Pokémon Let's Go has a bunch of different interesting locations, however, the Silph Co. building is one of the best ones that players can adventure to. This building is also essential to completing the main story so almost every fan will end up completing it evꦑentually.
Because the Silph Co. has so many difficult trainers, this list will give tips on how to defeat all the powerful opponents inside. From taking a diverse team to picking up all the items on the floor, here are the 10 best tips for completing the Silph Co. building in Pokémon Let's Go!
10 ✤ Prepare For A Battle With Bl📖ue
Blue is an extremely talented trainer and players will have to fight him if they want to gain access to Silph Co. and finally defeat Team Rocket. It won't be an easy fight and he will Bring out his powerful 168澳洲幸运5开奖网:Charizard to battle against the player.
Players should prioritize preparing for this fight thoroughly, as Blue arguably offers more of a challenge than the boss of Team Rocket himself. Make sure to have a team of Pokémon at around level 40. This is also a fun battle so fans should try to enjoy it because it is one of the most e🌼njoyable in the entire game.
9 Briඣng A Diverse Team Of Pokémo🍒n
Bringing a diverse team of Pokémon is importa😼nt for most battles, however, in this giant complex, it is more important than ever. Players will want to bring Pokémon of e🐷very type that they possibly can fit in their party and make sure that their movesets are extremely diverse.
Battling all the different Pokémon within this buildin🍰g is going to be quite the challenge, especially for trainers who prefer to stick to a type-specific team. Although it can be done, it will be much harder. A diverse team will help players quickly squash any enemies.
8 Pr🌳epare For A Battle With Jessi🦂e & James
Like the previous battles against Jessie and James in , this fight will be 🐠just as challenging. Players can expect them to sport the same Pokémon they have been using throughout the game, albei🍒t at higher levels.
Although this won't be aꦛs difficult as the fight with Blue or Giovanni, it will still be a difficult one that players should prepare for. As Weezing and Arbok share the same weaknesses, a Ground or Psychic Pokémon will go a long way in making quick work of Jessie and James. If necessary, players should also make sure that they have potions so that they are at their best when fighting this duo.
7 Obtain Lapr💛as 🍎
Lapras can be obtaiꦅned ins൩ide the Silph Co. building and it is advantageous to do so before going on to fight the boss. Players can obtain this creature by talking to a man who will gift it to them for free because of their great work within the building.
It is a Pokémon worth picking up because it's both a Water anꦡd Ice-type and it's extremely powerful. Lapras' moveset is diverse and it will definitely help the player defeat any Team Rocket grunts that come their way.
6 ♛ Stock Up On Potions And Revives ꧋
Stocking up on items such as potions and revives are a must. This is important so that players don't get sent all the way b🅰ack to the Pokémon Center and have to traverse the tower all over again.
Revives and hyper potions don't cost too much compared to what the player should have been earning throughout the game by defeating trainers, so it's worth picking up at least a few before heading into t♛his building.
5 Keep Pikachu Or Eevee In The Parꩵty
Keeping the partner Pokémon in the player's party is essential to completing Silph Co. Pikachu or Eevee usually have among the highest stats i🍷n any team, and the꧟ir inclusion is vital for clearing out this building.
Although it is technically unnecessary to use them in battle, it definitely helps because of the powerful buff that these two Pokémon were given in Let's Go.
4 ﷺ Pick Up All The Loose♔ Items
There are a bunch of loose items lying around throughout the building, and pl﷽ayer൩s should be picking up every single one they can find. Even if it means going off the beaten path, it's still worth doing to avoid missing a single ground item.
While the rarest items obtained from the building, a Master Ball, is awarded by the Silph Co. presid𒀰ent to the player for beating Giovanni, there are also quite a few items that are useful during battles in the building.
3 🔯 If Pokémon Faint, Talk To The Nurse On 9F To Heal Them Up
There is a nurse on the 9th floor oꩵf the building that will completely heal up the player's Pokémon party as many times as they need it. This person seems to appreciate the help that the player is giving the building and its employees.
As Silph Co. takes quite a while to get through, this nurse can be a 🎃lifesaver, es😼pecially since she is found so late in the building's run.
2 Get Readyꦗ For A Difficult Fight With Giovann💙i
While this is not the final fight with Giovanni, it is still a very challenging one. It's worth bringing only the strongest Pokémon to this battle because he will🧸 not be a foe to go down easily. Giovanni has a Persian, Rhyhorn, and a Nidoqueen, all of which are level 39.
While a diverse team is a must for this battle,🌼 the party should ideally include a Ghost-type to count💯er Persian and a Water-type for both Nidoqueen and Rhyhorn.
1 Navigate The Building Quickly ꦉ ജ
The quickest way to navigate the building is to take the elevator to 5F and battle a grunt that drops the Key Card. Once obtained, take the elevator to 3F and use the card to open♈ a locked door; from there, use the warp pad in the room to teleport to 7F and then use another teleporter to get to Silp Co.'s 11F. Now, prepare to battle Giovanni.
Navigating the building quickly isn't essential, how⛎ever, it does save 🌊time and removes the headache of not knowing which teleport pads to take.