DLC operators are a highlight of every new Siege season. The hype building up to each release, and finally the implementation of said operators is something many Siege players routinely look forward ൩to. But it🎃 doesn’t always yield favorable results.

As is often the case in games like this, some operators just turn out more viable and useful than others. It usually doesn’t take all that long to determine which operators end up in which category either. While each operator takes some practice to get comfortable with, you can usually tell whether or not they’ll be viable within a handful of matches. To make things easier for you, here’s every DꦺLC defense operator, ranked.

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14 14. Warden

The newest DLC operator was hyped up quite a bit prior to Operation Phantom Sight. But in the end, warden just isn’t all that great a choice when defending. His Smar⛄t Glasses are way too specific to be of any use in most situations, and most players often forgo the ability entirely. His loadout is solid but he doesn’t really have a🎀nything that gives him an edge over most of the defenders in the game.

13 13. Alibi

Alibi’s ability is another that seemed like it would’ve been more useful prior to its implementat🅠ion into the game. A three speed operator, Alibi is great for roaming, and has a decent selection of guns at her disposal. But her Prisma’s usually don’t fool anybody, and most people only give their position away when shooting through surfaces rather than at the Prisma’s themselves.

12 12. Clash

In close range, one on one situations, Clash is a nightmare to deal with. But in any other circumstance, she can be handled pretty easily with some basic teamwork. What makes Clash so imposing is her massive shield and ability to slow opponents 𒐪down via electro shocks. This can make one on one CQC a gamble, but not impossible to overcome given proper timing and some meleeing.

11 11. Ela

Quick and a good choice for players who like to roam on defense, Ela’s utility depends greatly on your playstyle. Though she’s a pretty solid option for those who like to stay on their feet, Ela hasn꧂’t been the same since she was nerfed. Her Grzmot Mines are something that attackers need to watch out for when entering a room, but aren’t enough to make up for her comparative decrease in utility.

10 10. Frost

Frost doesn’t have the flashiest ability out there, but it gets the job do🍌ne. Her Welcome Mat’s aren’t exactly small, but placed well can be tough to notice for rushing attackers. Instantly downing up to three attackers can be huge for a defense. Add in the ridiculous lack of recoil on her 9mm C1 and you’ve got a pretty fun operator.

9 9. Valkyrie

Valkyrie is most effective when used by patient and methodical players. Though she can very well anchor, Valk is also an effective roamer despite her lack of el🦹ite speed. Her Black Eye cameras are incredibly difficult to detect and c🌞an be crucial in catching one or multiple attackers off guard.

8 8. Kaid

What Kaid lacks in speed he more than makes up for with his three armor. While that seems pretty slow, Kaid is meant to be played as an anchor and doesn’t need to be all that fast as a result. The AUG A3 is a beauty to handle and can mow down enemies with ease thanks to its phenomenal rate of f💦ire. His Ritila Electroclaw is pretty similar to Bandit’s ability but is more useful for split-second actions. They’re particul🍬arly useful as a last stand against hard breachers.

7 7. Maestro

Maestro is the ideal anchor and just gets a slight nod over Kaid for the 7 spot. Both his primary weapons are great, 🙈though the ACS12 is much more limited than the ALDA is. But the best part of using Maestro is harassing attackers with his Evil Eye turrets.

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Not only are they great for kee✤ping track of enemies, but they’re also very usef🥀ul as a secondary means of defense. Be they used as a distraction or a means of surveillance, the Evil Eye’s are what make Maestro so great to use.

6 6. Mira

Mira can be pretty tough to get the hang of. But once you do she can be very useful to your squad and will drive attackers nuts. Her Black Mirror can be placed through walls – be they r💟egular or reinforced – and gives players a line of sight that attackers across from it won’t be able to access. If 🎉the opportunity presents itself, the mirrors can be shot out through the defenders' side and serve as a murder hole. This is actually way more useful on walls where one side is reinforced and the other is not.

5 5. Echo

If you don’t play with Echo, but have played with Echo mains, you’ll know that they love staying on cams. Given his ability, that’s not all that surprising. Echo has a great armor rat♔ing and is made to anchor the objective.

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His Yokai drones are useful for both surveillance and harassment. They’re tough to spot and can be very useful in getting eyes on creeping defenders. They canꦡ also disori🔯ent enemies and prove to be incredibly useful when defending a rush or denying a plant.