168澳洲幸运5开奖网:Path of Exile has announced a new league recently named Delirium. In the "Delirium" league, players will uncover nightmares that ༺reward amazing loot if you can surpass their ꧅challenging modifiers.
As with most of Path of Exile, leagues can introduce complex mechanics and systems for players to experiment on over the next three months. In this league's case, both the massive passive tree and selection of items are seeing expansion here, adding further depth and complexity to the game. To get ready for this massive league, here are 10 things you need to know about Path of Exile's upcoming "Delirium" league.
10 ꧒ Delirium Encounters
Players will find mirrors scattered among every zone in Wrae💝clast. Activating these mirrors will shroud the zone in fog, revealing terrifying demo🍸ns with powerful modifiers.
These enemies are some of the toughest enemies in Path of Exile, including savage talents and other prefixes and suffixes based on their rarity. Every zone in the game will have these zones, meaning that veteran players can experience♈ the league while leveling to give themselves a massive challenge, while newer players can simply choose to skip it until t🎶hey feel ready at endgame.
9 💜 The Simulacr♕um
Like most leagues in Path of Exile, this league contains a meta progression system that gives massive rewards if you can overcome th🍸e challenge.
In Delirium, every encounter you complete will drop splinters that can be combined to craft a unique map. This map is called The Simulacrum, which will teleport players to a difficult encounter that will shower you with loot upon completion. If leagues like Legion or Breach a☂re anything to go by, Simulacrum missions will give massive rewards.
8 🌳 New Skills 🦩
A new league wouldn't be complete without new ways of tackling the content. While not all skills are known yet, the three shown th🎃us far look am൲azing.
Blade Blast is a skill that detonates blades on the ground, which can be created by the likes of Blade Cortex or Ethereal Knives. These blades can also be used to create Animated Weapons for boss fights. Wands ꦿhave an overhauled Kinetic Bolt, bouncing randomly and forking every time it hits a target. The final skill shown is Stormbrand, creating runes around you as you channel that can siphon your mana to detonate with g♋reat effect.
7 ๊ Endgame Changes 𒉰
Many Path of Exile fans have complained that the Conquerers of the Atlas expansion was too confusing 🍸and encouraged players not to complete maps for optimal Atlas bonuses. This is being addressed in "Delirium."
Returning vendor recipes should allow players to undo p꧂rogression on their Atlas to target-farm items they wish. Conquerers are now deterministic when it comes to spawning, making progression through the Atlas much easier. Vaal side areas and the Temple of Atzoatl to keep them up to 🎐date with modern mechanics and systems.
6 Passive Skill Jewels 🧔
Jewels are special items that players can socket into their passive skill tree for extra bonuses. While that is not🃏hing new, passive skill jewels are.
These jewels are rewarded from successfully completing Delirium encounters, capable of adding new passives in your tree to spec into. These can range from extra life nodes to entirely new notables to shift the way your character fu🐈nctions. With over 280 new notables tied to this system, there is a significant amount of experimentation that players can choose to pursue.
5 Orbs of Delirium ൩
To make the league scale well with the endgame, Orbs of Delirium are special rewards players can earn this league to spi♉ce up their maps with powerful loot bonuses.
These orbs work as implicits for maps, modifying them to reward extra loot while making the map permanently affected by Delirium.﷽ Currency, Uniques, Fossils, Maps, and even older league mechanics like Essences can be rewarded from these orbs, should you choose to apply them on your maps.
4 New Items
With new enemies to kill comes with new items. Alongside the new passive skill jewels, there are some new Uniques and 🌱Divination Cards to keep the game interesting.
One example the developers gave is a chest plate called Perfidy. This chestplate houses typical health increases for the user, but it also enhances Banner skills significantly. Those who wear Perfidy can use two Banners at once, each granting increased duration to their planted effects such as Adrenaline or Fortify. Items like this enable or enhance certain builds in Path of Exile, 🦩adding to the game's already near-infinite replay value.
3 Eco✃nomy Reset 📖
While not mentioned directly, a new league gives both new and veteran pla👍yers a chance to make currency in a fresh economy.
Leagues take place separate from the main Standard league of Path of Exile. Because of this, nothing from Standard carries over to a new league, meaning everyone is on equal footing in terms of currency, levels, and overall power. If you are crafty with buying and selling items, a new economy can give you a chance to shine over others and create💙 a dream build well before others can afford the same. It also allows veteran players to hone their skills leveling quickly or completing maps with minimal gear.
2 New Notables 🌜 🌞
Since the passive tree is seeing somℱe expansion thanks to the new jewels, there are new notables available for players to experiment with.
One of the new notables shown is called Hollow Palm Technique, whicജh grants a massive 60% more attack speed rati♍ng while counting you as dual-wielding. The downside of this node is it only works when you have no main hand or offhand item equipped, and you can't be using any gloves. This allows crafty players to create a monk-esque playstyle with unarmed strikes.
1 🐎 Interaction With Past Leagues
While new leagues typically focus on making its own mechanic as engaging as possible, the developers of Path of Exile ha🐻ve been incorporating past league mechanics into newer ones recently, with Delerium being no exception.
Orbs of Delirium do this with maps, but the actual Delirium mechanic itself has the chance of interweaving old mechanics like Breach hands into your encounters. Legion armies from the "Legion" league can be affected by the fog, giving them horrific modifiers in exchange for even more loot than no♊rmal. It can also affect league-exclusive areas like the Temple of Atzoatl from tꦛhe "Incursion" league as well.