A modder has uncovered an unused audio clip within the game's files that features Dutch's actor accidentally messing up a line.
Despite making some of the most well-known and beloved games of the last few console generations, is a very secretive studio. Beyond announcing updates for and, occasionally, , we rarely hear from them unless they're sharing big news about their games and we almost never get an inside look at the work that goes into its games.

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Rockstar might want to keep the dev𝔍elopment process of its massive games under wraps, but there are times when things s🔜lip through the cracks, especially with skilled modders and dedicated fans rummaging through the code. , one such .
The video, which was posted a few days ago, gives us a listen to some different audio tracks for the opening cutscene to A Quiet Time, an ic🐠onic early-game mission that results in Arthur and Lenny getting drunk while out on the town. We get to hear a few variations of this cutscene, including one with added sound effects during the recording, but the most interesting version is one that includes a blooper.
In the second take of the cutscene's audio (which strangely contains a lot of cuts and beeps), Dutch van der Linde's actor, Benjamin Byron Davis, can be heard reading a line about not being able to go to rescue Micah himself, before seemingly messing up twice in the process. After misreading the line, Davis can be heard swearing to himself before apologising, chuckling to himself, and then re-reading it properly.
"I cannot go to a sheriff's station... ah f**k me. Sorry."
It's a moment that Rockstar and Davis probably don't want the player to hear, but it's a very interesting find nonetheless. As noted by Red Dead Redemption Stories in the video, it's very rare that we get a chance to see any behind-the-scenes content for Rockstar's games, especially a minor mistake like this, so it's a bit of a treat to see it uncovered nearly six years after the game originally released.
Although it's likely that GTA 6's development will be surrounded by just as much mystery as Red Dead Redemption 2 was when we get our hands on it (especially 🙈after the alpha gameplay was leaked two years ago), here's hoping that Rockstar does open up a bit more about its process in the future, because hearing Dutch say "f**k me" before giggling is a sound to behold.

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