168澳洲幸运5开奖网:Ghost of Tsushima, releasing on July 17, is one of the biggest, most anticipated PlayStation 4 exclusives. It's a big change for the developer, Sucker Punch, who is known for the 168澳洲幸运5开奖网:Infamous and series. Ghost of Tsushima is set on Tsushima Islꦺand in the 13th century during the of Japan.

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It follows Jin Sakai, who is a last line of defense against the Mong﷽ols. He skirts the line between the honorable Samurai and the dishonorable ghost. The game's 18-minute gameplay reveal was definitely promising, as it featured exploration, combat, stealth, and customization.

10 ♎ Excited: The Exploration

Sucker Punch wants to throw waypoi💙nts in the wastebasket. In an attempt to integrate players into the game, Jin will use environment♍al tools to navigate the world.

Gusts of wind will direct players to their desired location and animals will guide them to secrets. Hopefully, this will make exploration feel more like discovery than looking for 168澳洲幸运5开奖网:questions marks on a map.

9 𓂃 Skeptical: Cheܫcklist Gameplay

Clearing out Mongol camps and the Destroying Shipyard objectives, based purely on speculation, scream out a checklist-style of gameplay. Many games are ruined by a to-do list that drags pl🅷ayers out of t🎀he carefully crafted world.

Objectives that are seamlessly integrated into the gameplay are much better ♔than completing a list of objectives presented in a menu. Checklist objectives also fall victim to repetitive gameplay. If there are 50 similar shipyards to destroy then the new take on exploration will be for nothing.

8 🐎 Excited: Ghost vs. Samurai

It looks like Sucker Punch is leaving behind the black and white 168澳洲幸运5开奖网:morality system from the Infamous games and integrating it into the ghos🍸t and samurai playstyles.

The samurai, or th𝓡e straight forward katana swordplay, is more honorable than the ghost, the stealthy approach. Morality will be a gameplay dec🅺ision instead of a binary good and evil choice.

7 🎀 Skeptical: Overdone Mechanics 🌳

There is a small debate online, sparked by the recent Ghost of Tsushima gameplay, about innovative gameplay mechanics and doing old mechanics well. Nothing in Ghost of Tsushima seems innovative but it's 🐲a refined take on what's been🌊 done before.

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The climbing, distractions 🙈during stealth, and campfires have all been done before. Some people are disappointed that the gameplay did not show anything particularly unique. This may be cause for concern but the interesting setting and new take on waypoints should be enough to appease most people.

6 Excited: Lov🤪e of Samurai/Culturally Authentic

Sucker Punch is taking th♏e Samurai culture seriously. The developer has  to expect a culturally authentic story that is not necessarily historically accurate. This has driven Sucker Punch to include a full Japanese voice track and create a black and white mode to honor classic samurai films.

These are major details that can severely increase the enjoyment of the game. It's always disappointing when accents don't match the time period in Assassin's Creed.

5 Skeptical: Gameplay Won't Match With Realistic Tone 🗹

There is a classic problem with story-heavy video games. The gameplay does not match the narrative. 168澳洲幸运5开奖网:Uncharted 4: A Thief's End, for example, tells a compelling narrative but has rather unrealistic combat. 168澳洲幸运5开奖网:Red Dead Redemption 2, on the other hand, has so much realism th𝓡at some gamers found it took away from the fu🐼n.

There is a balance between the two and it's yet to be seen where Ghost of Tsushima falls. In Ghosts of Tsushima, 🎃gamers can pick up resources by riding over them on their horse and enemies ragdoll when they're shot by arrows. Sometimes realism has to be sacrificed for fun.

4 Excited🌞: Graphꦕics

Sucker Punch is so confident in its graphics that the developer spent the time to advertise their photo mode. Ghost of Tsushima is a beautiful game, as illustrated through the windblown grass and the p🔥article effects.

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The likelihood of it actually looking good is high. Sucker Punch's last major game, , is still one of the best looking games onও the PlayStation 4.

3 ꦗ Skeptical: It Will Be Too Short 💦

This may seem contradictory to the messaging for the game's huge . Sucker Punch, though, made one of the shortest open-world games in PlayStation's library: Infamous Second Son. Second Son has a small open world and a short storyline🌠.

It's likely, from the messaging, that Ghost of Tsushima will actually b💝e a big game but history gives a little room to be skep🥃tical.

2 Excited: Cust🃏omization

The cus𝄹tomization will make a difference in gameplay as well as make Jin one of the most stylish samurai's around. Heavy armor is suitable for samurai gameplay while loose clot🗹hes are suitable for ghost gameplay.

This is a fun detail that requires some strategy before entering a combat encounter. Not to mention, the ability to c⭕hange clothing color by finding dye plants.

1 Skeptical: Colle❀ctable Fest

A stable of open-world games are collectibles that make completionists🌳 go cra♛zy. In the , Jin finds a shrine that gives him some type of upgrade.

This shows that collectibles are essential for progre🐼ssion. One🀅 has to hope that the journey to finding the collectibles and the rewards will be worth it.

NEXT: 168澳洲幸运5开𓂃奖网:10 PlayStati🔯on Exclusives We Want To See On PC