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Generally, the further north one ventures in 168澳洲幸运5开奖网:Pokemon Scarlet & Violet, the tougher things become. This isn't entirely the case, as the highest-leveled zones in Paldea are actually elsewhere, and the northernmost gym — Montenevera's — is not the hardest of them all.
But the game's NPCs do say it for a reason. You'll almost certainly have gone through plenty of Scarlet & Violet's content before challenging Gym Leader Ryme in this snow-capped little dreamland. From how to get there to how to win with flair, our Montenevera guide will do its thing, so you can do yours.
How To Get To Montenevera Town
Go north.
No, we promise we'll be more in-depth than that. But the truth is, while reaching some settlements in Pokemon Scarlet & Violet is a bit of a fiasco — we're looking at you, Alfornada — Montenevera's a relatively straightforward romp. It's surprising, really; given this gym's placement as one of the highest elevations in Paldea (second only to Glaseado's), you'd think there'd be more mountainous zigzags.
Of the paths one can take to get ready for Ryme, the simplest to explain is also a bit of an oddball. Heading east from the town of Medali, which is situated beside West Province (Area Three), you'll hike through Dalipaza Passage.
What makes this route strange is that it can tempt folks to take on Grusha at Glaseado Gym before arriving in Montenevera. The Passage brings you within striking range, and it's reasonable to want to check the place out. We recommend giving it only a cursory glance for now, as just past the upcoming bridge is your present destination.
Montenevera Town Gym Test
Time was, Pokemon Gyms were a puzzle to solve and a slew of rival trainers to duke it out against. MC Sledge and the crew here in Montenevera like to kick it old-school — while there's no puzzle, per se, the Montenevera Town Gym Test is a string of three trainer battles with a twist.
These fights are Double Battles, once a more prominent fixture in the Pokemon series, but still hanging tight in events like this one. Here's who you'll be facing, and who they'll be packing. All are Level 40!
Trainer |
Lineup |
Tas |
Shuppet and Greavard |
Lani |
Misdreavus and Haunter |
MC Sledge |
Sableye and Drifblim |
If you have the move Beat Up, it's practically tailor-made for this trial. Sneasel/Weavile is a reliable pick for this, though for a splash of hilarity at the expense of STAB (Same Type Attack Bonus), Maushold learns it at Level 42. The move's attack power is dictated not only by its user, but by a combination of the user and its partner, so yeah, go wild.
Drifblim's bulk might cause a headache. Remember that its secondary typing is Flying, so a good blast or two from an Ice or Electric move will wipe it clean. It doesn't matter whether it's a Physical or Special move, because Drifblim's Defense and Special Defense are actually rather awful; it's held up entirely by massive HP count.
The other twist in these fights, and it applies to Ryme as well, is that every time you knock out one of the foe's Pokemon, yours get a boost to their stats. The reverse applies as well!
Montenevera Town Gym Leader: Ryme
Ryme calls herself the MC of RIP. Do you get it? Do you get the joke? We trust you get the joke. It's a good one, but jests alone won't break bones. Let's rule these ghouls with some Dark-type jewels.
Pokemon |
Level |
Type |
Banette |
41 |
Ghost |
Mimikyu |
41 |
Ghost/Fairy |
Houndstone |
41 |
Ghost |
Toxtricity (Low Key Form) |
42 |
Poison/Electric (Tera Type Ghost) |
Ryme opens with the Banette-and-Mimikyu tag team, so you'll want to get to keep up with her combination of a Ghost-type and Ghost/Fairy-type right from the jump. Here's the thing, though — Mimikyu only knows Light Screen, Slash, and Shadow Sneak. You don't actually have to fear anything Fairy-related for your Dark-types, so two Dark Pokemon should ideally lead the way.
The identities of those Dark-type pals can be pretty much anything fully-evolved, from our aforementioned Sneasel/Weavile to Mabosstiff and Lokix. If you have a Bisharp, you'll presumably wreck this scene, since Pawniard doesn't evolve until Level 52; if you already have something at Level 52, and it isn't weak against specifically Ghost-types, you're in fabulous shape and can probably stop reading.
As for Toxtricity, Poison/Electric is doubly weak to Ground, and Tera Typing doesn't interfere with that. Nor are there many Ground-type Pokemon that will suffer from Ghost attacks any further than usual.
One last suggestion. If you're struggling with our above advice for whatever reason, remember that Normal-types are immune to Ghost-type moves. Banette has Icy Wind and Sucker Punch, but a Normal Pokemon will not be harmed by its Shadow Sneak. Mimikyu has Slash, but it'll sting at worst; you're impervious to its own Shadow Sneak.
Houndstone's Crunch is made up for with Phantom Force, leaving only Toxtricity with enough diversity to get past your defenses. If you're going to try this approach, find a Normal (or Normal with secondary typing, it doesn't really matter) who can learn a Ghost or Dark move and you'll be golden.