When it comes to any medium, whether it's books, movies, games, or theater, a good opening section is almost a necessity. You need to get the audience hooked and interested right from the beginning, and with horror fiction, that's even more important.
A lot of your favorite horror movies have amazing opening scenes that stand out throughout the entire film. In horror games, it's a similar process. The 168澳洲幸运5开奖网:Resident Evil series, in particular, does a great job of hooking you in. Unlike a game like 168澳洲幸运5开奖网:Silent Hill 2, which starts deliberately slow, RE tends to𓃲 get into the horror or action right away.
10 🦩 Resident Evil 4: Village Ambush
168澳洲幸运5开奖网:Resident Evil 4 contains perhaps the quickest ramp into action throughout the whole series. Literally, in the first building you go into, you encounter your first enemy. There's not a whole lot of build-up to it, and it happens quite suddenly. From then on, the game goes into full throttle and never stops.
After the first few encounters, you'll play the village ambush section. It's a hectic fight with not a lot of places to hide, and playing it for the first time can feel overwhelming. You're definitely in Leon's shoes here, and 168澳洲幸运5开奖网:the deadly one-hit kill Dr. Salvador doesn't help matters. It's a brutal and effective opening to one of the best games in the series.
9 Resident Evil 3 Remake: Nemesis Break In ෴ ꧙
The opening of the original 168澳洲幸运5开奖网:Resident Evil 3 is quite sudden, and it feels like you missed something. Jill gets blasted from what appears to be her apartment and needs to escape the city. It felt a little abrupt, but the remake improve😼d it a lot.
Now you start inside the apartment, and the iconic villain makes a striking entrance. Out of nowhere, Nemesis bursts in and tries to kill you as you try to desperately escape the building. It definitely has that 168澳洲幸运5开奖网:Uncharted feel to it, and it's far better than the abrupt original opening.
8 ♌ Re🐻sident Evil 2 Remake: Gas Station
Both the original and remake versions of 168澳洲幸运5开奖网:Resident Evil 2 have solid openings, but the remake just takes the edge. The original had a CG cutscene, and then you must find safety while zombies are all around you. It's not beginner-friendly and shows how messed up the city has become.
The remake has that same part too, but the gas station section that was previously only a cutscene is now playable. It does a great job of building suspense, and the first zombie reveal is effective. That opening is exactly what 168澳洲幸运5开奖网:a remake should do in terms of expanding and doing things that simply couldn't be done on the original hardware.
7 Resident Evil - Code Veronica:♋ Prison
168澳洲幸运5开奖网:Code: Veronica's opening area is memorable not because of any standout moments but due to its difficulty and gameplay introductions. This opening prison area is filled with zombies and is likely the most enemy-filled opening area of the classic RE games. Like RE2, it's not beginner-friendly.
There's also one nice little puzzle involving a metallic item box. You need to stash away all your metallic items to progress, leaving you defenseless for the moment. Later in the game, you can access an alternate path to get all your items back, but it's still striking for an opening area.
6 🙈 Resi🥀dent Evil Dead Aim: Atmospheric Intro
Dead Aim is one of the more mixed RE games, having a lot of both good and bad elements. One of the big strengths is the solid atmosphere and creepy sound design. Dead Aim offers a building-up horror intro that sees you explore se♔veral areas before finding your first zombie.
It's longer than RE4 but shorter than RE7 or Village. The atmosphere is spooky as all hell, and the zombie sounds are far scarier than what was seen in the PS1 entries. It's an effective opening for this PS2 horror title.
5 🎃 Resident Evil 0: Train
Like Code: Veronica, Resident Evil 0's opening area is effective gameplay-wise, and not due to its story moments. RE0 introduced a dual-character system 168澳洲幸运5开奖网:influenced by Sweet Home that involves managing ♛resources and doing puzzles with the pair. Capcom knew this would stumble many players, so the train is designed as a simple linear area so that you can get accustomed to the mechanics.
It feels almost like a tutorial for you to learn from before heading to the big Umbrella complex. This is a really smart move, considering how different the game can be to even series veterans. If this game started out in the training facility, many beginners would just get stuck because they're not attuned to the new gameplay systems.
4 ꦅ Resident Evil 7: Guest House
In terms of slow building-up horror, Resident Evil 7 has the best intro of the whole series. It goes for just the right amount of time b𓆏efore stuff goes down. You first venture into the woods before arri෴ving at the guest house and take your time with the place.
The atmosphere, along with aspects like the playable videotape, really gives a sense of dread. You pla🐈y for a while, a♊nd just when you need another hook, Mia comes into the picture. Then all hell breaks loose, leading to an incredibly memorable and effective opening area.
3 Res🅘ident Evil Village: House Invasion
An out-of-nowhere opening scene does a great job of hooking you, and Resident Evil: Village does precisely that. First, the title starts with the Village of Shadows picture book. This actually foreshadows the events of the game. Then you can explore Ethan's house and dig into all the environmental detail and files in the place.
However, the big moment happens when Chris Redfield and his squad bust into the house, kill Mia, and steal Ethan's baby. This opening moment is so striking that you are immediately invested in what's happening and have plenty of questions. It's a strong hook for sure and kicks off the game nicely.
2 Resident Evil Outbreak: Jack's Bar
One of 168澳洲幸运5开奖网:the best Resident Evil spin-offs has to be Outbreak. Its high r♔eplayability, amazing soundtrack, and great variety of enemies make it stand out throughout the classic games. Its opening is also very effective. First, the intro cinematic is just perfect for a title surrounding the Raccoon City outbreak. Showing how the infection got started with rats. Plus, the cinematic score elevates this intro quite a bit.
In addition, the opening area is well-designed for not only feeling hectic but also being beginner-friendly. You need to rush to do your objectives quickly before zombies break into the bar. Once they do, zombies appear frequently, but it's never too overwhelming. It's like the opening to 168澳洲幸运5开奖网:Demon's Souls in that you feel in danger, but you're not actually in danger.
1 ෴ Resident Evil 1: First Zombie ♋
The opening of the very first Resident Evil is legendary. When the title launched in 1996, it was truly game-changing, and se💃eing the first zombie was a moment that many will never forget. Upon arriving to the left of the corrido🐽r in the second room you enter, you see a zombie munching on a corpse. He then howls as he turns towards you.
Many PC titles previously had this type of horror, but this was breaking new ground in the console space. For many, this was the first real horror moment they've ever experienced in a game. The remake made this moment even scarier and more graphic with the better hardware the GameCube offered.