With the Persona series starting in 1996, Strikers has finally changed up the battle system and introduced the fans to a new way of doing things. Turning from a slow-paced turn order into a high-octane hack and slash that makes the game feel c💦ompletely different.

RELATED: The 9 Best Outfits In Perso🍃na 5 (& The 6 Worst)

Like with any change, some will like it more than others, especially fans of exciting fights that take the epic moves from the old game and put them in a real-time battle. However, it comes with some compromises, mainly the chꦆance and know the setup inside and out.

10 🃏 New - Action-Based Combat

using a weapon in persona 5

Taking a left turn from the usual Persona formula, Strikers leans into a real time, action based combat system that lets players sharpen up their reaction time skills. Making the game feel more alive than ever and introducinꦕg a whole new set of moves and combinations to explore.

This is a great change from the usual pacing of Persona's combat, opening up the system and giving the entire game𒁃 a whole new level of intensity. Shortening the campaign and ramping up the pace, Strikers breathes some fresh air into the series.

9 🎉 Old - Strategy Pace

Persona 5 combat

Everyone that has followed the Persona series has fallen into the turn based groove they've carved for themselves, making strategy and planning a lot more important than the usual big title. A slower pace leavesౠ room for a lot more thought into each move, making a big result all the more satisfying.

While it does dial down the action, the old battle system makes things a lot more organized. Chances are the long time fans love this system or at the very least have g🉐otten used to it, making this switch up jarring for most fans.

8 New - Very Forgiving 🌸

high fiving Ann

Turning up the speed setting and throwing the play💜er base into disorder, they had to soften up the n꧋egatives for getting lost in the sauce a few times. This means that the beginning of the game won't punish you too hard for the sloppy mechanics, especially when you're fighting big groups of enemies.

RELATED: 16🅷8澳洲幸运5开奖网:Persona: Top 10 Waifus In The S⛦eries, Ranked

This will come in handy to prevent an absolute meltdown every time you don't position the character well. While i𝐆t might seem a little soft at the start, you'll thank the studio when the group gets out of the opening stage.

7 Old - Confidant Com💮bat 🌜

ranking the arcana

168澳洲幸运5开奖网:The confidant mechanic makes for one of the deepest battle mechanics in Persona, Strikers takes this out to compensate for its much smaller play tim🍷e. Opting to make room for the wild gun play and second to second fighting, we lose the effort and buildꦰ up to some hard earned attacks.

Most newcomers to the series that might have started with 168澳洲幸运5开奖网:Persona 5 might no❀t be settled into the steady rhythm that's been set over the years, losing both character development and long built moments is something that can't be replaced.

6 New - Op🌄tions ൲

combat in Strikers

Strikers opens up the battle system in a big way now tꦏhat it's got real time combat, giving the player many more choices as to how they want to approach the fight. The Hack and Slash style and big step up in enemy numbers also makes for a lot more combat in total, putting fans in the fight more than any other Persona title.

From adding in long range attacks with guns and projectiles to the 168澳洲幸运5开奖网:blend of persona attacks that effect the battle, it will be hard for players to run out of combinations and new ways of attack before the game comes to ♍an end.

5 ꦬ Old - Too Easy 🔯

easy combat for strikers

Maybe it's because of the new system being introduced but the combat feels a little too easy, especially when it comes to the late game bosses. Both sides feel unbalanced and it turns into a little mo🐭re hack than slash most times, leaving a sense of challenge on the table.

While this can be excused from the first half of the game🎃, given that fans need time to adjust, the end game could have definitely stepped up the 💦adversity towards the end. Hopefully they bring out more spin offs in this style to give us a reason for the slow start.

4 🍸 New - Persona Attacks

Persona 5 strikers combat

Strikers being heavily focused on the combat aspect, they didn't 🎐leave fans completely out of water. Adding in the slowed down combat when players want to perform a persona attack, it brings some of the previous games style into the new title.

RELATED: Persona 5 Strikers: 10 Changeಞs Made To Gameplay And Combat

It also makes for some of the most devastating attacks in the game, something you need a little more time to execute. Characters don't even have to be near the enemy to attack, s🔯ending the shot across the battlefield and taking down some significant threats.

3 🦩 Old - Thrown In The Deep End ꦇ

Persona 5 fight

Even though they 168澳洲幸运5开奖网:toned down the difficulty, it does thrﷺow you into the deep end when it comes to the games many mechanics. A lot of them being new, it's definitely a struggꦺle to get it all thrown in your lap at once.

They hold nothing back from the opening fight, meaning those who are prepared can use every tactic in the book on their first enemies. It also meanꦓs that even hours into the game, most fans will be questioning whether they're using it all in the right w🅰ay.

2 🦂 New - Satisfying Attacks

defeating enemies

This is honestly the most important part of not only Strikers but every combat system in gaming, Does it feel good 𝓡to fight? For a game that doesn't have much experience in the real time arena, they've done a great job of making every kill f✅eel satisfying.

This also applies to the combinations and dodges, making you feel like you've really outplayed the enemy a꧅nd looked good doing it. The smooth controls and weighty blows are one of the most enjoyable parts about Strikers and a key reason the game holds up.

1 🦩 Old - Battle✃ Camera

dark god persona

The biggest up followed by the biggest down, the camera in this game i🍨sn't perfect by any means. It will leave players facing an awkward direction that tends to ruin the flow of an attack or dodge, taking away from the otherwise smooth combat.

This will be obvious when facing a group of enemies, the player throℱwing attacks in multiple directions quickly. It's not so bad to become a major ♒issue but it's definitely annoying when it does decide to lag behind and drift off in its own direction.

Next: Persona 5 💟Strikers: How To Beat The Sapporo Jail Boss