“We have a huge lead!” a booming voice announces as I send my Charizard soaring across Remoat Stadium. While I have pushed the bottom lane back as far as I can, I notice that other laners have begun to roam and my top lane is severely under-leveled. For some reason, they’ve left their surrounding monster spawns alive for most of the time, not bothering to farm experience whenever possible. Their negligenc🃏e has slowly caught up to our entire team, and I realize that mysterious, faceless announcer has no idea that there’s a massive power difference between myself and my opponents. He keeps telling me I’m winning, but I know I’m about to lose.
I don’t trust the ꦅguy, not one bit, and you’d be wise to ignore him, too. Pokemon Unite is a brilliant game with a few elements that undermine the real potential of the experience (like this damn announcer). Just like in any MOBA, dragging your feet in the late game because you played well early is a recipe for disaster, and Pokemon Unite’s announcer doesn’t seem to understand that the “lead” isn’t solely determined by who’s scored the most po💞ints in that moment. If you’ve got two to three minutes left in the game and your enemies have several levels on you - things can suddenly go really poorly.
I find in so many situations that my teamma𓄧tes don’t look at their levels before engaging on the enemy, charging headfirst into powerful ultimates and duos that have drastically out-farmed them. Making that mistake on a nasty Pikachu who’s got a stack of 50 Pokeballs and a Slowpoke escort means the enemy team can suddenly go from losing to winning in just one lane, and no amount of excited “we’re in the lead!” yelling will change that.
Redditor recently 168澳洲幸运5开奖网:shared their own findings, revealing those slim point margins between all of the announcer’s enthusiastic claims. Apparently, you can get him to declare “we’re in the lead” with a measly 30 point difference - he doesn’t care if a sneeze from the enemy jungler can take yours out, but that’s why you’re going to los▨e as the clock gets closer to the ten-minute mark.
Ultimately though, I just don’t like the message behind his lines to begin with. We need feedback on not෴ only points, but also on the buffs your party has obtained, their experience, their levels. They could increase tho🐬se Pokeball values and I think it’s still meaningless without a sense of where your entire party stands. Pokemon Unite already struggles with teaching its players some of those core, basic MOBA mechanics. Adding an announcer that drives them into a false sense of security - or even defeat - only drives its problems with players tunneling, missing farm, and dumping points.
I’m not sure how many times I’ve heard him proclaim I’m struggling or winning only to turn it around at the end. Teammates, fueled by his one-liners, often seem too defeated or too cocky to carry a win - either too cautious or too brave. While I don’t think Pokemon Unite will ever add mechanics that make things feel more competitive (168澳洲幸运5开奖网:like divulging more 𓆉in-depth pa♒tch notes), so I’d honestly rather 🅺they just shut him up. If the mysterious announcer man is gඣoing to be misleading, then he can take a hike. I’m tired of “being in the lead” just before out-of-control laners come roaming into mine. I’m really struggling.