Since the jump, the 168澳洲幸运5开奖网:Pokémon: TCG has taken off running -- it strikes the perfect balance between popular collector's items and a competitive card game boasting international competitions. With itꦚs consistent and steady growth has come a multitude of ꦛexpansions, consistently pushing the envelope in terms of rare, powerful cards.
For the purposes of this list, the cards have been brought back down to the basics, literally. No EX, 168澳洲幸运5开奖网:Mega Evolutions or GX cards to be found. These are the best cards that will work in your average deck, without 𒀰the backing of too many resources.
10 ♊ Entei - Cosmic Eclipse
One of the hardest-hitting cards in the col꧂lection, Entei delivers some serious damage with both of its attacks. Rally Back lets you get revenge if one the user's Pokémon were knocked out in the last turn, delivering a 120 damage blow right off the bat.
Follow it up with a ༒straight forward 100 damage blast with Fire Mane and it's a one-way road to destruction city. High HP is another one of the fiery lion's gifts, letting it endure 🔴some heavy attacks while more than likely throwing back a whole lot more.
9 🐈 Giratina - Plasma Storm
While players will have to stock up on energy cards to make full use of Giratina, the eಞffects are well worth the cost. With Hex dealing more damage if the opponent is affected by a special condition, it essentially kicks them while they're down.
Shadow Claw is the real energy drainer, costing 4 cards but with both heavy damage and a slick effect. Players will get a 90 damage hit while discarding﷽ a random card from the e𝓡nemy's hand, what could be better?
8 ꩵ Necrozma - Unified Minds ꧟
Not only does this card have one of the biggest attacks in t🐲he game, but its support attack is one of the most functional in the game.🎃 Necrozma has Barrier Attack, a move that will let you both knock a little HP off the opponent and then protect you from 30 less damage in the next turn.
This is followed by the Special Laser, an attack with a potential 160 damage ⛦-- enough to take out most cards in play without an excessive energy cost. All that's needed is aꦯ special energy card and it's go time.
7 ꦑ Lugia - Fates Collide
This card's real asset is the ability attached to it, reducing the damage from the opponent's 🃏activ🐟e Pokemon by 20. Reducing anything they throw at you is always a handy passive, especially when you have Intensifying Burn waiting in the wings.
It's probably best to save Lugia until the opponent startsꦕ drawing out the big guns as its attack doubles when it's used against a Pokémon-EX. Enough HP to whether a storm if needed, Lugia becomes a great finishing blow once all the chipping away is done.
6 🍷 Hoopaꦏ - Steam Siege
Coming out of the left-field with one of the better cards at the basic level, Hoopa's HyperSpace Punch can deal out damage to 2 of the opponent's Pokémon. While it's not especially powerful, it is better for bringing the whole side down rather than blaꦏsting one Pokémon.
While it does burn itself out for a while, Portal Strike d๊elivers 130 damage for 3 energy cards. It's a good tradeoff when you consider some of the 4 energy moves. Players will have to plan it well though, it can't be used 2 turns in a row.
5 😼 💮 Dragonite - Unified Minds
While the plan was to stick to the basics, the stage 2 version of Dragonite is simply too juicy to resistဣ. Coming in with 160 Hp and a great energy distributing ability, Dragonite becomes a forceಞ to be reckoned with.
Its last attack is the epitome♔ of going all out, using up 4 energy cards in one giant attack.✃ Dragon Impact deals out 170 damage to the unlucky Pokémon that finds itself on the other side.
4 Kyogre - Cosmic Eclipse 🦂
The beauty of Kyogre is that it's self-sufficient, both powering up and delivering a lot of damage with only its own moves. High Waterဣ, a move that will cost the player all of 1 energy card, will give you all the water-energy you need for its last attack, making sure you're never left with a useless powerhouse.
Swirling Waves has a mad 130 damage to deliver for the cost of remov♏ing an energy card from the Pokémon once it's all over. The high HP of 130 should keep you out of deep water if the opponent gets smart with an electric move.
3 🐽 Sn♑orlax - Fates Collide
One of the only cards to fall into an advantage if you put it to sleep, Snorlax brings the big guns with its first attack. With a potential 120 damage being done, it sets🉐 up the second attack perfectly, Swallow will add 50 damage on top and then heal you.
Though you will need a whole lot of normal energy if you want to use the 1-2 hit, Snorlax was always a massive drain on resources. With 140 HP and a massi𓄧ve punch to pack, it evens out if the player needs a tank in pꦓlay.
2 Reshiram - Next Des🌃tinies ꧙
Reshiram is the rare heavy hitter th♛at will work better for you in the early game when the weaker cards are being laid out. This is because of its first attack, Outrage, that will power up for every time a damage counter is attached.
While Outrage takes some setting up and planning, Blue Flare is as simple as it can be. 3 energy cards later and the player wi🍰ll be delivering 120 points of . If you're going to🧔 make full use of the card it will be best to wait until Reshiram's health is low before the final attack.
1 Zamaze🦄nta - Rebel Clash ♍
It sh🥀ouldn't come as a big surprise that the shield Pokémon has some good defensive moves. Zamazenta comes with Guard Press, which will chip away at enemy Pokémon while protﷺecting itself in the next turn.
Its last attack is a little♛ risky, hence the coin flip involved. If it lands on heads then this Pokémon will be immobile in the next turn, tails get you a clean 120 damage, a potential one-hit KO on most ꩵcards in the game.