Persona 5 was a bigger hit than developer Atlus could have ever predicted. The RPG series broke out of its niche and reached a mainstream eye for the first time. 168澳洲幸运5开奖网:With its great characters, engagiღng story and fantastic gameplay that already has players looking forward to Persona 6, despite little news about the game being present at this time.

RELATED: Ranking Persona 5: Royal's Palace Ruler🍨s By How 🅠Despicable They Are  

Persona 5 did a lot of things right and fans are wondering how Persona 6 will be able to top it. The former did a lot of things right, but there were some things that probably should not be  in Persona 6. Herဣe are a few things from Persona 5 that should and should not be implemented into Persona 6.

10 Should: Great Soundtrack ꦛ

The album cover for Persona 5's original soundtrack

The soundtrack of Persona 5 is perhaps one of the best in any game period. From its jazz and rock themed exploratory and 168澳洲幸运5开奖网:battle songs to the fantas🎶tic vocals provided by Lyn Inaizumi, the soundtrack is great to just chill and/or jam out to🎶.

Despite all 168澳洲幸运5开奖网:the big changes in the series, one thing that has remained pretty consistent since Persona 3 is the each game has had a great soundtrack of its own. Persona 6 should stick wit🍒h this aspect with whatever new singer 🎶they bring along for the ride.

9 ꧑ Shouldn't: Follow High Schoolers

Joker answers a question correctly in P5: Royal

Every Persona game so far has followed a group of high school stꦦudents through whatever adventure and struggle they happen to find themselves. While it may not be the ꦍend of the world should Persona 6 follow high schoolers, it would make for a nice change of pace.

One can only do so much with these backgrounds before they get stale. Following a group of college students for instance would be a 🌠breathe of fres𝕴h air and can make the developers do more with the characters they are given.

8 Should: Unique U.I. 🔴

Joker engages in combat with a shadow in P5, showcasing the game's unique ui

The user interface is something that is often overlooked in games. It has to be easy and smooth on the eyes so the player can maneuver through the game's menu with ease. Persona 5's U.I. did all of this and more with a flashy visual style reminiscent of comic books 🍸and manga. It matches the game's tone perfectly.

RELATED: Persona 5: Royal: All Persona Awake๊nings, Ranked Worse To Best

Persona 6 should also have this but in a style different from Persona 5's. It is unclear what the next game's plot would entail but the U.I. shou🧔ld matꦫch that game's tone.

7 Shouldn't: Animal Mascot 🍨

From left to right: official Teddie artwork for Persona 4: The Golden, Koromaru in Persona 3: The Movie and Morgana in a Persona 5 trailer

Ever since Persona 3, the games have had an animal of some kind to be the mascot of sorts for each subsequent game. That game had Koromaru, Persona 4 had Teddie and 168澳洲幸运5开奖网:Persona 5 had Morgana.

While each are memorable characters in their own way, ﷺthere is only so much one can do with an animal mascot before, much like with high schoolers, the idea gets stale. Persona 6 should take a break from having an animal mascot or at the very least, separate the next one from the others.

6 ꦬ Should: Showtime Attacks ജ

Ryuji and Makoto's showtime attack in P5R

Showtime attacks first appeared in 168澳洲幸运5开奖网:the Royal version of Persona 5. It is a special attack when two♕ 🍬characters from the party come together for a special attack that is both gorgeous to look at and satisfying to pull off.

Before each move is unlocked, two members of the party will discuss it before it is unlocked. It was a nice way to see how the Phantom Thieves developed chemistry and is something that Persona 6 should include for both st🅺ory and gameplay purposes.

5 💮 Shouldn't: Shadow Negotiations

A shadow negotiation in action in P5R

Persona 5 ditched the card mechanics of previous games 💃and introduced shadow negotiations. This was the best way to acquire new personas outside of the fusion method as well acquire some money and items as well. Sounds alright, but each shadow has their own unique personality that affects what can and canno🐼t be said to each one.

The game did not really make clear what shadows had what personalities until after they were added to the player's collection. Royal fixed the issue a bit by suggesting what to say but not by much. It would be best if the negotiations were left out 📖of Persona 6.

4 🐭ꦍ Should: Third Semester

The Phantom Thieves talk with Sumire before entering Maruki's palace during the game's third semester

Persona 5: Royal added a third semester that could be played if 168澳洲幸运5开奖网:certain requir♒ements were met by the player. Unlocking this is well worth the effort since it lets players complete any of 168澳洲幸运5开奖网:the game's great confidants they might have missed out on.

RELATED: Persona: The 10 Hardest ✃Boss Fights In The Series, Ranked According To Difficulty

It would be a good iജdea to implement this into Pers🌸ona 6 so as to have it there to begin with. This would avoid what Royal did to the original Persona 5, the former of which made the latter pretty much obsolete.

3 🌠 Shouldn't: Restricted Access To Nighttime Activities At Some Points

Morgana's infamous go to sleep line in P5

At certain points of Persona 5's story, Jo𓆉ker would not be able to go out at night on some occasions due to events🔴 that transpire on that specific day. This is extremely annoying since players have to try to do whatever they can with the time they are given and it feels like the game is stopping them from doing so.

Royal made things a bit better by letting the player do more around Leblanc but that was the mosဣt they could do. Persona 6 should avoid this to avoid 💫the player feeling as if they are being cheated out of experience.

2 Should: Gamepla🎶y 🎐Bonuses From Confidants

The confidant menu in Persona 5

In Personas 3 and 4, confidants/social links outside of the player's party only granted a bonus to f𝕴using persona's of that confidants established arcana. Persona 5 changed this by not only having this but by adding bonuses to combat and d🌞aily that are provided by all confidants, not just from party members.

This entices the player to engage with the confidants to get to know them better and see who they are as people. This is probably the best part of the Persona series and should a must in ꦐPersona 6.

1 Shouldn't: Locked 🦂To A Male Main Character

The Female Protagonist attacks an enemy in Persona 3: Portable

Only two Persona games have no𝔉t had a male main c♕haracter. That being Persona 2: Eternal Punishment, which had an already established character as the protagonist. The other is Persona 3: Portable which gives the player the option of playing as a female character.

Girls make up a h💯uge part of the gaming community. Yet while other games have incorporated the ability to play as a female character, Persona has fallen behind since Persona 3: Portable. Persona 6 would be able to reach a broader audience by enabling players the options of selecting the gender of the main character.

Next: 10 Mis🌠takes Everyꦛone Makes On Their First Playthrough Of Persona 5