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To unlock new levels and worlds in 168澳洲幸运5开奖网:Rayman Legends, you'll need to find and rescue kidnapped Teensies. Most levels have ten each - eight ordinary ones, plus a King and a Queen.
Rayman Legends has 700 Teensies to find in all, but you don't need nearly that many to reach the end. They can be found behind objects in the environment, in hidden rooms with unique challenges, or sometimes just on the main path. You're bound to find a couple while playing most levels without really trying. However, if you are struggling to find them all this is where they all are in the first level, Once Upon A Time.
First Teensie
As soon as the level begins, head left through the bushes. On the other side of the tree is a flying cage holding the first Teensie. The cage will fly around in a circle, so jump and attack it to break the Teensie free.
Second Teensie
This one's found on the main path shortly after the last. Ju꧙st head right and jump on top of the first platform to reach it.
Third Teensie (Queen)
Shortly after the first plant you can rip out of the ground, there'll be two enemies with shields next to a tunnel. Groun🙈d pound them and head into the tunnel to reജveal a secret door.
The Queen and King Teensies will both give you a heart for freeing them - allowing you to take an extra hit.
Inside, a bunch of Lums will float toward you from both sides in a short sequence. Grab as many as you can, and when they're finished, Queen Teensie will appear, tied up on a post. Attack the post to free her.
Fourth Teensie
After you jump on a blue mushroom and fly towards the background, to the right will be an enemy dangling a Teensie on a rope. Defeat the enemy to rescue it.
This is🐼 the last one before the interior dungeon area.
Fifth Teensie
Between the first and second Murfy-activated levers in the dungeon, there's a platform with a gold handle you'll walk over. Use Murfy to slide it out of the way.
The Teensie is to the left of it, behind a wall that will disappear as you get close.
Sixth Teensie
Soon after the last, on the main path. You'll use Murfy to cut a rope and make two you can swing on. The Teensie's in a cage next to the second rope.
Jump from the rope and break the cage in midair.
Seventh Teensie
After landing, there'll be two more ropes ahead of you, both holding up platforms. Do not cut the second rope. It's holding up a platform with a Teensie stuck on the bottom.
Cut the first rope to get a spiky pillar out of your way, then jump the gap and attack the post holding the Teensie for the rescue.
Eighth Teensie (King)
This is the most complex one on this level - but it's still fairly simple.
You'll come across a wheel with a bridge you need to rotate to progress. There'll be two paths in front of you, one above (with an enemy torturing a poor Lum) and one below. Rotate the wheel to reach the upper path and head through the "secret" door.
Inside, there's another wheel with handles you can grab onto, plus a bunch of deadly spikes. Jump to the first handle and rotate the wheel clockwise until you can fall safely straight down to the bottom. Then, wall jump up to the second handle, and rotate counter-clockwise until the path to King Teesie is clear. Break the cage holding him, and you're done.
Ninth Teensie
After going through a door into the next part of the dungeon, you'll land on a platform held up by two ropes. Cut both the ropes to drop the platform, then cut a third holding up a spiky pillar to your left.
Jump on top of the pillar and to the left to reveal a hidden area with this Teensie.
Tenth Teensie
The final Teensie of the level is on the main path, shortly after the last, in a suspended cage above an enemy. Break the cage, and you've got them all!