High-end PCs have always been slightly ahead of the technological curb. While one still feels the effects of computer games coming to consoles with some limitation, like 168澳洲幸运5开奖网:Control's frame rate issues on the PS4 and Xbox One, a significantly larger♏ ch🧔asm once existed between the two.

Related: 10 Most Groundbreaking PC🔯 Graphics Cards In History

Most of the examples below did their best, but there was just no way to make these conversions as pretty and smooth as th🎉ey were on the era's high-end PCs. While they were not necessarily worth the purchase, it is now interesting to play them as a curiosity and note the differences and tricks developers used t♊o get them running on lesser hardware.

10 Doom On T🐻he 3DO 🎀

doom 3DO
doom 3DO

When Doom became a cultural phenomenon in the early '90s, every consol🅷e had to have its own version to ensure it sold like hot cakes. None of these early ports matched the original PC version, but the 3DO fared the🔯 worst all by miles.

Technology unprepared for the task of running the game combined with a short development time led to a barely playable port. The frame rate barely keeps up, the resolution makes the world nigh unintelligible, and the screen is downsized to only a portion the television's size. Given the console's seven hundre♌d dollar price tag, this would feel like highway robbery to anyone who invested the cash.

9 ꦚ Hal🦩f-Life 2 On Xbox

Half-life 2 xbox
Half-life 2 xbox

Often considered one of the first next-gen games of its era, of 168澳洲幸运5开奖网:Half-Life 2's existence on the original Xbox♛. The graphics take a notable hit,꧑ along with everything else.

Frame rate often stutters during busy firefights, and the world is divided into even more load times, which last significantly longer. Fortunately, the PS3 and Xbox 360 got a better version for console gamers in the Orange Box, though the PS3 release has issues of its own.

8 Deus Ex On PS2 🃏

Deux Ex PS2
Deux Ex PS2

Warren Spector's influential, immersive 168澳洲幸运5开奖网:first-person shooter Deus Ex was unlike anything that came before with the💮 level of detail in the world and the my🐲riad of ways in which players can approach objectives.

Related: 5 Rea♏sons Why The Original Deus Ex🌠 Is The Best (And 5 Reasons Why It's Human Revolution)

The PS2 version did its best to convert the origina🐻l experience to consoles, but it made some concessions to get it running 🎶on the humble system. Many open areas are broken up with walls to help decrease draw distance and pop in, and some systems such as individual limb damage are removed entirely.

7 🐟 Carmageddon 64

carmageddon 64

Part of Carmageddon's joy was seeing zombies blow up into bloody bits upon running them over. The gameplay was fine too, but the visual spectacle greatly enhanced the experience. Wꦍhy did they think it was a good idea to tone down the gore for the consᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚole release, then?

Perhaps they figꦍured the console's younger install base would be more drawn to a friendlier aesthetic. Whatever the case, it made for a lackluster port removing all the charm of the original PC releases.

6 𒐪 StarCraft 64 🌱

starcraft 64
starcraft 64

168澳洲幸运5开奖网:Real-time strategy games never had a good time on consoles. Managing resources and clicking on the map is hard enough on a PlayStation controller, now imagine how it must be on the hulking Nintendo 64 gamepad. Anyone who played StarCraft 64 knows exactly how it feels.

It is impressive to fit the beefy game and its Brood War expansion on a cartridge at all, but it💎 clearly suffers in the transition. After this, Blizzard opted to 🥃never port a game to consoles unless it was a more natural fit.

5 🉐 The Witcher 3 On Switch

This one is equal parts breathtakingly impressive and funny. On one hand, fitting Geralt's gargantuan journey on the 168澳洲幸运5开奖网:Nintendo Switch is a jaw-dropping feat. On the other hand, it is easy to see where they cut back in order to fit it on the hybrid system𓆉.

Related: 10 PlayStation Games That Need A Sw𓆉itch Port (That Could Get One)

Many find the concessions worth it to explore the massivꦦe world on the go, however. Cross-save with the PC versions was just added as well, adding incentive to buy the game. Not a terrible way to experience the game, but it is recommended to find any other way possible if someone has a PS4, Xbox 360, or a nice PC.

4 �⛎� Fallout: New Vegas On PS3

A figure in Ranger uniform holding a gun in front of an NCR flag

Bethesda's engine never does well on consoles, and Obsidian used the same tools when building their168澳洲幸运5开奖网: spin-offFallout: New Vegas. Frame rate issues are ꦗimmediately evident, but problems just grow wo༒rse as the game goes on.

The deeper into the story one goes and the more side que𝓡sts they do, the worse the game runs. Eventually, the game🧔 becomes nigh unplayable, constantly crashing and freezing. Some patches came out after launch, but it was like putting a bandage on a dismembered limb.

3 ⛦ Command And Conquer 64

Command and conquer N64
Command and conquer N64

Considering Command And Conquer: Red Alert already made its way to the PlayStation a couple of years prior, it left some scratching their he𒁃ads as to why the Nintendo 64 received the first game i🐼n the series only in 1999, four years after it came out on the PC.

The graphics are upgraded, but the sound is heavily compressed and the trademark FMV cutscen𒀰es are entirely absent, making for a package that feels lacking in many ways.

2 🗹 Diablo On PS1

Diablo PS1
Diablo PS1

Diablo III coming to consoles seemed like such a huge deꦇal. Little did people know, the first game made its way to PS1 back in 1998. Getting such a revered PC game on a console was certainly a novelty, though it wouldn't be on this list without some drawbacks.

The graphics take a hit and the save file requires a whopping ten of the PS1 memory card's fifteen blocks. At the time, it might have been worth it just for the ability to play through the story 168澳洲幸运5开奖网:cooperatively with a friend. Everything is better with multiplaye𒊎r, after all.

1 🤪 Max Payne 2 On PS2

PS2 max payne 2
PS2 max payne 2

The Xbox version of this noir-inspired third-person shooter runs the gam🍨e fine, but the PS2 port is a rough time. Hectic fire fights start looking like a photo ga🐟llery as the frame rate drops to impressively low levels. One half expects the PS2 to catch fire from all the processing.

In addition to its performance, the graphical fidelity takes a massive🥂 hit, with faces and textures loosing all the detail which made the PC version look so impressivꦐe. Seeing the different versions side by side makes anyone who only owned a PS2 back in 2003 want to cry.

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