In this competitive industry, it’s super rare for a developer or publisher to own their mistakes. Deceptive PR speak, damage control, positive spins on the most dire of situations… that seems to be the way forward. Not for the team at PlayerUnknown’s Battlegrounds, though. They hear us, an🔴d they’re embarking on an epic quest to Fix The Gam🥂e™.
Seriously. They’ve got They are n🤡ot m♋essing around.
Now, there’s no questioning that something went really wrong for PUBG. How the battle royale mighty have fallen. When the ever-popular Fortnite came along, it boasted an accessibility, a ludicrous sense of fun and an ability to launch on EVERY DANG SYSTEM EVER. All of this amounts to one of the biggest deals in gaming since the likes of Angry Birds, and PUBG has largely been left in the dust.
168澳洲幸运5开奖网:Abortive court cases and such aside, there’s been little that PUBG Corp has been able to do to hit back. The game has been a phenomenon in its own right, of course (Fortnite’s battle royale began as no🌸thing more than a side-mode, aftಌer all), but the statistics with regards to the player base make for quite grim reading.
RELATED: Since January, PUBG Has Lost Half Its Active Players
But all of this is well-documented. The important thing is that the devs are listening to the (constructive) criticism from players. So committed are they to that cause, Fix PUBG (the very words that aggrieved fans have been thro🧔wing at them on an hourly basis) has become the title of a long campaign of fixes and improvements, all coming to the game over the next few months.
In the introduction of the team concedes that PUBG has been held back from reaching its true potential by a series of issues. No denial, no shifting the blame, just a blunt statement that it’s time to do something about it. “We've created a roadmap with specific details about our plans, and we intend to update it as we go, checking things off as we deliver on our promises,” they state, before getting straight to demonstrating how they want all of this to pan o🤡ut.
The extensive list of improvements will relate to five primary aspects of the game: client performance, server performance, anti-cheat, matchmaking and bug fix/quality of life. Within these categories, there are specific plans laid out (faster and smarter matchmaking, for instance, and a report result notificat🌃ion system).
There’s a (subject to change, no doubt) timescale forꦇ each of these to implemented, as those fancy 𒆙graphs show. There’s also an in-depth fix log beneath them, going into all kinds of details about these changes, where they’re at and why they matter.
Sure, only time will tell whether 𓄧this is just a lot of big talk or not, but it’s a very positive step for the future of t🍰he game. Kudos to them for striving to be better.