Games that live for a long time tend to expand their universes so much that it's hard to keep track of everything they deal with. The original 168澳洲幸运5开奖网:Resident Evil, released in 1996, present🗹s topics that serve as a foundation for the rest of the series. Fast-forward to nowadays, the environment of Resident Evil: Village is heavily reminiscent of Dracula's Transylvania, complete with vampires and lycanthropes. Just how do we go from zombies in a spooky mansion to werewolves in a snowy village?
For the sake of keeping things fresh, game franchises have to get creative with their art direction, gameplay style, and narratives. Imagine playing the Mario games across 35 years of repetitive, same-y settings — it wouldn't be fun. That's why Mario goes in all kinds𒊎 of strange directions, whether he's exploring the galaxy or fixing a ship shaped like a hat, he's always doing something new while retaining his defining characteristics. Understanding the seemingly disjointed connections and bits of lore between the Resident Evil games is key to grasping how the franchise expanded into what it is today.
4 ꧋ C🌞onvenient Puzzles Scattered Everywhere In The Re:Verse
Let's address the biggest elephant in the room: the Resident Evil universe is full of arbitrarily placed puzzles. Considering the nature of the plot, which heavily revolves around survival horror dynamics, the countless riddles in each game come across as uncanny. Although they ultimately fit in perfectly and make every situation more interesting, you seldom find similar puzzles in 168澳洲幸运5开奖网:games like Days Gone, The Last Of Us, or Dying Light. Thus, it's easy to mistake them for unjustifie꧂d tropes that solely function to enrich gameplay.
♔George Trevor, the original creator of the Spencer Mansion, is the actual reason why Resident Evil is so focused on putting your brain to work. In short, Trevor was an architect who had a knack for clever designs that featured hidden pathways, lock-and-key mechanisms, and trigger-activated compartments. His work with the mansion featured these characteristics, and would be replicated by Umbrella over⭕ the years to camouflage its secret laboratories across the world. With this in mind, it's clear to see that the series' compelling puzzles don't exist just for the hell of it.
3 ꦛ The Abandonment Of Project Wesk𒅌er
Even long-time fans of the games have a hard time figuring out what happened with the best kept secret in Resident Evil. Project Wesker, also known as Projectꦬ W, was a eugenics research that catalyzed Umbrella's creation. Three scientists discovered a rare flower in West Africa, whose RNA could produce a virus capable of reversing cellular lysis and reviving an otherwise dead organism; in some cases it could even greatly enhance human abilities. They aimed to use this virus to create a utopian society of perfect people, led by elite intellectuals like themselves.
To turn Project W (which was not even mentioned in the Umbrella archives) into a reality and fund their efforts, the scientists weaponized a strain of of the virus and sold it to interested military parties — they introduced 168澳洲幸运5开奖网:the infamous T-virus in the world. Unfortunate♏ly, things got out of control; the T-Virus caused the Racoon City incident, and the series' heroes eliminated Albert and Alex Wesker, the only known people to be successful products of Project W. With their deaths and the spreading T-Virus biohazard, the project irrevocably reached a halt.
2 🔜 Endless Monster Variety Is Not Just For Show ౠ
It's fair enough that a game about surviving zombie🔴s should have plenty of them. Nonetheless, giant spiders, lickers, and hunters come across as a bit of a stretch at face value, since they are scattered all around the Resident Evil series. Although it makes sense that you should fight something other than undead people, how can you go from revived corpses෴ to mutant scorpions in the blink of an eye? It turns out that endless monster variety doesn't exist just to scare or keep you on high alert.
The T-Virus is highly contagious and bonds to, virtually, any organism's cells, nearly without failure. Because of this, it is able to easily mutate into different strains, producing different effects on a case-by-case basis, especially ꧋within optimal controlled environments. For example, when a human embryo is infected with T-virus and injected with reptilian DNA, the resulting humanoid creature (known as hunter) has the intelligent features of an orangutan and the physical abilities of an apex predator. In essence, every monster you see in the franchise is a direct product of some variation of the T-Virus.
1 🍌Main Characters Don't Turn Into Zombies When Bit 🦋
Everyone knows this rule of thumb: zombie bites turn you into one. The T-Virus zombies are no different, since a person can be infected by direct fluidic transmissಌion via bites, scratches, or gashes. No matter which Resident Evil or character you play, zombies constantly grab you and bite you like a juicy hamburger. Despite that, ꦬneither Leon nor anyone else turns into a zombie. That's not just due to a convenient coincidence, though.
About 10% of the human population is naturally immune to any means of T-Virus infection, including injection straight from a syringe produced in a laboratory. Moreover, dry bites that don't transmit any fluids are entirely possible, even some🦄what common, according to Umbrella's research. T🦂hat's why waterways were used as the primary means of infection in Racoon City.