Tom Clancy's Rainbow Six Siege has been a consistently popu🐎lar hit since its release in 2015. It's a game that was built up in the "G🎶ames as a Service" sort of model. The title has included new maps, firearms, and Operators since it's initial release.

Siege, or R6S as I'll be calling it, is a deeply complex game centered around the "breach an🌺d clear" gameplay style.

The defending team is usually guarding either a hostage or an explosive, and the attacking team wants to stop them in any way. Simple enough right? But the real complexity comes from just how much variability there is in the scenario. Firstly, 90% of the environment is destructible, so players can get hit from anywhere at any time. Secondly, footsteps are very precise and very loud, so every step you take gives away your position. And lastly, there are over 20 Operators in the game! From sledgehammer wielding juggernauts to sneaky little guys who can detect heartbeats, each class adds a new layer of complexity. Honestly, it reminds me of hero based titles like Overwatch or MOBA's like League of Legends. Where the introduction of a new character skews the balance and shakes the entire game up. So I've made my point that R6S isn't easily mastered. And in order to help those greenhorns who keep at it, here's my list of 30 Things Casual Players Don’t Know They’re Doing Wrong In Rainbow Six: Siege. Hopefully, you'll read this article and learn that there's a high skill ceiling in a game that, on its surface, seemಌs to ✃be slow and boring.

30 Just Hold Your Horses, Slow Down 🌺 🀅

R6S is not like Call of Duty or Titanfall. It's not about wildly🉐 ܫbombastic, high octane action.

Siege is a game that is entirely about patience, accuracy, and mind games.

9 times out of 10 the player that sits and waits for his opponent, is the one who wins. Sure there are classes in the game meant to roam around, but those are rare instances. More casual players NEED to learn that sitting on t🍌he objective is the righ🙈t move. Wait for your opponent to lose their patience. Because when they do, they make mistakes.

29 Different Operatorꦚs Have Different Roles

Like I said, there are classes meant t෴o roam, and ones meant to sit still. I caꦫn't count the number of times I've seen a Tachanka running around with his pistol out. Or how I've seen a Caveira sitting around camping.

Understand the Operator that you're playing, and adjust your playstyle accordingly.

If you're not confident enough in your ability, you probably shouldn't play a lone wolf roaming character, that's just common sense. If it's so easy to understand, why am I talking about it? Because I'm so sick of the lone wolf roaming Doc's. Please just co🐈me back and heal me.

28 Use The Ope🎉rator Standard Gadgജets

In Game Screenshot

Sure every Operator has their 𓆉own trademark gadgets and abilities, but there is also the standard gear.

Each Operator has the option to choose from a list of gadgets for both attacking and defending.

These gadgets include the drones, breach charges, and grenades. And unfortunately a lot of the time these tools are overlooked by the more casual audience. People come into Siege to play all the different unique Operators, and to use their skills. So they really only use the Operator specific tools and glaze oꦦver the standard ones. It's lamer but still, always place your barbed wire and barriers!

27 Peek Throughജ The Keyhole

This next trick took me months to learn.

When I said in the intro that R6S had destructible environments, I meant down to even the smallest details.

Even projectiles can make holes in the wall big enough for players to peek through when looking down the scope. And this mechanic is actually the barrier of entry for high-level play. Casual players MUST look ou💎t for any holes in the walls, ceilings, etc.. big or small. And when on defense, make some of your own!🤪 Peek through the keyhole, and poke at the enemies until you win.

26 ꦇ Get Those Camera's Away From Me 🎃

Information is the name of the game when it comes to Rainbow Six Siege. Knowingꦰ the enemies location for even a sec🌟ond is paramount to winning a round.

Ubisoft stressed the importance of taking out both the drones and cameras.

Drones are the RC cars every player has access to and can work as another camera after the round starts if placed correctly. But the map specific camera's are intensely important. Newer pla𒉰yers, learn the layout of the maps, and where the cameras are. An experienced player defending can easily take out half a team thanks to just one camera.

25 ꧃ Just Don't Play Fuze When There's A Hostage

Don't play Fuze on hostage maps🔯. Just don't. I don't care if you think you're really good, and couldn't possibly Fuze the hostage. Don'♔t. Do. It.

Fuze is an operator who's exclusive gadget is the Cluster Charge.

It'ꩲs a piece of equipment that can be mounted on any surface and when activated launches a flurry of grenades into the room it's connected to. These grenades have a large impact radius and can clear a room on their own. Of course, they can also clear the hostage just as easily, and as frequently.

24 🍸 Spider-Man Envy Can R🌊uin Siege

So here's an odd problem with competitive multiplayer game's. Any mechanic in these games that is genuinely fun 🍷to do,♉ is risky.

That's because even veteran players fall prey to risking a loss to have fun.

One of those mechanics in R6S is repelling. Repelling is of course when you connect a rope and climb either up or down the side of a building. In Siege, you can also climb upside🃏 down, and swing into windows. Causal players cons♑tantly suffer from getting taken out while repelling. It's boring I know, but repel only when necessary!

23 Built Yourself A Panic ෴Room

You HAVE to deౠfend the objective. It can be slow, boring, and requires a lot of patience. But if you want to win, you lock down and defend.

And one aspect of locking down is putting up the reinforced walls and barriers.

Casual play𓆏ers would rather set up traps or find a place to hide. But the first🥀 minute of a defense round is all about setup. The reinforcements are walls that can't be breached by normal bullets or melee. They can only be breached by certain Operators and are crucial to most games. So get comfortable, and lockdown.

22 ♊ ꦉ Rook Is Almost Mandatory

Rook is an operator that is still pla🌠yed on defense 90% of the time, it's a class that's pretty boꦉring in terms of its design or skills, but twice as crucial.

Rook's ability it putting down a batch of armor that all players can equip, and a full set of body armor makes a team twice as strong.

But, it takes a couple seconds to throw on and is best equipped in the firs🌟t 10 seconds. If you wait any longer, you could let a drone into the objective room or forget to put it on altogether.

21 🎐 Your RC Car Isn't A𝔍 Toy

As I stated previously, intelligence gathering is a big part of R6S's met𒅌agame. The more enemies you can locate the better, but how you "locate" them is key.

When looking at an enemy in either the drone view or camera view, you have the option to "mark" them.

This puts a red marker over their head and teammates can see where they are. But, it also lets the eไnemy know there's a camera around. It's an unspoken rule that you๊ never "mark" someone unless it's absolutely crucial. But casual players tend to mark all day every day for free points.