Following the 168澳洲幸运5开奖网:recent leak of an official 168澳洲幸运5开奖网:Overwatch case for the 168澳洲幸运5开奖网:Nintendo Switch, the obvious question comes to mind: Will 168澳洲幸运5开奖网:World of Warcraft: Classic also be making its way onto the portable console? Years ago, the idea would have been met with ridicule, now however recent developments in the lineup for the Switch make it seems like this would be far more poss💮ible than once thought.

There are numerous points to consider here, but all of them support the general idea that ౠsuch a port could be feasible and would be a welcome addition to the Switch. First, we can consider the recent titles that have been announced for the console.

Via: youtube.com (ohnickel)

Big Games On A Little Device

When the Switch first released, it is fair to say that most people were shocked to see that 168澳洲幸运5开奖网:The Elder Scrolls V: Skyrim was a launch title, and that it performed quite well on the small console. Since then, we have been pleasantly surprised with 168澳洲幸运5开奖网:Diablo 3, 168澳洲幸运5开奖网:DOOM, and soon, 168澳洲幸运5开奖网:The Witcher 3: Wild Hunt. Developers have worked diligently and shown us that the little console can still handle some of the biggest games that years♔ ago one would not ൲have considered as possible additions to lineup.

By comparison, World of Warcraft: Classic is far less graphic intensive than any of these other titles, and the current PC installation size remains under five gigabytes of data, which is tiny for a Nintendo Switch game and its default storage or with an SD card. Note by comparison that 168澳洲幸运5开奖网:Mortal Kombat 11 had a day one patch of roughly eleven gigabytes of data eꦡven with its physical cartridge.

Another Recent MMO Has Paved The Way

168澳洲幸运5开奖网:DC Universe Online was released onto the Switch only recently and handles perfectly well on the Switch. It too is an older game, this time from 2011, and the console is more than able to handle the demands of the game. If an MMO from eight years ago can run so well on the Nintendo Switch, how hard can it be to run a fifteen-year-old game? It is not as though anyone playing World of Warcraft: Classic is doing it for the impressive visuals.

Via: forbes.com

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Controls

Some may dislike the idea of playing an MMORPG with console controllers, but others in the genre like 168澳洲幸运5开奖网:Final Fantasy XIV have been a smash hit on the 168澳洲幸运5开奖网:PlayStation 4, where control over a character is fluid once a player spends some time with the hardware. If anything, World of Warcraft: Classic is at an ideal spot in terms of abilities that would need to be assigned bꦿuttons on the Nintendo Switch, as future expansions gave way to bloat and eventually requires spells and abilities 🥂to be removed and reworked.

In addition, the rise of the mobile MMORPG has shown𓂃 that even the most basic of controls can work in certain types of games. Not that many of the mobile genre are worth playing, but the point stands that there is clearly a demand for su൲ch a product.

What About Raiding?

The largest challenge that comes to mind is organizing large, end game raid progression. In truth, it would probably be difficult to coordinate, but not impossible. However, the majority of the content in World of Warcraft: Classic is based upon leveling your character, which is no quick task, farming for materi𝕴als, and more. Raiding is but one component re🍬served not for the majority, but a minority. A Nintendo Switch version of the game would be a great way to play in small bursts with a focus on the majority of the game's content.

For now, this is all pure speculation, but considering how much more effort it is probably taking to port Overwatch onto th🉐e Switch, it is a conversation worth having.

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