SR decay was removed from 168澳洲幸运5开奖网:Overwatch in 2019 to accommodate the casual Diamond- and Masters-ranked players, who claimed SR decay made the game too stressful. These players felt that they had earned their rank, and sho🎃uldn't be punis🤡hed for stepping away from the game for a time.

"I got turned off when I hit my peak of ~3,200," user Tealos wrote on the  in a discussion about removing SR decay. "I got swept up in real life stuff and couldn't play for a week, and knowing that my SR was going to start decaying made [th𓆏e game] feel like a chore.

"Games should be fun (even if they're competitive) and should never feel like a task that needs to bᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚe done to keep some looming th💖reat at bay."

Tealos' sentiment was shared by many, but the more serious players in Grandmasters and Top 500 feel differently. For them, the removal of SR decay means a player's skills can degrade while they're away from the game, but they're still able to enter to a lobby they only gained access to at the peak of their performance. As a result, players who reenter Overwatch after a few seasons essentia𒁏💫lly throw games because they're rusty and out of the loop.

Related: Overwatch: The 15 Easiest Heroes For Beginners

Take Cloud 9 streamer, Jamison "PVPX" Moore, as an example. He returned to Overwatch on his main account after five competitive⭕ seasons and was st﷽ill ranked Top 500. As viewers watched his team get rolled on Dorado, many wondered why he didn't simply switch to a smurf account.

In response, he claims that all his accounts, including smurfs, are ranked Top 500, thus defeating the purpose. The only other way he could play in an appropr𒊎๊iate rank for his skill level would be to create another account and "ruin lower SR people's games," as he puts it. Either way, he would be throwing games, or boosting others unfairly, at least until his performance begins affecting his MMR.

Without SR decay, players who were once in the upper echelons of competitive Overwatch are now out of their league. They don't enjoy the overly challenging matches, and their teammates certainly don't l𓆏ike having to carry them.

However, others argue that SR doesn't matter. They claim that a player's rank is actually based on their MMR, which isn't visible on the client side. Even Jeff Kaplan, the lead designer of Overwatch, asserted that 🦂SR doesn't factor into🦩 rank placements.

In a chat with former Dallas Fuel player, Brandon "Seagull" Larned, Kaplan said, "To us at Blizzard, SR is never used for matchmaking. We never even look at it, it's just this number that 🅷only gets displayed to players." If that's true, then SR decay is meaningless, 🅘and its return would only serve to stress out players who want to stay in their rank after coming back from vacation.

Alternat🎶ively, bringing back SR decay may allow returning players to regain their skills through "easier" matches until they get into the rank their MMR says they should be at. Until then, inactive players may remain stuck on the leaderboards.

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