The Talos I is a fascinating place to explore in Prey. It represents the cutting of edge of technology, engineering, and manufa🎶cturing for mankind in the future. Its home to humanity’s greatest acꩲcomplishments and darkest depravities.

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♐The player will naturally explore every inch of this facility over the course of gameplay, assuming the shortcut ending isn’t taken. Each location offers a different service of function for the Talos I research station. Some ar🌳e rather enjoyable places to explore and be in while others are only worth briefly passing through.

13 🅘 Psychotronics

Prey Psychotronics

Psychotronics is the rotted heart of Talos I. It was originally Keltka, the soviet quarantine zone for the Voronoa-1 satellite where the first Typhon was discovered. It has since been retrofitted into a lab for study and 𝔉the creation of Exotic Materials.

It's where the player learns the 168澳洲幸运5开奖网:horrifying truth of the facility and the dark origins of those handy Neuromods. Not to mention that every visitor requires a Psychoschope to safe🦋ly be there or risk losing their minds to a Telepath. It’s not a place people want to be and as such is the worst place on Talos I.

12 Talos I Power Plant 🧔

Prey Power Plant Control Room

The Power Plant is where the facility’s nuclear fusion reactor is stored. This location provides nearly unlimited power to the entire facility. The capabilities of this place are impressive given the sheer size of the facility. Not to mention the ridiculous power requirements the exterior shield and experimental labs must con🍸sume.

That being said it's also one of the more dangerous places 🌺on the station. Between the electrical discharges and the powerful Typhon roaming around, it’s a death trap. Even when times were peaceful it was likely a hazardous place to be and not somewhere people would want to spend their downtime.

11 Talos I Shuttle Bay ꧋

Prey VIP Shuttle In Shuttle Bay

The Shuttle Bay is where all personnel are dropped off or picked up. Everyone from the maintenance workers, security, and CFO must arrive here to enter the facility. Basically, it’s🦹 a glorified airport.

The reason it doesn’t rank lower is that some interesting things happen here. It’s where the survivors make their es𒊎cape and it's where Walther Dahl conducts his raid on the facility. Otherwise, it's strictly egress and ingress with little reason to stick around.

10 Talos I Cargo Bay 🗹

Prey Cargo Bay

♎The Cargo Bay is the warehouse of Talos I. All cargo is brought to and from this location via shuttle. Every single object on Talos I would have had to pass through here. Apart from this interesting fact, there’s very little here.

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Granted Sarah Elezar and the other survivors are holed up here and they’ve created a fairly secure fortress for themselves. Perhaps some hoarders would revel in being surrounded by the bits and bobs that make up the facility, but it's little more than 🐷a massive storage closet.

9 💎 Gꦑ.U.T.S (Gravity Utility Tunnel System)

Prey Floating Corpse In GUTS

G.U.T.S. stands for Gravity Utility Tunnel System. It’s a zero-gravity service tunnel that snakes through the center of the facility providing easy acc🎃ess to each area. It’s how the personnel are able to transport supplies to and from each corner of the station.

Similar to the tunnels under Disneyland it serves as a way to move goods and materials without getting in the way of the workers or visitors. A massive secret tunnel is pretty cool, but it’s a ඣless convenient version of the main lift.

8 ☂ Talos I Bridge🉐

Prey Talos I Bridge

The Bridge is situated just under the cap of the facility. I💙t’s the wheelhouse of the station where pilots can ensure the station maintains its orbit above Earth. It also serves as a control tower for inc🐟oming and outgoing vessels traveling to and from Earth.

This is also where the🃏 end of the game occurs. Here players must🐓 decide the fate of the station and all living things aboard it. There’s a lot of power inside that room and it is here the player feels the full weight of being in control of Talos I.

7 Crew Quarters ও ꦦ

Prey Crew Quarters

Normally the Crew Quarters are where workers go to rest and unwind after a long shift. There’s a theater, break rooms, gym, pool, kitchen, and other facilities to take advantage of R&R. Depending on the skill and importance of pe🧜rsonnel they receive a small habitation pod or bunk, a one-room crew cabin, or a luxurious suite. It's also one of the few places on the ship to find real wood or leather.

The reason this place doesn’t rank higher is because of the horrors players will encounter here. It’s the first place to feature a Telepath and their brutal tactics using mind-controlled humans reminiscent of a 168澳洲幸运5开奖网:horror game. The Kitchen also hosts a hꦡorrifying s🌳ecret that’s more human in origin.

6 ♉ Deep Storage ▨

Prey Deep Storage

Deep Storage is a massive server room filled with databases and archives. Every bit of data is stored, pr🦄ocessed, compiled, and analyzed here. Whether it’s the electrical output of the Power Plant, memos from the labs, or the deepest secrets of the personnel it’s all stored here.

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The technological aspects are mindboggling and the level of knowledge stored here is enormous. It’s arguably the single💖 most valuable aspect of the Talos I and responsible for most of TranStar’s net worth.

5 ෴ Talos I Lobby 🎉

Prey Talos I Lobby

The Lobby houses all of the administrative offices of Talos I. It’s a literal hub to access all parts of the station. It was designed to impress any guests or VIPs visiting the station lik𒐪ely to incentivize donations, funding, and support.

From a practical standpoint in the game, it’s a great area, as well. The main lift provides the player access to just about anywhere. Morgan’s office is also the first real bastion of relative safety and utility the player encounters. There’s a naturaꦡl chokepoint in the hallway, there are turrets that can be stationed, January offers aid, and the Recycler and Fabricator machines are the crux of the player’s power moving forward.

4 🤡 Neuromod Division

Prey Neuromod Division Piano

This is where the magic of Talos I happens and ground zero for all of the chaos. In the Neuromod Division, scientists wor﷽k to safely copy the neurological💝 pathways, called a connectome, of a particular person to be inserted in someone else. A concert pianist can impart their skills to others and this is where that process happens.

If the player conveniently ignores the darker secrets behind Neuromods it’s a truly incredible place in this 168澳洲幸运5开奖网:science-fiction game. The brilliance of the Simulation lab is also on display here and shows the awesome potential of the co🧜mpany and what they’reღ capable of.