Status ailments in Pokemon can quickly turn thꦿe tide of battle or help maintain your lead. Whether it’s something like poison chipping away at your opponent’s health each turn or healing your Pokemon using your opponent’s health with seeded, status ailments play a huge role for many.
Paralysis is an ailment that can, essentiall♈y, cause the enemy Pokemon to skip their turn. There’s a 25% chance that they get locked in place after being given a command, and while it’s just a matter of luck whether it affect🗹s them that turn, it’s worth knowing the moves that can cause it.
10 Fling
Fling is a pretty strange move. It’s dark-based that is entirely dependent on 168澳洲幸运5开奖网:the item the Pokemon holds. Both the power of the move ꦡand the ailment it can cause is determined by what y🧸ou equip it with.
For example, a⛎ Razor Fang will give Fling the property to cause an opponent to flinch, and a Light Orb transforms Fling into a move that causes paralysis if it hits.
While this can seem a bit cumbersome, the versatility of the move makes it one worth learning as it can give you the edge you need to overcome an enemy Pokemo🔴n. Provided you have t𓆏he right item, of course.
9 🌳 Wildbolt Storm
168澳洲幸运5开奖网:Legendary Pokemon deserve legendary moves. Wildbolt Storm is exclusive to Thundurus and🅰 packs a pretty good punch after a buff between generations from 5 PP and 95 power to 10 PP and 100 power.
While it only has an 80% accuracy rate, ওit’ll feel much higher, and you won’t find yourself missing the move too often.
The chances for paralysis are in line with many other moves, namely 30%. Even if you don’t get the status effect,✤ it’s a worthwhile move as it’s still quite damaging.
It can even hit multiple targets at once in team battles, though its chance to apply paralysi🙈s lowers to 20%.
8 🐭 Tri Attack 🧔
Initially, Tri Attack was a normal move that only did damage. As mor🌳e and more generations came out, Tri Attack evolved alongside it. Not its damage or accuracy, both of which is go🎶od, but in what he could do.
Starting with Gen II, Tri Attack gained the ability to 🔜either paralyze, burn, or freeze opponents. While overall it’s a 20% chance of applying one of them, individually it’s split evenly between the three.
Still⛄, a one-in-five chance to hurt the opponent with dot damage or stop them for a few turns is a good tradeoff for the low individual odds.
7 Thunder Fang ඣ
Thunder Fang for years was a pretty weak move. It only had a 10% chance of paralysis and 65 power while costing 15 PP. It just didn’t feel worth it, even with the po♍tential to cause the opponent to flinch.
But with Pokemon Legends: Arceus, it got a nice buff, boosting the odds to a 20% chance 💙of paralysis coupled with lowering the opponent&꧂rsquo;s speed. Adding the chance of flinching, the move could lock down the opponent easily with minimal resistance.
6 Body Slam
Body Slam is one of those moves that isn&🌃rsquo;t spectacular and won’t turn the tide of battle, but is super useful as a utility move. It’s also one of the most widely learnable moves, with literally hundreds of Pokemon able to gain the attack in one way or another.
It has 168澳洲幸运5开奖网:100% accuracy, a 3ꦏ0% chance to apply paraly🙈sis, and 85 power. With it being a Normal-type move, you don’t need to worry about effectiveness outside of Rock and Steel-types. Having a move like this can save you in the heat of battle.
5 Volt Tackౠle ♛
Volt Tackle received a nerf after its initial ge🍸n to give it a chance at paralysis. It’s a very low chance at 10%, but it’s a buff nonetheless. But with a probability that low, it may cause pause for most trainers.
The best reas෴on to use it is that it’s a very powerful move with 1💟20 power.
The downside is that it causes the Pokemon that used the move to take a third of the damage they delivered in 168澳洲幸运5开奖网:recoil damage. That means the stronger the Pokemon and at꧑tack, the more it hurts itself.
Still, if you can lock d💖own your opponent or make them faint, it’s well worth i൲t.
4 Thunder
A versatile and, at times, property-changing move, Thunder is one of the more recognizable electric-based moves along with Thunderbolt. 168澳洲幸运5开奖网:Its biggest issue is its accuracy, which has a 25% chance to miss. But eve🦋n that can be mitigated if it’s raining.
One of its best properties is that it can hit some Pokemon that are semi-vulnerable. If a Pokemon is in a state of flight, they tend to not be able to ♛be hit until after their attack, but Thunder still has a chance t🌠o hit and, better yet, paralyze.
3 Dire Claw
Even poison can paralyze! Well, at least with Dire Claw it can. This Poison-type move boasts some okay damage with 60 power. But i🌱t more than makes up♏ for its power with the potential for dot damage and the ability to lock down opposing Pokemon.
Dire Claw has a 16.6% chance to poison, cause paralysis, or🅷 cause drowsiness. So while you may not do a ton of damage immediately, you have a good chance to apply additional damage thanks to its multiple chances to apply a status ailment.
2 Thunder Wave 💖
Thunder Wave is a move that inflicts no damage. So, the only reason to learn or retain the move is for its ability to cause paralysis. While ๊most moves only have a chance to inflict paralysis, Thunder Wave haꦯs a 100% chance to cause it.
The move was so good despite not causing damage that it was nerfed from 100% accuracy to 90%. It&rsqꦯuo;s not a huge change, but the chance to miss the move was needed as Thunder Wave could single-handedly destroy an enemy team.
1 Zap Ca💧nnon
Zap Cannon is one of the stronge🐻st Electric-type moves. 120 power alone would cause many to keep🌜 it in their arsenal, even if the paralysis chance was only 10% or cost 15 PP.
But paralysis is 100% and the cost is 5 PP. Tཧhat means not only does it pack a wallop; it always causes paralysis on hit.
With a move this strong at such a low cost, there needs to be a trade-off, and that is its accuracy. It’s a coin flip of whether it hits or not as it has a 50% accuracy. Even with this, the mo🦄ve remains strong and practically spammable.