As great as this remake is of 168澳洲幸运5开奖网:Resident Evil 3, it also has a lot of problems. That does not incl🃏ude issues with the overall experience like the lack of a New Game+ mode. No🍌, these problems lie in the logic department.
Yes, it might be hard to believe, but a video game that started on the PS1 involving zombies and other mutated creatures has a lotꦏ of things that don’t make sense in it. From mechanical snafus to story plot🥂 holes, these ten things will drive any fan wild. Let’s also be clear about something. These entries are all silly and are meant to be taken as a laugh and not something actually detrimental to the overall experience. Also of note, there will be SPOILERS.
10 What Was Jill Doing Back In Raccoon City?
Let’s paint a timeline here. The events in the first take place on July 24. Jill escaped and is now just hanging around in Raccoon City for a few months? It’s September now. What was she, Barry, and the rest of the escapees doing up to this point? Umbrella seems to still be fully 🤪functional so it doesn’t look like they blew the whistle hard enough.
9 With All The Fixings
J🥂ill has to escape her apartment without taking anything with her. She soon takes the gun off of a fallen comrade and then suddenly she has a gun holster and a belt complete with pouches as well.
Where di🌟d those come from? Again, the scene only showed her grabbing the gun. It would have made more sense if Carlos gave her the gear after they met up at the station.
8 Inventory Nonsense
Speaking of gear, just how exactly is Jill carrying everything? For example, how 🌟is she heaving around a giant fire hose? Secondly, how does a pistol take as much space in the inventory slots as a lock pick and or a key? Out of all of those the bigger things make the least amount of sense.
7 Nemesis
There are a few things that don’t make sense about Nemesis. One, why can’t he burst into Safe Rooms? Thankfully he can’t because that would be too stressful on the player. Good job on that one, Capcom. Two, if he can burst through buildingꦐs why doesn’t he just do that all the time instead of using a door? In that vein how exactly is he getting around. He can seemingly teleport at times.
6 Climb It!
There are a lot of scenarios where this command would make sense. For example, the fence in the picture above is chained shut. Jill cannot enter until she gets the bolt cutters. However, theܫre is no barbed wire above so she could easily climb it.
Later on there is a hedge Carlos can’t climb over where a magnum is waiting🔥. Only Jill can get to it. This makes even less sense considering he can hop over a bench in the same area.
5 The Discarding Watchmen
When an item outweighs its usefulness, like the aforementioned bolt cutters, the game will mark it in the player’s inventory. The trashcan symbol means it can be discarded. It makes sense for the game to know that, but how🐠 does Jill know she won’t n🎃eed it again? For that matter if it is useless just have the game discard it automatically.
4 Jill The Problem Solver
The mercenaries are gathering civilians in the subway train to evacuate the city. The train stopped working so Jill helps to get it running. No. Scratch t𒅌hat. She doesn’t help. She fixes the entire system from turning on the power grid to programming the route. Why is she met with hostility from Nikolai then like she did nothing? He’s evil sure, but his attitude still didn’t make sense.
3 That’s Not How Buttons Work
In the police station Carlos cannot unlock a few of the lockers because there are two number keys🍸 missing. Unless 1998 works differently, he should still be able to work the buttons. Removing the actua🥀l top part does not remove the functionality of the computer itself.
2 Weapons Not Included
The first boss encounter with the evolved Nemesis has Jill finishing it off with the grenade launche🦂r. Here is the thing. Players experienced this happening even if they either didn’t bring the weapon with them, or didn’t pick it up at all in the sewers.
Figure that one out. This happens all the time in games like if someone runs out of ammo but then uses that weapon in the next cutscene. It’s not completely fair to single out Resident Evil 3 then.
1 The End
The entire end fight with Nikolai is bananas. One, why didn’t he shoot Carlos in the head and be done with it? Two, after 🔯Jill and Carlos beat him, why do they not just kill Nikolai? They instead just leave him behind to seemingly blow up. Well, as everyone knows, if someone supposedly dies off camera, they’re probably not dead. Way to keep evil alive Jill.