168澳洲幸运5开奖网:Pokémon Sword & Shield were the first games in the series to include a Dark-type Gym, in the form of the Spikemuth Gym and its leader Piers. This means that every type of Gym has appeared in the series, barring future Pokémon games adding more types.

The recent Pokémon games have tried to make the Gym Challenge more interesting by adding gimmicks outside of battling every trainer. Pokémon Sun & Moon eschewed Gyms in the form of the Island challenge and the Gyms in the Galar region had unique t𒁏rials, but it felt as if the developers quickly ran out of interesting ideas and would eventually resort to just battling Pokémon Trainers.

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It wouldn't be out of character for Game Freak to just keep rehashing the Gym format in later games, but there are other ways for the Gyms to be defined outside of type preference. One way in which the future Pokémon games could make their Gyms challenging is by taking an idea from the 168澳洲幸运5开奖网:Final Fantasy Tactics Advance series and im🤡posing rules and restrictions on the player in order to make things interesting.

Via iMore.com

The reason why Gyms are such a pushover is that most G🍌ym Leaders only use Pokémon that come from a small pool of types. The Gym Leaders also generally use a handful of Pokémon and rarely use a full team of six, as well as only using a single item in battle, if they u𓄧se one at all. It's easy for players to brute force their way through Gyms with sheer numbers and spamming items, unless they are performing a Nuzlocke or other self-inflicted restricted run.

The simplest way to make Gym battles more challenging (without too much effort) is to force players to adhere to the same rules that Gym Leaders seemingly have to follow. Players should be restricted to bringing in the same number of Pokémon into the battle as the Gym Leader, along with one usable item (not counting held-items). This could be taken even further to restricting players to only using Pokémon that belong to specific types or only allowing a maximum number of different types that can be used among their team. Pokémon Battle Revolution used a similar s💫ystem with the areas in Pokétopia that could be adapted to the Gym Challenge.

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Pokemon Sword & Shield Gym Battle Cover
Via Inverse.com

Those are just some of the basic ideas that can help level the playing field in favor of the Gym 𒆙Leaders. There are lots of rule sets that could be used to make each Gym battle unique without needing to rely on types. A Gym Leader who uses a lot of Pokémon could have a rule preventing switching, even through the effect of a move like Volt Switch. A Gym that prevented Abilities from working could be interesting, especially if the Gym Leader made the most of it with Pokémon like Slaking that are usually weakened by their Ability. A Gym that has wild Pokémon inside of it that the player can catch could restrict the player to only being able to bring their caught Pokémon into battle. The moves that the player can use could be restricted each turn, such as alternating between allowing damaging and non-damaging moves, givi🍃ng a Pokémon a turn to use a stat-boosting move in safety.

Game Freak has been unwilling to make the mainline Pokémon games challenging for anyone outside of the youngest members of the series' demographics, even in an optional way. Itﷺ's likely that the Gym Leaders will still be a pushover for years to come due to their own limitations, but a region that follows strict rules for its battles could offer some of the m🍒ost challenging and memorable battles in the series.

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