After pumping almost 100 hours into 168澳洲幸运5开奖网:Pokemon Unite, I’ve reached a decently high level. For what it’s worth, I’m not talking about competitive rank here - I mean the actual level value you see in the top left corner of the home screen. While this number goes up rapidly and regularly during your first few hours with the game, the experience gaps separating higher levels become more and more abyssal with every increase. The main problem with this is that said increase is in no way proportional to the rewards you earn - put plainly, Pokemon U𒊎nite’s entire lev🎀eling system is completely pointless.

In most games - yes, even online ones with way too many microtransactio൩ns a la Unite - higher levels tend to yield better rewards. This makes sense: what’s the point in being given something worth ten coins at level one and then being given the same thing again at level 30? Obviously, there will be an inherent difference in value due to the fact that this item or currency or whatever else was originally measured as per very diffe🦄rent standards. In Unite, rewards do get slightly better for a while - right up until they don’t.

Related: Pokemon Diamond &🗹amp; Pearl Ruined Legendary Pokemon

The first few level rewards in Unite mainly and most importantly consist of Unite Licenses for Slowbro and Venusaur, as well as some item enhancers. To be honest, neither Slowbro nor Venusaur are particularly good right now, but the meta is consistently shifting and I think giving players access to any Unite Licenses early ⭕on is generous and valuable. The item enhancers are decent too, given their importance🌳 in improving held items, although the amount you get doesn’t really scale with time. I hit level 24 recently and got 80 item enhancers - at this point, with this many hours played, that’s barely worth pressing X for.

pokemon unite master rank

I understand why Timi has done this - if it gave players 800 item enhancers instead of 80, they’d be able to make some pretty hefty item improvements free of charge. But also, it takes so damn long to level up that this is still a far less viable approach to pursuing free-to-play than doing challenges, most of which reward 150+ item enhancers and can be completed way faster than gaining an entire level. Other than being an arbitrary value on your trainer card - someone could be level 40 and still be Beg♋inner rank in comp - there’s really no significance at all attached to your offici꧋al level. Pair this with the fact that the rewards are rubbish and it takes a decade to go from level 24 to 25 and you’ve got yourself a pretty useless system.

It’s just strange - Unite makes a big deal out of your level by placing it in a position of prominence both on your own home screen and on your public trainer card. Ironically, it means little to nothing in both of these cases. If the rewards were sufficiently decent 🌠for your level to be indicative of which ‘mons you have or whatඣ kind of level your held items might be at, that would be different. Instead, though, all your level represents is the number of times you’ve been disappointed by lacklustre rewards. The battle pass stuff is pretty underwhelming, but compared to the official level roadmap it’s mesmerising.

Basically, I don’t understand why Timi went to the effort of creating and implementing a whole ass leveling system purely for it to be devoid of value. Now whenever I level up, I get excited for a split second - I wonder what I’ve earned, what I’ve achieved. This quickly fades to not just dꩵisappointment, but such intensely lazy boredom that I forget I’ve leveled up at all. Collect the reward? What’s the point?

Maybe if I level up 50 times before checking, I’ll receive 🥃enough to make it feel as if I’ve managed to climb one single level and earn what I’m owed. Right now, though, I just can’t understand why this system exists at all.

It says a lot 🙈when your basic battle pass - which is ꦦalso ridiculously boring - looks like the fun person at the party next to your core level progression. Unless it’s improved, I probably won’t bother checking my rewards until level 100.

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