168澳洲幸运5开奖网:A Plague Tale: Innocence is a unique, narrative-driven tale taking place in the 14th century. It sells itself as a historically accurate tale 𒊎abo♊ut the plague, but it immediately does away with this notion after just a few minutes.
There are numerous supernatural elements and other unexpected facets of the design. As such, there is a lot about it that does not make sense. None of the entries below — which deal with both story and gameplay — make the game a 🐬bad experience, however. On the contrary, the fantasy elements within the grounded historical setting make it stand out in the crowded medium.
9 ✱ The Guardꦆs Are Unobservant
This is 🐓a pretty common trope with most stealth games. Guards are extremely stupid. Some scarcely see more than ten meters in front of their face. You can be within their line of vision for a few seconds before they are alerted to your presence. Even then, it is relatively easy to avoid them and they'll lose your trail quickly. This is ultimately for the better. Imagine how frustrating a stealth game would be if enemies behaved like real humans.
8 Why Does Amicia Lie To 🗹Hugo? 𒀰
Upon discovering her mother is still alive, Amicia decides to keep it a secret from Hugo. Her brother overhears it anyway, unknown to Amicia. She continues to lie to Hugo, which prompts him to run away in the middle of the night, making all the problems so much worse. If Amicia had just been honest with Hugo and let him know their mother was alive, she could have potentially saved a lot of trouble. This can ultimately be attributed to Amicia's youth and inexperience in dealing with children.
7 Most Of The Guards Can Outrun Amicia🐼
Once you are spotted and the guards are on full alert, they almost all outrun Amicia. The guards and soldiers are at their top physical peak, but they are also carrying around heav🧸y armor. Amicia is a young girl who is also physically active. It is hard to believe any older soldier would be able to run faster than her. If she could run faster than everyone, there would be no threat to getting spotted, so it is most likely done for the sake of gameplay.
6 ཧ The Entire Concept Of Hordes Of Rats 🥂
The entire game is built around an outlandish idea.✤ In addition to a plague ravagᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚing the land, there is a horde of vicious rats who destroy towns and villages.
They also devour people alive in addition to infecting them with a contagious disease. The game's strength is how it manages to make you suspend disbelief. Despite the ridiculous concept, the human drama and relationships between the characters manage to shine.
5 Nicholas Su🐠rvives Being Consumed By Rats?
The penultimate boss is Nicholas. You have to use Hugo to send rats after him once the lanterns are extinguished. It takes three s🦩warms of rats to🌳 actually kill Nicholas. Why is he the only one who can survive being entirely consumed by the swarm? Everyone else, including Amicia, is immediately doomed once the rats touch them. It needs to be done, though, because like most video game bosses they are not dead until you hit them three times.
4 Guards Don't Notice NPCs
In addition to escorting Hugo throughout most of the campaign, you also travel alongside multiple NPCs. Weirdly enough, soldiers do not notice NPCs. They will attack your NPC partners if already alerted, but they trail behind you and go by unnoticed when in stealth mode. Ultimately, it is more comfortable for players if they don't have to worry about NPCs also having proper hiding places. Some argue it ruins immersion, but it makes for a more convenient gaming experience.
3 🐟 Alchemy Is Now Re🅰al
There was a time when people thought normal metals could be transformed into gold and silver through Alchemy🐈. This practice and theory went away once humans started learning more about chemistry.
Inಌ A Plague Tale: Innocence, Alchemy is real and practiced by ♛a couple of major characters. It is a major part of the narrative. Treating this practice as real and true does not make sense, but it makes for a unique game world.
2 Amicia Gets Over Killing People Pre✅tty Quick
Like every game about someone thrown into a life-or=death situation, there is that scene where they kill someone for the first time and reel from the shock. 168澳洲幸运5开奖网:Similar to games like Tomb Raider, Amicia gets over her first kill quickly. Shortly afterward you are picking people off with rocks like she was a trained soldier. Maybe it is just like John Rambo says in the 2008 film Rambo: "When you're pushed, killing's as easy as breathing."
1 A R𒀰ock Instantly Kills All Guards 🍌
To be clear, 168澳洲幸运5开奖网:taking a rock 🐎to the face is no laughing matter. However, would it instantly kill every enemy soldier? 🗹It would definitely incapacitate most of them and be painful, but it might not be as great of a weapon as the game lets on. If Amicia is a little older in A Plague Taဣle: Requiem, we wonder if she will end up using a sword or other, heavier weapons.