168澳洲幸运5开奖网:Project Warlock is now on consoles, and this retro-inspired shooter does not disappoint. Clocking in at approximately five to six hours to beat, ܫthe game is chock full of chaotic action. Those who were not able to check out the late 2018 PC rel⭕ease should definitely give the console versions a try.
Those who do jump into the action will immediately be hooked by the 🍬high action gameplay, the gratuitous violence, and endless waves of mobs just trying to find a way to destroy you. Fortunately, the game's hero is an unnamed warlock with a singular mission to defeat all evil. The best way to achieve this, is, obviously, to kill everything.ꦛ
In the course of killing everything, the warlock will come across five different bosses. Rather than wasting precious time learning al﷽l of the bosses, and their every move and stage, we’ve summarized each battle here for your viewing pleasure.
First Boss - The Sorcerer
The first boss is stunning in size only, but otherwise fairly tame, which is helpful given most players will have very little in the way of gear or skill tree level-ups. For many of the bosses, it will depend on which loadouಌt and weapons are being pursued, but for this battle, persistence is all that is needed.
Part 1 - The Sorcerer stumbles towards the warlock with various magic attacks and some 🐭sort of laser beam. Fire away with whatever you have (axe, scissors, guns, staff), and dodge incoming attacks.
Part 2 - In this second stage,💜 The Sorcerer pretty much repeats the prior stage, except that it is floating. The magic attacks from the prior stage remain, as well as the p💫esky lasers. Keep shooting.
Part 3 - Here, the sorcerer is flying, but is now significantly faster, and appears quite upset. Given the learning curve with the beginning of the medieval stage, some players may get worried this will be a w🌱ipe. It doesn’t have to be, simply dodge, duck, dart, dip, dive. Keep shooting.
Second Boss - Great Old One
The Great Old One is a wonderfully designed boss battle, appropriately set to end the Antarctic stage. This boss is some sort of giant tentacled blob, with eight menacing tentacles to tend to. Once dispat🍒ched, this is a simple, single-stage assault to ওkill the boss before too many mob spawns occur.
Part 1 - The Great Old One uses his tentacles to fire at the warlock and consistently spawns mobs. Keep your focus on the tentacles and thജis stage ends quickly.🌠 There is helpful loot behind some of the rock walls while evading attacks.
Part 2 - With the tentacles dispatched, The Great Old On🌌e becomes significantly easier to assault, and can quickly be taken out wit💮h an Axe or whatever weapon is preferred.
Third Boss - The Sphynx
The Sphyꦆnx can trick players into thinking that a more diffiꦬcult fight is coming, but again, this is a very simple, two-stage fight.
Part 1 - The Sphynx is stationary, and has some sort of fiery eyeballs. While possible to get a little hairy if the warlock is cautious, we would recommend simply assaulting immediately, especially with any weapon with decent r🐟ange, you can likely take the Sphynx out before getting shot at.
P🎃art 2 - The second phase gets a little dicier, when the Sphynx’s head flies off, is quite fast, and keeps up the pattern of shooting things at the player. For the unsuspecting melee player, this could result in an accidental wipe.
Fourth Boss - Massive Tank
This boss drew a lot of aꦯttention online for being difficult, but it is perhaps the laziest and easiest to beat in perhaps the whole game. Players can go down the elevator, and instead of stepping out, stand in the doorway, and defeat the first two phases of this boss. They can use melee, magic, or guns to do this. Then the third phase is a simple strafe and fire affair.
Part 1 - The Massive Tank is quite large, and its primary attack is to cha꧟rge the warlock. Over and over. There may be some other attack happening, but if the dodg▨e can be avoided, the player will live.
Part 2 - In the second phase, the massive tank looks a little worse for wear, but is othe♓🀅rwise identical to the first phase. Repeat.
Part 3 - Here, the tank is crushed, and continues to charge. For some reason, attacks from the elevator do not work. This could be a quirk to the Xbox One port, altꦓhough it seems unique to the level design. Strafe and fire to complete.
Final Boss
The finꦑal boss in Project Warlock is fantastic. It is difficult, it has five phases, and if you’re not careful, all of the phases can trip you up on accident. Don’t fall into the lava!
Part 1 - In the first phase, the warlock is fighting Lit꧃tle Demon, a fast, demon-like creature, who also has a laser eye attack. Most approaches to dispatch the Little Demon work quite well, if using a melee approach, definitely freezing is appropriate for survival.
Part 2 - T🦋he second phase includes Turbosatan, a faster, similar demon to take down, who also has gun arms. It can again be frozen and melee attacked or shot from afar with your weapon ofඣ choice.
Part 3 - Part three involves fighti🃏ng the Injured Turbosatan, who is missing limbs, but still has a gun arm, and is otherw🙈ise a second version of part two.
Part 4 - Phase four feels like the real final boss. The Cacodevil🌜 is some sort of floating mad brain looking creature. It is fast, there starts to be other mobs around if you’re not quicౠk, and hits like a truck. Here, the chain repeater weapon handily dispatches the fastest.
Part 5 - There are numerous videos online of players celeb⛄rating at the defeat of the Cacodevil, only to be surprised by the Fallen Lord, which, understandably, is a spawning boss, spewing out dozens of the most difficult mobs from the game. This is particularly frustrating if the player has assumed the𓆉 game was over and was looking for the exit. Good luck! Attack to completion.
That’s all the bosses in the warlock’s way to defeating all evil. With a little luck and a lot of ammunition, these bosses🍌 should be dispatched with ease.