage of your next Seismic skill by 15%.🌃 Each enemy damaged by you👍r Seismic skills reduces ongoing cooldowns of your Kinetic skills by 0.5 seconds. |
Bottom Branch |
|
Terms Of Engagement |
60% of damage dealt by Kinetic skills is stored and added to your next Kinetic skill. The effect resets every time you release y💎our stored energy. |
Momentum |
Each enemy damaged by your Kinetic skills reduces ongoing cooldowns of other Kinetic skills by 1 second, up to 𒀰4 seconds. |
168澳洲幸运5开奖网:Return to Quick Links
Pyromancer PAX Tree
Gunblazer
Starting Diamond |
|
Coming In Hot |
Deal 15% more damage to enemies above 80% Health a♑nd 30% more damage to enemies below 30% Health𝓡. |
Ashen Regalia |
Killing Marked enemies increases your Damage Mitigation by 7% for 6 seconds. St♚acks up to 3 times. |
Ashen Wake |
Your shots damagꦜe all enemies afflicted with Ash within a 4-meter radius of t♈he target, dealing 30% of the damage dealt. |
Hot Streak |
Critical shots i♍ncrease Weapon Damage by 6%. Bonus lasts for 4 seconds and s𒊎tacks up to 5 times. |
Top Branch |
|
Carbonization |
ཧEnemies hit by your Immobilize skills receive 2🀅0% more Anomaly Damage for 4 seconds. |
Carbon Footprint |
Each enemy hit by Immobilize skills reduces🃏 the cooldown of the otꦇher Immobilize skill by 0.5 seconds. |
Middle Branch |
|
Carbon Ammo |
Increases your magazine size by 200%. |
Bullet Frenzy |
Shot🌜s with Assault Weapons increase your Weapon Damage by 3%. This effect stacks until you stop shoo🌠ting. |
Bottom Branch |
|
Solar Flare |
Activati🎃ng skills increases your Critical Damage by 10% for 6 seconds. Stacks up to 2 tim🔴es. |
Critical Mass |
Critical Shots on Marked enemies turns all shots to Critical Shots for 2 seco⛦nds👍. |
Pyromaniac
Starting Diamond |
|
Melting Point |
Increases your Resistance Piercin♏g by 15% when above 80% Health and by 30% when below 40% Health. |
Scorched Flesh |
Act🀅ivating Ignite skills increases your Status Power by 10% for 5 seconds. Stacks up to 3 tim🦄es. |
Master Exploder |
Explosive skill damage is increased byဣ 10♛0% of your Resistance Piercing. |
Convection |
Reduce all skill cooldowns by 4 seconds when all skills are on cooldown. 3This e🌃ffect has a 3-second cooldo🧔wn. |
Top Branch |
|
Furnace |
Increases your Status Power by 15% for every enemy afflicted wi♕th Burn🎶. Stacks up to 5 times. |
Burnt Offerings |
Increase your Burn duration by 500%, and e𓆏ach consecutive 🌌Burn tick on an enemy deals 10% more damage. |
Middle Branch |
|
Conduction |
Reduces your skill cooldowns by 15%. |
Arsonist |
Activating skills has a 30% chance to reset all skill cooldowns. Th💖is effect has a 5-second cooldown. |
Bottom Branch |
|
Backdraft |
Your Anomaly Power is 𓂃inc💛reased by 30% for every skill on cooldown. |
Trigger Sequence |
Activating an Explosive skill increases the damage of the next Explosive skill by 25%. The buff 🤪stacks up toജ 3 times, after which it starts anew. |
168澳洲幸运5开奖网:Return to Quick Links
Technomancer PAX Tree
Desolator
Starting Diamond |
|
Initial Striker |
Activating skil♓ls increases your Anomaly Power or Firepower by 10% for 5 seconds, depending on which of them is higher. |
Brain Dead |
Activating Decay or Gadget skills increases your Weapon Damage ♒by 15% for 5 seconds. |
Lethal Devices |
Your Ordnance and Gadget skills inflict Toxic to enemies hit and deal an💙 additional 5% of your Anomaly Power as damage if Toxic was 🎐refreshed. |
Pain Killer |
Damaging an enemy grants you 2% Health Regeneration for 3 seconds.🌸 Stacks up to 2 time♐s. |
Top Branch |
|
Permanence |
Inflicting Toxic on an enem💯y 🍨has 100% chance to inflict a random additional status. |
Dissection |
You deal 5% more damage to enemies for every status infꦦlicted on them. |
Middle Branch |
|
Necrotic Tissue |
Damaꦑge agaಌinst Elite enemies is increased by 20% when using a Sniper Weapon. |
Twin Reaper |
Sniper Weapon shots have a 💛75% chance to trigger an echo, dealing 25% of the damage dealt by the shot. |
Bottom Branch |
|
Break Their Ranks |
Your Interrupt skills remove Effect Resistance from hit 🍨Elites. This efꦅfect has a 7-second cooldown. |
Depleted Core |
Your Ordnance skills' damage is increased by 100% of your Status Power. |
Overseer
Starting Diamond |
|
The Undying |
Every 5% of your missing Health increases your Wꩵeapon Leech and Skill Leech by 5%. |
Accelerator |
Your Weapon Damage is inc🦩reased by 100% of your Weapon Leech. |
Override |
Your Anomaly Poweဣr is increased by 100% of your Skill Leech. |
Apothecary |
You pulse every 5 seconds, heali𝓡ng all Players within a 25-meter radius for 2% of all damage done by you between each pulse. |
Top Branch |
|
Purification Protocol |
Your Turrets pulse in a 25-meter radius, removing up ෴to 1 negative status effect from you and your allies. |
Leadseeker |
Your Turrets pulse in a 25-🧸meter radius, replenishing 30% of your ammo and granting 20% increased damage for 5 seconds for you and your a♊llies. |
Middle Branch |
|
Biosync |
Your 🌜Overheal ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚis converted to a 3-second Health Regeneration effect for you and your allies. |
Kinetic Converter |
Critical shots heal the nearest ally for 20% of their Max Health. If Overheal occurs, the player al🀅so receives 30% increa🐭sed damage for 5 seconds. This effect has a 5-second cooldown. |
Bottom Branch |
|
Hastened Influence |
𝓀Reduce the remaining cooldown of one of your skills by 0.5 seconds for every status removed by you or applied to an enemy by any PLayer. |
Burrowing Charge |
Critical Shots inject enemies with an explosive charge for 5 seconds, dealing 250% of Anomaly Power as damage upon the next Critical Sho𝓰t taken. This effect has a 5-second cooldown. |
168澳洲幸运5开奖网:Return to Quick Links
Trickster PAX Tree
Spectre
Starting Diamond |
|
Damaged! |
Damaging enemies with Damage sk💧ills ൩increases your damage by 10% for 5 seconds. |
Adaptation |
Activating skills grants you 15% Anomaly Power or Firepower for 5 seconds depending on which of th🐓em is higher. |
Reactive Shielding |
Activating skills incr♍eases🌊 your Damage Mitigation by 5% for 6 seconds. Stacks up to 3 times. |
Phasing |
Activating skills grants your 15% Shield and 10% Shield tꦦo allies. |
Top Branch |
|
Great Expanse |
Extend the distance considered as ༒Close Range 🦩by 2 meters. |
Quantum Entanglement |
All enemies in🤪 Cl🎶ose Range share 20% of your Weapon Damage. |
Middle Branch |
|
Harrowing |
In🌠crease your Resistance Piercing by 10%. Each enemy in Close Range increases the bonus by 2%, up to an additional 10%. |
Spectral Spike |
Damaging skills have a 100% chance to deal additional damage equal to 15% of your Anomaly Power. Consecutive triggers on the same𝓀 enemy stack, dealing more damage up to 750%. This effect has a 1-second cooldown. |
Bottom Branch |
|
Superposition |
Increase you🌠r Damage Mitigation against Elites by 🥂20% during and for 3 seconds after using a Movement skill. |
Special Tactics |
Damaging Elites increases your damage against Elites by 3% for 3 seconds. Effect can occur once per second and stacks up ဣto 1🍃0 times. |
Exploiter
Starting Diamond |
|
Triggerman |
Your damage is increased by 15% for each skill on cooldown♊. |
Cheap Shot |
Your Class Melee skill lowers damaged enemy's Armor and Resistance by 30% for 5 seconds. |
Lies, Deception |
Activating Dꦰeception🎶 skills grants you 15% Shield every 1 second for 4 seconds. |
Fail-safe Protocols |
When your Health drops below 30%, get 50% Shield and 20% Damage Mitigation for 3 seconds. Fail-safe Protocols can be tr𒁏iggered every 10 seconds. |
Top Branch |
|
Rigged Game |
Activating skills in꧒creases your Critical Damage by 10% for 5 seconds. 🎀Stacks up to 2 times. |
Infinity Slinger |
Sidearm Weapons do not consume ammo during and for 4 seconds🦹 aft🐎er using a Movement skill. |
Middle Branch |
|
Power Overwhelming |
Increases your Firepo🐽wer by 40% of your Anomaly Power when using an Assault We🦂apon. |
Perpetuum Trickery |
Cr♌itical shots increase your Anomaly Power by 10%, stacking up to 5 times. The stacks are consumed by the next Damage skill you use. Activating Damage skills increases your Assault Weapon Damage by 50% for 7 seconds. |
Bottom Branch |
|
Goals Beyond Understanding |
Damage done to Elites tagged with Deception skills has a 25% chance to be ꧋increased by 200%. |
Meticulous Schemer |
200% of killing damage on enemies tagged with Deception skills is divided amongst other tagged enemiᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚes. |
168澳洲幸运5开奖网:Return to Quick Links